FoonLudum Dare ExplorerLD24 → Cave of Hungry Alien

Cave of Hungry Alien

By ikipiki

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Coolness108014

Comments

yselftool 2012-08-26 21:29

Nice physics!
And surprising ending!
Good game!

ikipiki 2012-08-27 02:40

Thanks :)

garygreen 2012-08-29 22:26

That was fun. :-) Nice control system. I like the ending too. Never listen to an green monster, I say!

rubna 2012-09-01 07:54

Loved it! It's a shme you need to download it though, because less people will play it :\ But great game none the less!

raptor85 2012-09-01 09:04

i'd love to test but you didnt pack any of the libraries with the linux version, needs libglfw.so.2 to run

ikipiki 2012-09-03 00:53

For linux, try 'apt-get install libglfw-dev' if you want to build from source.

raptor85 2012-09-03 01:16

i dont want to build from source though, i just want to play the binary version and don't really need libglfw installed systemwide, if you just copy it into the zip file for your download it will be runnable without, same as copying in the dlls for the windows version.

mohammad 2012-09-03 01:23

good physics.
but thats it.
just giving you a fair rating because it was the compo.

evilseanbot 2012-09-03 06:42

Zipping around is a lot of fun. Would I be off-base in suggesting an influence from Solar Jetman?

ikipiki 2012-09-04 01:20

@evilseanbot, Jetman it is, nice you notice it :). If you check Project dir you'll see project name is JetmanGame.

@Raptor85, I have uploaded linux version with libglfw.so.2. If have some problems try renaming it to libglfw.so or libglfw.so.2.6. I hope this will work for you.

raptor85 2012-09-04 12:25

just fyi, since you didn't provide a launch script, to run using the local libs just run as
LD_LIBRARY_PATH="./:$PATH" ./AlienCave
(you can toss this in a shell script when packing to make a executable that can just be double clicked or directly ran on any linux desktop using the local libs)

Playing it though, I gotta be honest aside from a one-liner about the alien evolving i didnt really see any theme tie-in, i can tell you had some fun with box2d though. The physics work well enough, and the controls are smooth, but the camera is a LOT slower than you move so you're always going off screen when moving! It's a nice start, would have liked to have more levels and some hazards to avoid though.

ikipiki 2012-09-05 12:53

Thanks for linux tip raptor, I'll have it in mind for future.
So I have been more focused on actual game engine and on parsing SVG so I could use Inkscape to design levels. I'll do more levels and upgrade gameplay in my spare time. For now, I just wanted to participate in LD event and share game code, hope someone can find it useful.

csanyk 2012-09-17 22:22

Ah, Solar Jetman. At the end, the green thing just said "I'm getting stronger" but nothing actually happened:( I was hoping for something cool. It didn't really seem like it had anything to do with the theme, all the lead up was there but not the pay off.