Something Movable by YSelf Tool 2012-04-27T20:09:00
The walljump is a bit hard to pull-off, but when you get it down, the game becomes a lot more manageable for people like me who are bad at platformers. Also, if you jump vertically, and then move, it seems easier to predict where you'll land. I think that's because of how the camera moves?
LD24 — Evolution (11)
Infestation by jwin 2012-09-04T02:33:00
I like this game a lot! It convinces you to go after that which you find most difficult, and then I find that actually just running and gunning may be more profitable. Were it a little easier to dodge the bullets, or maybe know how many enemies are alive, could lead to some interesting strategies. That second part doesn't matter to me, Green is always the most dangerous for me.
AvRvE by Cake&Code 2012-09-04T02:11:00
Great game! I love how every tile, you know what it does without being explained. Everything is very clear and colorful!
Omega Architecture by kibertoad 2012-09-03T21:10:00
I love 'Harmonica Robot"! It says something when even the credit screen of a game is entertaining!
evolution of monsters by mohammad 2012-09-03T20:38:00
This game is difficult! I can only beat the first level by walking out the void at the beginning of the level and heading to the flag, but the second level is beyond me. Still, the music is incredible for this game! I love it!
The Last Slime by AstralCalculus 2012-09-02T02:33:00
I love the look of the game! It's very nice having a full settings menu. (I use colemak keyboard layout)
Unnatural Selection by gritfish 2012-09-02T02:23:00
Difficult game, but a lot of fun! The time ran out, and all the squirrels were still there, but I lost somehow?
The Tower with Traps in it by Moops 2012-09-02T01:28:00
This was a fun game! The dungeon level, it was initially a tad difficult to tell what you could walk on, and what would kill you, but I love the line of sight idea!
_Evolve by Tyler 2012-08-30T03:00:00
I thought the concept was cool, controlling your ecosystem. But I could have used more feedback on if my actions were doing anything. Do the minnows like shallow water? How can I tell? Do they die in deep water? Some kind of feedback on how my animals are doing seemed key to me. In addition my screen resolution is 768 pixels high, and the window was too large to fit and sort of jammed itself under the taskbar.
I liked the worldbuilding aspects, it was really creative, and I thought the graphics were neat.
Apes vs Dinosaurs: Unnatural Selection by Vilborg 2012-08-30T02:46:00
I can't launch the standalone version for some reason, it's crashing on Windows 7 64 bit with a fault in KERNELBASE.dll. However the installation version worked, though it was a pain to have to install it.
I'm a fan of tower defense games and I thought the basics were all here, and the game was quite playable, after the initial "How do I..." confusion. However, though the animations for the enemies were well done, the towers didn't have any animations besides the blink to show they were working. It would have been really nice when placing the towers, too, to see highlighted tiles that they could affect or reach. Additionally I couldn't figure out which card was which thing for some of the cards.
I think with a little more polish this would be a solid tower defense game with some spunky character!
LimiT by Sakuyan 2012-08-30T02:35:00
Wonderful graphics, and wonderful use of the theme. Really quite a gem, I really enjoyed playing it. The mechanics are straightforward but I don't think that's necessarily a bad thing in this case.
EvoWord by jovoc 2012-08-30T02:26:00
I like the concept, but I kept running into problems where I wasn't able to make any more dictionary words with my existing word, partially because letters didn't seem to respawn in a timely manner--I waited a while to find another "S" and never saw one.