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Barrel Roll
Barrel Roll
By omaha
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 364 | 2.86 | | |
| Fun | 401 | 2.73 | | |
| Overall | 434 | 2.86 | | |
| Mood | 440 | 2.50 | | |
| Audio | 544 | 1.71 | | |
| Graphics | 636 | 2.20 | | |
| Theme | 637 | 2.14 | | |
| Coolness | 858 | 32 | | |
Comments
I'm stuck on the third level. I tried 5-6 time but starting over the first levels made me giveup. The game is cool, but become difficult too fast, I would have love to play 3-4 easier level before smashing my head on those walls.
This was quite entertaining. I kept failing on level three though, but that's just be being rubbish rather than a fault with the game. The audio is a nice start, but it could probably do with being a longer section since it sounds really repetitive when it loops over.
Nice work :)
goerp
2012-08-29 15:43
It looks good, but the music was getting on my nerves very quickly. Maybe if trade it with more neutral soundeffects?
I also got stuck on level 3. I like the concept. I think you should keep working on this one.
x-0ut
2012-08-30 08:52
Do a barrel roll!
Good concept but seriously level 3 is insane :D
omaha
2012-08-30 15:39
Yeah.... level 3 was thrown together at the last moment, I didn't realize how hard it was going to be before it was too late.
I'm working on a post-compo version with a more reasonable progression of difficulties (and some CC audio so you don't go crazy listening to the same short loop over and over again). I'll post on the front page when that's ready to go.
Thanks for the feedback everyone. I learned so much last weekend, I can't wait for LD25.
agersant
2012-09-01 15:08
The audio is nerve-racking but the concept is promising. Couldn't beat level 3 =(
cogcomp
2012-09-05 18:45
Really addictive! Great work!
The timer at the beginning of the levels were kind of annoying since I died a lot. I liked the way that the ship evolve, though. Nice game! =D