Planet Devourer by Brassawiking 2012-04-24T11:35:00
Balancing/tweaking is most certainly on the todo list. :)
Foon → Ludum Dare Explorer → Users → multikorv
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | You can become only one!!1 | compo | 268 | 3.29 | 3.21 | 3.98 | 3.73 | 1.84 | 2.42 | 1.91 | 2.41 | 100 | |
| 2013 | 26 | Minimalism | Conveyor | compo | 812 | 2.93 | 3.02 | 2.77 | 3.30 | 2.56 | 2.05 | 1.86 | 3.03 | 77 |
Balancing/tweaking is most certainly on the todo list. :)
Yes, it would really benefit the game if switching to a more evenly distributed "randomness" (or maybe even designed levels...hmmm). :)
I guess the help should be baked into the gameplay to help with that. Visualizing what can be done with what mouth-pieces in a better way.
Hard to jump sometimes and weird collision detection. Nice work nonetheless. :)
Just got the door drawn and got stuck. Felt nice on the way there though. :)
Very nice! You're really starting get the hang of the art work. The narrative is also really good! Nice work! :) The music really put a hole through my head after a while though. Nice that you added the toggle. :)
I really liked this. Nice feedback embedded into the game with the "ship" shrinking and all. Good with some decent boss fights. You did a really nice job!
Really nice visuals! The gameplay suffers a bit though.
Very simple and innovative idea! I like it.. You managed to keep it very minimal as well, too bad it was minimalistic in length. :(
Quite abstract, but I still had weird fun playing around. Didn't quite make it to the end (I think?)
Nice character work and arts! Make sure you finish this. :)
Really nice! Until I got stuck in a hole. :) It was really addictive.
Simple and cool puzzler. :)
I could hold jump button and fly away. :)
Really nice flow in gameplay! I really liked this. Is there any way to control where you land?
I like the atmosphere! Very surreal and mysterious.. Nice attention for details..
Also, if you stand on a NPC head, you will spin around like crazy.
You succeeded with the calm aesthetic. First it felt like the game played itself, but then I got into the gameplay a bit more. Got quite addictive in the end.
It hanged when I got to the end of lvl1, right when I came to what I guess is the end of that level. :)
Nice to get the good old aim a trying. Nice and simple!
The controls are quite sensitive. It's also hard to figure out what's going on when you hit a wall.
Quite nice atmosphere. Didn't find anything the first map, it just went on to the next anyway.
Silly but charming. :)
No sound in space, except for thumping dance-techno.
Really nice game!! I played the first round thinking I should kill everything.. Good controls and really challenging!
Very nice idea! Sometimes confusing to keep in mind what color you are.
A bit difficult, but I don't really mind that. Nice sounds! Really got to the minimal feel with the textures and such. Nice work.
Could not run it on Windows 7. :(
Seemed like I could mostly just run between areas, sometimes only shoot one creature or so. I like the idea!
I liked this! Would be great with more levels.
It looked really nice, but a bit frustrating at first. Maybe a bit hard. But I like the idea and implementation! Good job!
Really good! The atmosphere is fantastic!
Nice feel of panic after a while when there start to be left overs on the field. Like how it sneaks up on you.
Nice idea! Really minimal as well. Sometimes a cube spawned really close to a wall and with full speed I lost. Maybe put some restrictions on how they can spawn.
Nice tutorial! The idea is great and very nicely executed.
Nicely done! Couldn't catch anything though.:( Style looks great, nice mood.
Nice with WebGL! Oh, at map three (I think) I ended up in the wall and could reach the exit immediately.
Nice music!
Very nice! I like the feel of it and the camera-work, but it gets a bit frustrating when you have to start over from the beginning when you already learned how to beat the earlier levels.
I like the aesthetics of this! You did a great job capturing the theme.
Cool idea and nicely executed! Really got into the "just one more potato" mood that I've craved for a while. :)
Looks really nice! Definitely got some minimalism there. Also quite addictive gameplay. :) Nice job.
This has got a great feel to it! Really grew on you without overloading. Nicely designed. A bit sluggish control.
Maybe a bit too powerful enemies, or maybe my tactics sucked I dont know. Nice work!
A more dynamic camera would be nice, thought of that at the end and it's on the todo-list for the post-ludum edition. Also nicer shaders graphic fiddlings in general.
