FoonLudum Dare ExplorerLD21 → Maze Escape

Maze Escape

By RadicalEd

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CategoryRankScoreCount
Theme323.83
Coolness1155
Fun1253.08
Overall1403.21
Innovation3002.54
Community3362.00
Audio3681.05
Humor3871.35
Graphics3982.06

Comments

susanthecat 2011-08-21 20:21

Very cool! I kept having trouble on the corners.

Susan

RadicalEd 2011-08-21 22:12

Oh, those corners! My friends told me the same, but I have no time to deal with it.

You can "stick" to walls with no speed loose, this can do the job :)

gigitrix 2011-08-22 13:13

I'm sorry, I'm too busy being mesmerized by the title screen slowly generating the mazes then filling them with lava! Tell me you are turning that into a screensaver!

RadicalEd 2011-08-22 17:52

Maybe I will! Just for $0.99 xD

redwater 2011-08-22 22:22

cool stuff! i like how the lava forces you to go through it quickly, check the path in advance. finally making a mazegame challenging and skillful :D

zaron 2011-08-23 01:24

I've seen similar done before, but you balanced the speed of the lava quite nicely to keep one moving but not domed if they pause for a millisecond on the corner. Five stages is pretty short, but works well enough to give some slight difficulty curve (I notice the lava gets a bit faster each time) without becoming completely impossible or anything.

I'mma call this a job well done.

offwhitefox 2011-08-23 01:47

Nicely done. Well executed idea with a solid mechanic. I have to echo the complaints about the corners, though I did find it easier once I started holding down the keys of whatever direction I was going to move in next. Well done :)

milo 2011-08-23 02:06

The lava's speed seems to be pretty well balanced - it was about 1 square behind me on the last level. I like how it kind of helps to show you the path.

gbear605 2011-08-23 02:13

I really like this game, very fun :)

Make the lava a tiny bit slower, but not much.

bloodyaugust 2011-08-23 02:30

This game was very fun, quick and dirty, the controls were sometimes lacking especially going around corners... I got stuck ALOT. XD

drpetter 2011-08-23 10:04

Fun and relaxing. Could be interesting to take it further by perhaps making mazes that are locked off in various points, and providing the player with a couple of explosive charges to blow holes in strategic places. Making a hole in the wrong spot would create a shortcut for the lava and put you at greater risk. Maybe the bombs would actually be placed throughout the maze for you to pick up. Obviously with such a change the flow would have to be delayed or slowed down to make it all playable.

kevglass 2011-08-23 11:58

Sweet game. One level was enough for me though.

blueshaman 2011-08-23 16:36

Cool. The only real suggestion I have for it is different generation algorithms, which might have made it harder / more appealing, more novel, etc. So that you could play it over and over and over and have a little more variance than with just this.

agersant 2011-08-23 22:50

Very good gameplay mechanic. It becomes very fun to play after mastering the wall sticking technique.

Drekinn 2011-08-24 07:09

Simple yet panic-inducing fun. :)

RadicalEd 2011-08-24 07:16

I'm very glad that most of you have found this game interesting :)

Big thanks to all, I hope I'll continue to participate in LD, and I hope I can create more interesting and exciting games.

wally2069 2011-08-24 21:32

The loading and exit screens are almost hypnotic. The maze is nicely generated and the flow of lava has just about the right pace to it. Great work.

nihilate 2011-08-25 04:09

I have to agree with everyone else; the game over screen is really, really cool.

I got caught a little on some of the corners, but it probably doesn't help that I don't have an Up key haha

Well done

brad-kavanagh 2011-08-25 06:38

I played this over and over on the train home today and made many notes about how much fun I was having. The lava filling up the screen on the intro/game over screen has a mesmerizing effect. A lot like winning a game of Solitare on Windows. :D

It wasn't very hard, but it was enjoyable. I had to micromanage my player position while scouting ahead for the viable route. I found that the red lava was a nice contrast and gave me enough information via peripheral vision so that I knew where it was walling things off and it ended up helping guide me home.

Well done! Super polished and super fun. :) I like how the lava sped up. I barely made it!

I wish you had time to add some music and sound effects, though. That would have been the icing on the cake.

heck 2011-08-25 14:49

Cool twist on maze game! I had the same "corner" problem with everyone else. It will be interesting to see the basic idea being expanded.

r00tbeer 2011-08-26 05:47

Nice basic maze game. Needs some panic-inducing music and sound FX that get louder as the lava approaches. Turning corner "sticking" into a slowdown might be interesting?

rudy 2011-08-26 15:45

Well executed, but uneventful. As gameplay, it is basically a timed maze-game. Not really innovative within the theme. Not sure if 3 more levels are worth the ending screen, which is supposed to be great, unless it means automatically filling in the maze again.

basilios 2011-08-27 18:11

Neat little game. I liked that the lava increased in speed between levels, as it helped to keep things challenging.

I agree with everybody elses' comments about the corners, though. I'm not sure that the current method of movement actually adds anything to the game (apart from frustration); you might want to consider making it tile-based instead.

arielsan 2011-08-28 20:38

Simple but great game.

taslemguy 2011-08-30 00:23

It's a neat game. Pretty and fluid-feeling. Real nice. Only problem is that it's essentially just a simple maze, and mazes aren't generally all that fun. It would be neat if this expanded into a sort of Key + Door / Sword + Monster type game.

ippa 2011-08-31 16:52

I think I made it: "A WINRAR IS YOU"? ;)

Well, now it's proved, labyrinths get at least 3x better with lava.

I'm not sure but I think the lava was flowing faster and faster too? Easy to way to make it harder and harder.

I also liked that you Could get stuck on corners, actually made you "plan" your movements.

The lava could also work in your advantage, explicity showing you a section Not to move into.

I can't help to wonder what other obstacles one could have added to the simple labyrinth base to make it even more challanging.

Nice game!

andrew-2 2011-09-01 21:18

The mazes were a bit too linear, so there was more a matter of making turns in time than making right turns. A less linear maze would have probably not have worked out with lava though.

benjamin-soule 2011-09-02 16:02

It's more race+lava than laby+lava ( which is a very neat idea ), most of the time there's only one path. The lava mechanic should still work with deeper branches of corridor ( player will just have to check his path while running ).

tcstyle 2011-09-03 07:10

Simple, yet a lot fun.
Could need some thrilling soundtrack. The maze generator works great.

krang213 2011-09-04 03:58

Simple, yet very fun :) I managed to get through the whole thing on my first try, but I made one slightly wrong turn on the last level - the last bit was pretty hairy!

I enjoyed the gameplay quite a bit, well done. A winrar is YOU ;)