FoonLudum Dare ExplorerLD24 → Coin-Operated Afternoon

Coin-Operated Afternoon

By pierrec

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CategoryRankScoreCount
Innovation24.17
Humor173.68
Coolness1100
Overall403.58
Graphics453.98
Mood733.15
Fun953.09
Theme2012.24
Audio2221.14

Comments

my-milked-eek 2012-08-27 20:00

No seriously... Why is it this huge? Downloading...

josefnpat 2012-08-27 20:01

I was able to download it, but not play it. I tried to run it under wine on linux :(

It looks really cool!

my-milked-eek 2012-08-27 20:32

I didn't run on Win7 64 bit. It stuttered a lot, the cursor hanged everywhere and it got stuck at a coin and text about representation or something.

Tried to increase the memory to 100MB, but didn't help. If there's logging going on, I'd post it, but I couldn't find anything.

A shame.

pierrec 2012-08-27 20:36

Ouch sorry...AGS sometimes do that on some computers...I've never been able to understand that problem...

dvdking 2012-08-27 20:39

It was nice to play it.
But i don't understand what it has to do with evolution theme...
Nevertheless game is really good.

kevincorrigan 2012-08-27 20:49

This was well worth the download time, it was fun and I really enjoyed it!

dalbinblue 2012-08-27 20:53

Very interesting. The evolution in the game is very subtle and minor. This doesn't seem to be so much a game but an experience, but a good one none-the-less.

From a technical side, I noticed in the credits that the you used GarageBand in making this so I'll assume there was supposed to be sound. Not sure what the problem was, but the game was completely silent for me.

keenblaze 2012-08-27 21:09

Wow game is awesome! The game is about nerd love troubles I guess :D Love humor, graphics and stop-motion stuff!

echa 2012-08-27 21:35

Wow. But I don't understand how it correlate with evolution theme =)

cataclysmicknight 2012-08-27 21:52

What an awesome way to celebrate board games!!! So awesome!

aquasheep 2012-08-27 22:04

Pretty entertaining, sometimes steamy, and funny. Not much to do with evolution, but good stop-motion nonetheless! Also, bonus points for making use of Zombies!!! figurines.

lawrence-esswood 2012-08-27 22:17

I didn't really get how it involved evolution, but it was highly innovative anyway!

A side note - I also did not hear any sound.

pacifistgames 2012-08-27 22:27

I only played through once, beat the guy at War and it ended. Loved the animation, will definitely play again! It has to do with the evolution of games, no? Very cool!

benjamin-soule 2012-08-27 22:58

Impressive. This is not just a game, this is the best flirt manual for gamer I have ever seen ! Congratulations for achieving all of those awesome animations in just 48h !

nicealexanderas 2012-08-27 23:25

hahaha cool :) i like the animations!

kassoon 2012-08-27 23:52

This was pretty cool, totally worth the download. Played through a couple times, had no idea where the dialogs would send me!

mayto 2012-08-28 04:04

Wow, it's really cool! The animations and dialogs are awesome. I was affraid that the lack of sounds could be a problem, but... I think it isn't after all :)
Great job!

pierrec 2012-08-28 11:17

Thanks for all your comments, here are some answers to your questions :

"Why is it so huge srly ?" :
Because a stop-motion game implies lots of pictures, in this game there are two thousands of them. Each pic is around 200ko, do the math...
maybe we should had use smaller pictures, we thought 640x480 would be small enough :/

"I see Bandcamp in the credits but I hear no sound, why ?" :
Jay, the third member of team 111 was supposed to make the audio but because some internet troubles and lack of time, we weren't able to implement the audio. The Credit screen was done before that. We will probablmy make a post-compo version with audio though.

"What about the evolution theme ?"
We thought it was pretty clear, but obviously we failed. At first we wanted to make a stop-motion animated Grow-like with boardgames. It would have been a very evolutive gameplay. But progressively, we changed our mind and made this.
We thought the evolution would be felt in the evolution of the character's relationships and the evolution of the games themselves (a coin turning into a pawn, a board turning in another board etc...). Obviously it wasn't enough ^^

fredericrp 2012-08-28 20:17

I saw the evolution pretty clearly, and I thought you're going on a crusade to tell everyone that video games are good, keep going !
Nicely done (I'ld like a version with sounds !)

agersant 2012-08-28 20:50

Brilliant! I loved every moment of it.
What's the boardgame in the submarine called?

pierrec 2012-08-28 20:54

It's "Red November/Novembre Rouge" and it's an excellent cooperative game!

panzermancer 2012-08-29 06:29

This was pretty fantastic, actually. It made me see board games in a different light. You should definitely put it somewhere where it'd get noticed, instead of on the Ludum Dare, where you didn't even follow the theme :P

murrayl 2012-08-29 11:41

Really interesting. Both because it's good to see other people using AGS, and because I also love board games :D

Lots of really funny things; could have benefited a lot from a few tweaks to make it easier to play. Mainly the addition of skippable cutscenes - it was a bit annoying having to see the intro every time I replayed (AGS provides StartCutscene() and EndCutscene()).

