OMNI by Noah Ratcliff 2014-12-09T18:56:00
I'm so used to having W as the jump key whenever A/D are used in a game that I keep pressing it and falling down holes :(
Foon → Ludum Dare Explorer → Users → rob1221
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Shiftavoid | compo | 355 | 3.40 | 3.43 | 3.02 | 3.81 | 3.20 | 3.49 | 3.33 | 85 | ||
| 2013 | 28 | You Only Get One | You Have One Box | compo | 105 | 3.65 | 3.62 | 3.38 | 3.36 | 3.38 | 2.45 | 2.35 | 2.63 | 62 |
I'm so used to having W as the jump key whenever A/D are used in a game that I keep pressing it and falling down holes :(
A giant mass of salt is way better than fire or fans.
My interpretation of the theme was to have all game objects on the screen and not leave, and I also don't have any new objects being created (excluding that game over popup). The game is only phone sized because I'll port it to iOS and Android eventually.
Most of my time playing was spent running around in circles until the group of zombies died. I bought another soldier, but he didn't seem to help much.
It seems too easy.
I think the game starts off too easy and doesn't ramp up in difficulty fast enough to keep my attention.
I think the game starts off too difficult.
The torches didn't seem too useful to me. Maybe they don't last long enough.