FoonLudum Dare ExplorerLD26 → Life/Routine

Life/Routine

By lightnarcissus

View on Wayback Machine

CategoryRankScoreCount
Coolness1100
Audio2363.24
Innovation2613.50
Mood6392.79
Theme8743.20
Humor10081.56
Overall11322.56
Fun11792.19
Graphics12592.00

Comments

hegemege 2013-04-29 11:19

That was a bit weird :P

The collision detection was a bit sloppy and in the third phase the bullets moved kinda odd, but the way the sounds were created made for some pretty cool and nasty melodies.

cahman 2013-04-29 11:30

I tried to get the file from Dropbox, and it told me:
"Nothing Here"

lightnarcissus 2013-04-29 11:36

@cahman -- It should be fixed now. Sorry about that.

pacifistgames 2013-04-29 15:01

You wrote a long game description about the game's concept, gameplay, and connection with the theme, but never once mentioned that you play the game with the mouse and mouse buttons! Try to keep the description short, people want to play your game, not read about it!

That aside, I thought the gameplay was pretty interesting. I thought that the game's story was kind of tacked on and unnecessary though. It didn't seem like the game had anything to do with daily routines or life, even in the most abstract sense. Still a fun music toy though! You did a great job recording so much audio!

cahman 2013-04-29 16:26

@lightnarcissus - Yes, the link works now.

It took me a couple of tries to figure out what was going on, but by the end, my life had a pretty rocking soundtrack!

fabienporee 2013-04-29 17:47

This is excellent, beautiful sounds.

netmute 2013-04-29 17:47

Whats going ooooooon, I don't even....

musicolor 2013-04-29 18:10

cool, did you write the music yourself? for some reason i couldn't right-click with my track pad on my mac.

lightnarcissus 2013-04-29 19:44

@Musicolor -- Yes. I used a MIDI keyboard, interface and FL Studio to mix and apply filters. Unfortunately I don't have a Mac to test that issue (made it on Windows and exported via Unity). Let me know if the issue persists.

peggiosoft 2013-04-29 21:19

i puked all over my keyboard, thanks anyway.

evilseanbot 2013-04-30 01:00

Neat to have such a far out idea. Its pretty fun once you figure it out.

There's a couple of problems with the web version: 1. The explaination screen is cut off at the ends. 2. Right clicking pulls up a context menu for Unity.

gokuhd 2013-04-30 03:27

Interesting game, I like sounds and graphics :)

maxszlagor 2013-04-30 04:27

Interesting premise. I couldn't get destroy to work (and right click in a window brings up the Unity web player settings, but even in full screen I couldn't get it to work). Thanks for sharing!

lightnarcissus 2013-04-30 05:42

@MazSzalagor @evilseanbot -- It should be working now. Had to disable the Web Player's context menu. Let me know if the issue still persists.

uhfgood 2013-04-30 06:07

Very weird.

omaromeir 2013-04-30 08:46

Whoa pretty cool idea when I got the hang of it. I created some decent tunes too :3.

piotguy 2013-04-30 08:49

Create music is so fun and random, I like it =)

caporaltito 2013-04-30 10:38

That was... weird. But it is really an interesting concept. A give you the max for Theme because it really fits.

aestheticgamer 2013-04-30 11:21

It was strange, and a bit confusing at first. I still don't exactly understand it, and I can't say I had a lot of fun with it, but it was interesting. Definitely different.

nisshoku 2013-04-30 12:00

The sound I finally got was hypnotizing as hell. I didn't really understand the mechanics, except that when placing objects/sound bytes, the progress bar filled faster. Maybe the point was that by facing more obstacles, we get further? Despite the game being odd and the instructiones being vague, I thought it was oddly attractive. I liked how the sound changed a bit near the end, didn't expect that.

xatulu 2013-04-30 14:30

I really love the work you put into the sounds, gameplay is a bit strange but it still is very nice!

hannardynamite 2013-04-30 15:26

A very unique take on the theme! I think I'd have preferred to play with button controls instead of a mouse. But other than that, well done!

kunonooni 2013-05-01 03:28

What a wild take on the theme. It was different, in a good way. Gratz on completing your first LD!

