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quinnirill

Games

YearLDThemeGameDivisionRankCo
20132710 SecondsTitle Unknown
201224EvolutionCaveman Carnagejam10

Comments by quinnirill

LD24 — Evolution

Caveman Carnage by quinnirill 2012-08-27T19:17:00

Oh, right, tools used:
* Box2dweb
* html5Preloader
* html99

The man behind the audio: Janne Huhta

And the tools he used:
* Reaper
* Omnisphere

I also used the Wilhelm Scream (public domain).

Caveman Carnage by quinnirill 2012-08-28T11:13:00

@gustavodort The audio didn't work for you? That's a real shame, it's a big part of the experience! What browser/OS did you use?

Thanks for the comment. :D

Bioboy by nddrylliog 2012-08-28T15:20:00

Love the soundtrack! You might want to run the audio in a separate thread though, every time a new track is loaded the game freezes for a while.

The powerups are the evolution part? Could be more prevalent, though it was a hard theme.

Also, there should probably be a way to disable powerups, on some levels the explosive bullets are more of a punishment than a powerup, e.g. Thinking Diagonally can't be finished with them.

Have the gold award time limits been tested to be possible? :D :D I tried to get one for ages but no luck.

Either way, overall it's a very complete game, much of content and finishing touches. I liked it!

LD27 — 10 Seconds

John Q. Adamant by nddrylliog 2013-08-28T05:12:00

Will try a bit more later, but so far I love the smoothing in controls (is it just sine?) and the overall mechanic. Some of the atmosphere was wasted on me though, sounds don't seem to work on OS X? Also maybe there should be some cooldown for the guns, now my strategy was to just keep holding space down all the time and focus on trying to avoid the AA. ^^