FoonLudum Dare ExplorerLD26 → [ ]

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By sonicspeed53

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CategoryRankScoreCount
Theme1534.00
Fun3323.23
Overall4473.27
Graphics6232.94
Audio6302.58
Innovation8042.80
Mood8982.54
Humor9911.62
Coolness174428

Comments

magewalkr 2013-04-29 02:25

ok that was alot more interesting than I expected

broxxar 2013-04-29 02:27

Finished with a score of 19,300!

Quite fun, though I felt the overlaying stripes were detrimental. A bit strenuous on the eyes.

adonaac 2013-04-29 02:41

Got to 30k then stopped, could have been a bit harder as you get more points. Otherwise pretty well executed!

kunonooni 2013-04-29 03:47

Wow! That was simple, but amazing! Nice use of color and theme.

lpcustom 2013-04-29 03:51

Fits the theme well and a new take on shooters. Good job!

crowbeak 2013-04-29 04:13

This was great. I really like the aesthetic, it fit the theme well, and I laughed with horror when the 24 enemy came out.

ianmaclarty 2013-04-29 04:37

Quite a lot of fun and suites the theme. I think I would have liked a bit more challenge early on.

paulopn 2013-04-29 04:38

That was interesting, although a bit too easy...
I really liked the aesthetic. I wish I could shoot in a diagonal direction, though...

luzfish_4 2013-04-29 04:49

Got to 9,300. It was stressful, but not frustrating, even though I had to play cross-handed so that my right hand would be controlling movement (I usually play with arrow keys)

myachin 2013-04-29 04:52

rr hardcore
cool balance
6400

vladimirdlc 2013-04-29 04:57

Perfect for the theme. Really great use of the resources and it is fun.

rose 2013-04-29 05:22

Quite fun! I agree with lulzfish though - I would prefer to have the option of switching the controls.

endesga 2013-04-29 05:50

Nice!

mekuri 2013-04-29 05:54

Fits the theme nicely- Simple graphics, and simple gameplay. Maybe a bit to easy. I like your use of numbers. :-)

themrdakotawood 2013-04-29 08:16

Nice work! Theme was met well and the gameplay was solid. The audio, however, really killed it for me because of the piercing tones, but I'll let it slide cause it went well with the theme :)

kyyninen 2013-04-29 08:37

Nice! Would have loved more offensive powerups, like autobomb or piercing bullets.

Hiscore: 40400

64mega 2013-04-29 09:11

Nice little game, quite challenging after the initial 2 minute or so. I made 14000 points.

With the WASD control scheme, allowing the player to aim in all directions, and use the mouse to do so, might have been a better option.

kristiangibson 2013-04-29 09:39

Very simple, very addictive.

luxorix 2013-04-29 10:31

Unusual! 16300...

corofides 2013-04-29 11:03

Was pretty fun once I actually read the instructions and worked out you could shoot. An enjoyable little game.

lapogo 2013-04-29 13:33

I really liked it! I wish it felt like my bullets and being hit by enemy's felt like it had impact.

2013-04-29 13:59

Strangely compelling. Like a grayscale omnismash...

overv 2013-04-29 14:14

Interesting game, but it would have been cool if you had the additional challenge of having to stay on the background blocks. Without that challenge, they're just annoying.

karsyf 2013-04-29 15:41

Go to a score of about 50000 before I got bored =D Some high level challenges please!

sampotasz 2013-04-29 16:12

I liked the look of this game - very simple and reduced the shooter to its core elements.

I would love to see this style applied to the mechanics as well- "what is it about the shooter GAME that is most essential?". Hopefully this will create a game that is as unique as the art.

daandruff 2013-04-29 17:15

Nice game. I think you could have used some color though. And I don't know why you decided that the monsters needed shapes around them?

loxo 2013-04-29 17:30

Fits the theme.

thevideogamemechanic 2013-04-29 18:56

Weird, reminded me of old TV-noise. Nicely done, got a good feeling. Nice and minimalistic.

garygreen 2013-04-29 20:17

I really liked the abstract and functional style of the graphics. ie Number of shots needed & lives left. Nice work.

bastiandantilus 2013-04-29 21:12

Got over 50,000 before I got admittedly a little bored... it took me a long time to die once I stopped moving, too. It's a really good concept, and I like the use of the theme, but it needs more Juice... maybe a goal, maybe some physics.

hamumu 2013-04-29 21:49

I have a fundamental problem with WASD+arrow controls... and nobody ever gives me the option I need to verify if it's a general problem or if I just need to flip the controls (so give me a "shoot with WASD, move with arrows" option!). Much better would've been arrows to move + mouse to shoot. But I still made it to 29300. I hated not being able to shoot diagonally!

I like the style and stuff, pretty solid and simple. One thing really missing was feedback when you hit an enemy or especially when you get hit yourself (I know the number goes down, but noise and hopefully some particles would really improve the feeling of feedback).

loren 2013-04-29 22:38

very cool, enjoyed the style and game feel :)

2013-04-29 23:58

Awesome game style, congratularion ;D

kevinzuhn 2013-04-30 13:40

I enjoyed the aesthetic a lot, and I thought the controls were fine.
It kind of escalates like crazy, and past the first minute I felt like I wasn't skillfully dodging and shooting so much as I was frantically running in circles. The screen was mostly enemy, so I was bound to hit something and get hit, and running from powerup to powerup was all that kept me alive.

adventureislands 2013-04-30 15:35

49700 points! This was really solid entry, I like how you used theme. Graphics and gameplay were nice.

Now there could have been some music, because the sound of your shooting get bit old fast. and the gameplay could use little something. I don't know, at the moment it just feels bit too simple.

rujomarco 2013-05-03 15:46

nice one!
seems like we took a quite similar way to face the theme..

justinmullin 2013-05-07 00:13

Maybe a little on the easy side, but fun. I love the background, and the parentheses shield! xD