2013-05-01 03:32

Very good. It's an interesting look at life. No matter what, you die at the end. If you want to not have any variety, just play safe and don't add anything, you will survive without any trouble but it will be bland forever. But if you choose to be adventurous and add some music to your life, it gets more and more difficult. If you get too adventurous, the elements that give music to your life itself can cause harm and bring you to your death earlier.

Good parallel to how life goes on, playing it a few times and reading the first few lines of desc helped in getting the clear picture. Well done.

hackthepanda 2013-05-01 10:28

I love the message :D The gameplay was a bit confusing at first but once I got it it was pretty cool

hopps 2013-05-02 20:10

Cool sounds, but way to fast for me :D

tyro 2013-05-03 06:23

Woah, procedural music generation? Far out. This sure was a creative and engaging way to express minimalism. The instructions seemed to be a bit confusing, but I quickly learned what to do by getting in game and clicking around to experiment.

I like how the player can adjust difficulty on the fly. Sometimes the sounds were a little too loud when I'd placed a substantial number of obstacles; maybe an option to adjust the volume would remedy that?

This one definitely get high marks for creativity. Good work, 'tis a very unique game!

snoringfrog 2013-05-05 04:16

Interesting idea, but it didn't really work for me (not talking about technical issues, everything worked smoothly there). Maybe it's just my own musical ineptitude, but my 'life' always sounded more obnoxious than anything, even when I kept it mostly simple. Only 'ending' I ever got was "your life was anything but well-defined." Again, neat concept, and I feel it's something I could have ended up loving, but it just did not click with me and I didn't really enjoy it :/

psenfilip 2013-05-05 15:59

I was overwhelmed at first, especially by too much graphical information and colors and what not.
It was a weird experience but very creative entry!
I spent quite some time on it just creating sounds and overlapping samples. Pretty fun.

spiridion 2013-05-07 16:21

Very unclear what is going on. Not sure to do or what not to do. I guess if you're going for the art-concept, then that's what life is like.

granada 2013-05-07 18:50

Nice audio and mood. Good entry!

minionstudios 2013-05-07 18:53

Very interesting and fun to play around in!

mrexcessive 2013-05-09 08:10

Very novel idea (to me at least) of creating the things which come back to bite you. Good job!

gatechgrad 2013-05-10 03:20

Neat little music maker game. Some of the music reminded me of the "Haunting Torgo Theme" from Manos Hands of Fate on MST3K. I couldn't tell if there was a correct time to add/remove the notes, or if it's up to the player to make their own music.

ohsqueezy 2013-05-11 09:55

Awesome, a game inside a few seconds long, user made audio loop. Place stuff, avoid or destroy it and listen to some berzerk sounds. Cool abstract representations of notes, beats and effects.

rafaelsales 2013-05-12 18:04

Fantastic concept. Extremely interesting the "level editor" and the inverted rhythm game. Cool idea. Congrats!

cambrian_era 2013-05-12 19:04

Well, that's the first game I've ever played that actually made me dizzy. I think a more subtle background and higher quality audio (as in, some of it sounded really fuzzy) would help that. If there was a goal, I couldn't figure it out, but I still thought the concept can definitely work I just had a hard time sticking with it to make it through it.

phocker 2013-05-13 03:11

well -- that was different -- i give you high marks for originality and sound -- not sure about gameplay tho -- nice job!

sylvain-p 2013-05-15 19:31

Very strange. It leak some feedback but the concept is interresting.

ashdnazg 2013-05-16 12:00

It's awesome having cool abstract entries like yours and not only "get your square to the end" entries.
Very original and thought provoking.
Well done! :)

xanjos 2013-05-19 14:06

Took some time to get used to the game mechanics but overall, the concept was actually rather interesting. Really loved how you can dynamically change the difficulty on the fly by creating more objects and essentially give yourself a challenge.

ilo 2013-05-19 17:11

An innovative idea - procedural music and adaptive difficulty adjustment should equal a win. That said, I found it difficult to make anything harmonious, and the allegorical layer (game as an interpretation of life) seemed a little forced; I think it would be perfectly fine as a purely abstract experience.