the-jack 2013-04-29 12:14
I like how intuitive this is, I didn't like how I couldn't find the blocks. I'd say that balances out.
Foon → Ludum Dare Explorer → LD26 → BloxMin - by Lody - Ludum Dare 26
By lody
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 85 | ||
| Theme | 408 | 3.68 | ||
| Innovation | 529 | 3.15 | ||
| Audio | 889 | 2.11 | ||
| Humor | 1015 | 1.55 | ||
| Graphics | 1066 | 2.34 | ||
| Overall | 1111 | 2.60 | ||
| Mood | 1116 | 2.23 | ||
| Fun | 1118 | 2.29 |
I like how intuitive this is, I didn't like how I couldn't find the blocks. I'd say that balances out.
Cool idea, works well with the theme. I did just find myself staring at the circle in the bottom right as I moved for most of it though.
- guide in bottom-right gives you a general direction until you get close to a target and also shows your proximity by getting bigger as you get closer. Hope that helps. Enjoy!
There was quite a satisfaction to be had by finding the tiles for sure! Although past that I did wonder why I was doing it at all :)
There wasn't much of a challenge, I half expected bad guys to start flying around so that it wasn't just as straight forward as finding the right square to activate.
Pretty nice otherwise, could have done with a touch of music imo ;)
It gives me the feeling I'm blind.
As @yinbar said, when I play I stare at the hint and see the level only when I win.
It's like programming, a deferred creation.
I like it.
Nice idea, and quite different - nice for innovation. Found myself playing this and only looking at the hint in the corner, and not paying much attention to the main window!
My problem was also ending up staring at the hint the whole time :)
Maybe if the player circle was the hint instead.
Nice - I think this kind of game might be done without any art at all, just with sounds
Amazing idea, quite well designed
Thanks for the comments. I played staring at the hint while testing as well.
jlm: that might have worke out better if the hint was the player.
Shigor: lol, that would be more minimal.
It was simple, and very interesting at the same time. I like the little helper dot in the lower right. It feels very similar to the hotter/colder(?) game we all played when we were children :)
The choice of colors was a bit though on the eyes though! :D
Took me a while to figure out what was going on - but then it was pretty addictive!
not really sure how the bottom right works, though a good game
Strangely addicting. Very nice.
Nice idea, I really liked how you used the color dot as a compass. great game!
Not sure if I did things wrong or right. It said next level, but the audio sounded like I did things wrong. I liked the idea though, so that's a big plus.
This is an awesome game, i could not stop playing and i eventually beat it! 5/5
Liked the hidden info. The helper wasn't obvious at first, but once I found him, it was nice. Good use of the concept. Liked the exploration factor. Nice entry!
Interesting idea. I think it's a little too minimalistic as regards gameplay.
Hmm. Can't play in Ubuntu Linux 12.10 because it doesn't support Flash 11.4 (I have 11.2 :( )
Really original idea, love how you don't need any explanation on how it works, even if is an unique idea!
Oh jeez, I am very confused by this game. It seems very mysterious.
It's a cool idea, the hints are very useful.
It's cool, I like the way it looks and the simplicity... Can't help feel like it needs one more element though - time limits, maybe?
The 'help guy' was done well, displayed the direction and proximity nicely. I agree this would go well as the player object, also with some enemies moving around would make it more of a challenge. Nicely done =]
I thought that having the guider give you a direction at first made things somewhat confusing when it stopped giving you directions. Maybe it would've been better without the direction helper?
What have I just done? :D I just followed that little radar thing in the lower right and the levels basically solved themselves. Not sure if I played this right ;)
Simple game that does go really well with the theme. A little visually disorienting but I guess that's just me.
I really liked how simple this entry was. It embodies the theme of minimalism quite well, I think. It was a bit confusing at first, but I caught on to the way the hint worked rather quickly. Good job!
Tells me I need Flash 11.4.0. All other Flash games worked until now. I have Flash 11.2.
Minimalistic, but not that much fun... Sorry to say so! :(
It's quite entertaining to follow the clues and find the blocks, but I wondered if it could be improved with a little challenge. Perhaps a time limit, or a penalty for moving onto blocks that have already been found?
Great thanks to all who have commented and tried/rated the game.
I am continuing to tweak and test changes to this game with the hopes of releasing it. It might stray a bit more from the minimalism, but become more fun to play in the process.
Thanks again!