FoonLudum Dare ExplorerLD24 → Pixelapse

Pixelapse

By bneutral

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CategoryRankScoreCount
Coolness373
Innovation453.81
Graphics1413.59
Overall1543.40
Theme1903.39
Mood2032.97
Fun2153.10
Humor2892.30
Audio4762.08

Comments

leetleaf 2012-08-27 03:15

I loved the art work and the gameplay was nice and simple.

ninja 2012-08-27 03:28

The only thing about this game that really bugged me was the lack of friction. Other than that it's great! I killed the boss and died 20 times.

matthias_zarzecki 2012-08-27 09:17

Great idea! I feel it could be used more efficiently, though.

Make the punch-radius even More Powerful. Right now, you /maybe/ uncover 10-20% of the level, and can't really see the new stuff behind it.

kmad 2012-08-28 07:34

Good concept, I like the way the game itself evolves and changes. I also had a problem with the lack of friction, the character slide a bit too much and it made some of the later jumps frustrating. Great work.

chronodk 2012-08-28 07:36

Very original - I like the idea that each level is hidden behind the previous. I liked the graphics of the first level better, but overall it's very nicely done!

braingale 2012-08-28 07:46

I loved this! Besides the lack of friction, that is. I finally beat the boss after dying 58 times. PROTIP: Hold the down the down key and you can rapid fire your punch or attack. Makes things a bit laggy, though!

evilseanbot 2012-08-28 07:46

I liked the concept and stomping around and being kind of the guy from journey. The sword sound effect was kind of grating and it gets a little bit painful to stare at the little tiny pixels by level 5ish

gnx 2012-08-29 08:57

Very nice art style, everything looks quite carefully considered.
Controls are horribly frustrating for me though.

saintheiser 2012-08-29 14:11

I like pixel effects. Good game, despite of buggy gameplay...

zachstronaut 2012-08-29 14:52

I really think you are on to something here with the whole digging out the next level thing.

orni 2012-08-30 10:44

I loved it - the level destruction reminded me of the very first lemmings game
very awesome idea as well :D

auxiliumgames 2012-09-02 01:36

Really cool effect, and very original!

jaydenb 2012-09-02 04:30

Very simple gameplay, but still very good. I felt the gameplay was a little to slow

gritfish 2012-09-02 05:18

Great technical idea. The background starts to get really distracting after the castle level though? I couldn't see what I was doing past that point.

localcoder 2012-09-02 06:18

I died 329 times! mainly because I lost the ground underneath the respawn point :)

This is cool, but the small size of everything and the slidely movement made it hard for me to see and control.

I still played through to the end, and enjoyed the different ideas. (a box for a boss?!)

Syarahsy 2012-09-03 10:14

At the third level, the ground beneath the X gave way and fell into an endless loop. But I love the concept behind it!

m-gryko85 2012-09-05 10:26

Very good game idea. I like pixel art.
As someone mentioned before some friction would be good because now jumping is hard
5 stars for Innovation!

azurenimbus 2012-09-06 23:47

Really original game, I really enjoyed it. And to be honest, I loved the art.

rmatey 2012-09-09 20:19

Really great game! The only down side was the sliding of the character and the later levels made it really hard to do the platforming, keep it up!

airdeck 2012-09-11 04:50

Really loved this, just wish the sliding was lessened

chuchino 2012-09-16 20:21

This is a neat idea and the art is nice. I didn't like the last level, though. The background is distracting, and the amount of enemies combined with the slippery movement and super-high jumps make it really chaotic and frustrating. It felt like it didn't fit in with the rest of the game.

jacic 2012-09-17 02:38

The jumping often didn't work (my game had the same problem :p), but it was fun.