Regarding the size, did you try using the 'compress sprite file' option in the editor?

pierrec 2012-08-29 14:12

No I didn't and I didn't even used cutscenes...in fact : every picture of every animation is...a sprite! Yeah, that's right, sprites! I chose the hard way! (mainly because I'm not smart enough to think of an easy way) There's no video at all in the games, only sprite animation. That's probably why it is so heavy.
I'll try the compress sprite file technique though.

I still have a lot to learn on AGS! Cool!

Chezzo 2012-08-29 14:48

It's a pretty fun choose your own adventure game! I love the graphics and everything, but I'd like to be able to maybe actually play the games a little? Just a little more control.

matthias_zarzecki 2012-08-29 21:58

You scoundrels!

This games isn't 400mb. It's 1.14 GIGA-FRAKKING-BYTE.

Ahem. Whatever. The game!

Impressive work. How many pics are in there? I wonder. Sadly the nature of it precludes too much interactivity. Still cool though!

bneutral 2012-08-30 06:54

This was amazing, nicely done. I can't believe you made it in just 3 days, but you can even see the sun setting a few times because of the shadows in the images.

You should expand a bit your toolset/knowledge though, you could have made this weight a lot less with some clever code tactics. Also I have to say I don't see the theme clearly either.

Also, did you actually drink all that vodka or was it a different bottle?
Also, poor Monopoly.

GreyShock 2012-08-30 09:57

Wow, You really worked on this. I expected some 'OK, this is akward' or 'split fighters' (wich I loved), but suddenly saw all those stop motion anims and...great, really well done man.

I'm so honoured that the creator of those games I liked so much enjoyed my game >_< Thank you for playing!

ragzouken 2012-08-30 16:21

Did I just play a stop motion docurotica game about board games?

pierrec 2012-08-30 16:41

@all of you : thanks for the compliments and advices.

@Matthias : 2011 pics. We wanted to make one more to fit the years, but were too exhausted.

@BNeutral : The vodka was fake, the rum wasn't.

@Ragzonken : May we steal that description ? ^^

demonpants 2012-08-30 17:40

Mac version please thanks!

eldaryze 2012-08-31 00:19

Great experience: a stop-motion game, what an idea!
I don't understand the complaints about compliance with the theme... the evolution of board games is, for me, clearly presented and fairly well led by the dialogues.
In 2 words : great job !

michax 2012-09-02 19:36

Nice idea! Got some problems when moving to new games. It took a lot of time. Maybe some preloading.

juaxix 2012-09-02 19:55

I'm giving you a lot of score for your effort, the game...remember me of Monkey Island and those times... cool,
would like to use this to make my gf like rolplay :)

harusame 2012-09-03 15:51

Nice animation and funny experience but I don't see the relationship with the theme ^^' And I think it's not really a game but it's fun and very inovate ! Good job !

infernet89 2012-09-06 11:27

Woha, an interactive stop-motion story, with amazing pixel art.. It was surpisingly awesome! Grat job!

marudziik 2012-09-06 12:32

Okay, so I had this in bookmarks for a few days now, remembering your entries from past LDs. It took me some time to get to it, because I knew I would need some time to fully appreciate this one, but here I just ran it.

Your math stated in comments sounds fishy, I say! 2011pics x 200k each should be ~400M! :P This is the biggest game I've seen on the LD (1.1GB unpacked!), which is its only flaw (smaller photos? with some light compression you could do 640x480 and 100k/pic; I doubt you could loose more by using videos though), because it tends to kill the hard drive, though I suspect this has to do with the exe-packaging. I also think that you just reached AGS limits, but too see something this interesting done with AGS is pretty cool.

I love the theme, and that every run-through is short enough to let me find all endings. I can see the evolution here, though it might be a little stretchy. Anyway, the game is sweet and has a nostalgic ring to it, even without audio (though it would add so much!). Also, I'm impressed by how interesting and subtle (yes, even the scrabble part! :P) is the use of sex in your game (not explicit, graphic, just "it's there, it's fun" kind of use). Loved it altogether (I'm biased, since I love to play modern boardgames) - it's a perfect, story-driven experience. Awesome entry!

juniorus 2012-09-08 08:23

Funny story!

raroadkill 2012-09-09 01:13

Really cool game. Love the stop motion animation.

kmad 2012-09-10 12:16

I thought this was great, loved the use of stop-motion photography (great to see the Hero Quest figures in there too, that brings back memories!). Very original entry, well done!

raohmaru 2012-09-12 21:36

Impressive work. The most original game I have played this compo.

jedi 2012-09-13 20:36

It's an amazing technical achievement, to be sure! I mean, really, really amazing!! The stop-motion looks really good and to think it was done in 72 hours - WOW.

Unlike everyone else, however, I didn't like the gameplay at all. It's just clicking through to see all the different animations; there's no risk or reward and not enough story development to give me any reason to care about or relate to these characters. I might have enjoyed seeing all the animations but I got frustrated from having to click through and watch all of the identical beginning and ending parts each time.

I guess it just wasn't my cup of tea, since everyone else loves it. Good job!

bender 2012-09-16 09:38

Hey, you're getting better and better at drawing characters. Nice use stop-motion, very original idea, it's the first time I see it in a LD game and the first time I play this kind of game.
Many choices in the dialogues that change completely the game, but you have to restart again and again to see everything, it's a bit repetitive. I wish the choices you made have an influence on the evolution of the characters relationship when you return to the guy's place to play again.