@Yukon Wainczak
The point is to "abort" your jump with a glide in order to get through. :) I will test it though.
I have a main idea on how to remap the interaction to a single switch instead of two, but I'm not quite that fix will fit within the rules of change after deadline. :) Have started implementation of changes but won't publish them here until the voting is over.. Wish I did some more playtesting before submitting.
I really like the style. You've really captured minimalism in the gameplay aswell. I got to a point where I got no spawn so I couldn't go to the nexe wave.
Nice mood, fits with the title. Cool graphics as well, nice job!
Really hard! I like the idea of using math. :)
Hard to play without a mouse. Like the feeling of it and the mood. Nice idea! Stable implementation.
Quite fun! Nice levels.
Really nice and original! Love this, will test with my buddies. :)
Clever! It was a nice combination that made it challenging. Solid implementation, felt stable.
A bit buggy, some sound would be nice.
Had a hard time with the GUI, it needs some work. Otherwise I think it's quite a nice game.
Nice moody audio! Didn't get passed the flying head though, and it pushed me through the roof.
Solid idea and some challenge! I really like it, well designed levels.
Cool! Got a nice feel to it when firing.
Nice idea!
Looks and sounds nice! Not really much interaction though, some more possibilities to affect outcome more would be nice. Overall its feels nice!
Nice potential for an adventure game.
Really cool! Nice mechanics.
Nice mechanics! Original idea.
Really nice. Got into a good flow with this one.
Welcome to ludum dare! :)
Took me a while to realise I should click the text. And I don't know if I'm just unlucky or if it's unbeatable?
Narrowing down the scope and going for an idea is one of the hardest things with ludum I think. You'll be more confident next time.
Nicely implemented! A bit hard to control, but still quite fun. Also fits nice with the theme.
Really challenging! Cool concept.
Really nice and responsive controls! I had fun also. :)
Nice take on the theme! Catchy game. :)
Flummigt.. I like it actually! :)
Haha, nice idea!
Original idea, really nice!
It is a bit slow when switching context. Maybe make it possible to skip the transitions would work. Quite nice graphics.
Cool idea! Reminds me a bit of Boulder Dash.
Usually not a fan of trial and error, but still I play them. :) And I had no one to play against. :(
This is really good!! And really nice music as well. :) I love the look on its face when I drop the egg..
Really nice idea! Like it, nice and moody. The work seems solid, good work!
Nice idea! quite similar to mine actually. :)
404
Nice! Felt that randomness got me killed a lot though. :)
Nice job!
Really enjoyed the gameplay and the level build up. Really great stuff!
Seems a bit sluggish and hard to tell if you interacted sometimes. I like the graphic style! Some sound would really bump it up a bit.
I really liked this one, it had nice progression of elements throughout the maps. Got into a nice flow. :)Well done!
I think it was well written and quite engrossing!
Nice sluggish controls on the ship. Feels solid also, nice work!
Nice moody feeling. Quite fun!
Congrats on your first LD! :)
Oh! Really nice take on the theme. It's a really cleaver game! Nice graphic style..
Nice gore! :D I like it.
Nice! It's somewhat frustrating to have to start all over, but I guess that's part of the point maybe. Would be nice with some checkpoints.
Nice mood! Good implementation. Felt really solid, I like it!
The link is broken for me, I get: "Nothing Here
The file you're looking for has been deleted or moved."
Really got some potential to be a nice game for handhelds. I like it, nice tempo!
Nice sneaky zoom out..
Quite nice! At first it was a bit confusing, but I got into it quickly. Really nice one button game, good job!
Really good! I like the idea and it's a solid implementation.
This was quite cool! I like the mood, and that in the screenshot you draw a heart! Weird stuff... I like it that there's no real explanation on what to do, it helps the mood.
That was pretty challenging, nice idea!
Nice idea! I Like the aesthetics when you go through a curve.
Nice! Got an urge to beat it. :) Really good job!
@LastResortGames Yes! I will do that, thanks!
Yes, the map starting with you as 39 is the last one. It was kind of tight so I didn't have time to indicate that properly.
@ShellfishGames Oh yeah, the colors was not selected because of their beauty. ;) Of course, working on a post-ludum version of this game now for phones and tablets and it will have a bit more polished graphical style.
I really like the animations and the graphical style. Nicely done!