hyoga-3d 2013-12-16 23:36
Nice game, very challenging too.
Also the animation of death it's preety impressive.
Foon → Ludum Dare Explorer → LD28 → RoboKnight Must Choose
By mutt
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 62 | ||
| Humor | 149 | 3.23 | ||
| Overall | 205 | 3.39 | ||
| Fun | 214 | 3.32 | ||
| Graphics | 236 | 3.48 | ||
| Theme | 313 | 3.20 | ||
| Audio | 396 | 2.72 | ||
| Mood | 511 | 2.73 | ||
| Innovation | 643 | 2.68 |
Nice game, very challenging too.
Also the animation of death it's preety impressive.
Solid gameplay and nice concept. Randomly generated levels would make it extra awesome. I like how you can basically self impose a challenge by choosing which maiden to rescue. Good work!
Pretty gory, challenging! Why couldn't I jump on the orange blocks? Got stuck on a bit due to that.
cool entry! Took me a while to realise the levels were repeating themselves because the powerups are random.
Felt like an oldschool DOS game, nice. :)
A game where it is funny to see a death animation. I'm to slow for this game today... I have to sleep for a while... Good work. Artwork is retro pixel... I love that kind of graphics
I liked the polish on this game, the graphics, animations, and sounds were all top quality. The gameplay was solid although on one level I had to keep killing myself until the right powerup appeared. Overall a high quality game good job.
This is a game that you can win by dying over and over until you get the right powerup. However, while playing I sometimes found some weird, easy ways to grab a lipsticked zombie dynamite girl (or whatever the "level ending" character is).
Nice job for your first LD! I think you taught my GF platforming, she was much better the second time level 1 came around. ;)
Some of those maidens never had a chance because a key didn't spawn. And those orange blocks really misled me. Was there a powerup that made them solid for me?
Congrats on completing a full game!
I always saved the prettiest maiden, and we loved each other for ever. :) fun game, thanks!
I do enjoy me a good puzzle platformer. Really solid stuff and interesting graphics.
Really dug the DOS-era graphics.... sound effects fit with that as well. Would be more interesting if there was some consequence based on whoever you ended up rescuing.
Got pretty tricky! Nicely done!
The movement is good and smooth, The art is awesome feels like the good 'ol games :D, the concept is interesting but i think is kind of easy to play but is fun n_n great work!
lol, the death animations were over the top. I grew up with games similar to this.
Props for jumping on LD. This is a great first entry!
Right off the bat, I'm not the biggest fan of your physics tweaking -- it felt too slippery for me, though I will say that I like the jump-higher-when-running-faster rule. I liked that you had a wide variety of power-ups (I'm assuming this is your implementation of the theme). Graphics kinda reminded me vaguely of Ikachan for some reason. It was engaging enough that I played it through all your levels and a half, so there's that, too.
All in all I found myself rating this 4/5. I hope you make your way back to LD next time -- Good job!
Fun game, but an intro screen explaining what was going on and what the powerups did would have been useful.
entry is good looking, not rating because I couldn't play in my VM, the screen was tiny and didnt scroll so I couldn't see the rest of the level
Nice game! Pretty different idea on choosing only one girl to save. Nice job!
If you have time, please consider rating my game! I would really appreciate that! :)
Nice platformer, only remark I have was that the difficulty curve ramped up to fast.
Would have liked if the maiden you already saved were removed on following playthrough eventually leading to an end when all of them have been saved. Like the graphics and didn't notice any bugs. Most mechanics could have been used a lot more so plenty of room to expand. The use of the theme as the game is didn't affect gameplay much.
Nice gore! :D I like it.