job_ 2013-12-16 16:38
Link broke. Well, not the link, but the link inside the link. Go fix it!
Foon → Ludum Dare Explorer → LD28 → White-Hat-Guy
By gaspard
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Humor | 309 | 2.73 | ||
| Audio | 321 | 2.84 | ||
| Mood | 398 | 2.91 | ||
| Graphics | 575 | 2.78 | ||
| Innovation | 660 | 2.65 | ||
| Theme | 689 | 2.54 | ||
| Fun | 829 | 2.35 | ||
| Overall | 868 | 2.50 |
Link broke. Well, not the link, but the link inside the link. Go fix it!
*joppiesaus: Fixed!
That was weird but good.
It took me a while until I figured how this game works. The jump is kinda unintuitive. The charakter looks funny.
*d_Oo_d: Yes, when one is ill, one does weird things...
mood 5 stars, audio 5 stars, but WTF did I just play??
That was surreal. The backgrounds were really cool.
It's not working for me :(
Exception in thread "main" java.lang.IllegalArgumentException: Width (80) and height (0) cannot be <= 0
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1016)
at sun.java2d.opengl.CGLGraphicsConfig.createCompatibleImage(CGLGraphicsConfig.java:200)
at java.awt.GraphicsConfiguration.createCompatibleImage(GraphicsConfiguration.java:178)
at sun.awt.image.SunVolatileImage.getBackupImage(SunVolatileImage.java:236)
at sun.awt.image.VolatileSurfaceManager.getBackupSurface(VolatileSurfaceManager.java:263)
at sun.awt.image.VolatileSurfaceManager.initialize(VolatileSurfaceManager.java:126)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:88)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:98)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:109)
at sun.java2d.opengl.CGLGraphicsConfig.createBackBufferImage(CGLGraphicsConfig.java:356)
at sun.lwawt.LWCanvasPeer.createBuffers(LWCanvasPeer.java:62)
at java.awt.Component$FlipBufferStrategy.createBuffers(Component.java:4016)
at java.awt.Component$FlipBufferStrategy.<init>(Component.java:3956)
at java.awt.Component$FlipSubRegionBufferStrategy.<init>(Component.java:4479)
at java.awt.Component.createBufferStrategy(Component.java:3833)
at java.awt.Canvas.createBufferStrategy(Canvas.java:194)
at java.awt.Component.createBufferStrategy(Component.java:3756)
at java.awt.Canvas.createBufferStrategy(Canvas.java:169)
at display.Display.getBufferstrategy(Display.java:32)
at display.Display.<init>(Display.java:29)
at yo.Game.<init>(Game.java:32)
at yo.Main.main(Main.java:71)
What I see is that the window first appears small then big. I guess it makes this check when the window is still small or something?
I'm on OSX 10.8.5 and here's my Java version:
java version "1.7.0_45"
Java(TM) SE Runtime Environment (build 1.7.0_45-b18)
Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode)
*tiffy, a game made by someone who was sick xD
Seriously, I don't know how it ended up like this!
*HeyChinaski Thanks!
That's because I made it the first day, not the one where I was sick.
*miwuc I got an idea of what it might be: does your computer have a small screen?
Ah, this art ,like yoshi's islands :) love it. and very appropiate for this time
Woa... Trippy... But great fun! Crazy person...
A very "interesting" game to say the least. Enjoyed it even though it being rather strange.
I think I just smoked weed while playing this game, sorry.
Ok Ludumdare really need a trippy category to do justice to those kind of game. Until then I will consider it as a subcategory of mood and I'm sure giving you five star for the effort.
The music is incredible, and I like this glitchy shoot animation.
My best score is 650.
Flummigt.. I like it actually! :)
Nice graphics style ^^
The music is quite fitting :)
Nice work!