FoonLudum Dare ExplorerLD19 → It's A Frickin' CAVE

It's A Frickin' CAVE

By hempuli

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CategoryRankScoreCount
Fun153.80
Graphics153.89
Overall283.60
Community323.76
Humor602.77
Audio752.79
Coolness896
Theme893.26
Innovation1442.54

Comments

hsmith 2010-12-20 01:12

this might be my favorite =x

drazzke 2010-12-20 03:20

haha, this is pretty awesome. Really liking this!

acodegerm 2010-12-20 04:36

Awesome little roguelike. The little fog of war turns this from good to great!

Everything fits really well together, fully realized little idea. Loved your timelapse as well. Can't believe you got this done after restarting in the middle. Guess I'll have to look at MMF :P

wizbane 2010-12-20 06:49

Excellent job, especially after a reboot! I'm thinking the collision with front facing walls could be a little closer, but other than that, you've got a really slick game.

increpare 2010-12-20 11:41

First time I play, I spawn in a wall. IN A WALL.

Twice, out of my first three games.

then i got about okay, got a welding mask. wasn't sure what it did. And I got killed by a rangeeeed monster nasty dude.

hempuli 2010-12-20 15:21

Hmm, that's unfortunate, but I must say that it has been only twice or thrice that has happened to me. I'll look into it in case I release a post-compo version.

thewinterdrake 2010-12-20 20:52

Zombies, Skeletons, Creepers... I've never played anything like it!!

Anyways, great game. I didn't get very far, but it was really fun, at least what I tried. The controls were really unique, it was good! I liked all the different types of potions. Sometimes winning was based on luck, but it was still fun, lots of variety.

(If you want to do me a favor, review my game http://www.ludumdare.com/compo/ludum-dare-19/?action=rate&uid=3484 ) Thanks!

ladron 2010-12-21 01:18

Nice, well-executed game. Good job.

the-jack 2010-12-21 06:12

Ugh... push-back. But then I encountered a creeper and I was all-forgiving.

Excellent execution, thank you for making this. :)

benjamin-soule 2010-12-21 10:21

I have seen some monsters outside the dungeon, but the game is very nice ans extremly fun to play. The action part is well tuned, feel like playing SNES Zelda :)

jagttt 2010-12-21 15:31

The game gets funky when you get the mask. I like the art and the slashing effects very much. Can we have the source please?

hempuli 2010-12-21 18:21

whoops! I forgot to re-add it! Doing that right away!

thatsnail 2010-12-21 19:39

Lololol is that a creeper?? :D

Very good presentation, graphics, and gameplay. Impressive how you did this after starting over once.

sos 2010-12-21 21:06

This reminds me of gauntlet! cool!

devinmoore 2010-12-22 16:07

The movement seems smooth until the light source adjusts, and then the stuttering effect is out of sync. If it either moved a space at a time or smoothly, I'm sure it would look fine.

starspell 2010-12-22 19:25

I like this game a lot. It would be more atmospheric with music however and I would have liked (instead of invincibility at the beginning) to just not have enemies spawned near me at the beginning.

The player sprite is really well made and the enemies have a good variety to them.

plams 2010-12-22 19:55

Very nice little dungeon crawler :) I think I found a cursed welding mask.

hempuli 2010-12-22 23:23

devinmoore and Starspell, I agree with your points. Shall edit the game thusly in future.

aclockworklemon 2010-12-23 05:42

Epic job, there is only one thing that can be said:
CREEEPPEERRRRR!!!!

ethankennerly 2010-12-23 21:12

I like the attack sounds and the black corner tiles and brown palette, and the red fill when I die. But I died quickly, before I got cool toys to play with. I wasn't sure at first what determines when I get hit. I thought my timing was pretty good, but I must be missing some cue.

endurion 2010-12-24 15:28

Very well done!
Some parts are down to luck (the ghost is nasty when you're in a dead end with one HP left).
The most annoying thing is the jerking light circle, please please make it move smooth.

dertom 2010-12-25 12:59

Great roguelike,...good job!

hempuli 2010-12-25 13:03

Fixed the light circle and removed the ghost altogether.
In case someone cares, you can play the in-progress updated version anytime at www.hempuli.com/rogue2.html

drzool 2010-12-26 08:57

The inventory controls were a bit odd, but I think the game is good. A bit like Gauntlet.

legacycrono 2010-12-26 16:56

Good game! The bugs makes it almost unplayable, though.

hempuli 2010-12-27 20:35

I'm not totally sure what bugs you're referring to in this case, apart from the occasional inside-walls spawning.

sfernald 2010-12-30 17:45

cute game. I really like the character graphics and animations. You are an expert with working effectively with some amounts of pixels.

Also impressed that you generated the game levels. That keeps it fresh.

Combat is fun and I love drawing the enemies into the spikes.

Even though it is a familiar genre, you made clever innovations to keep it fresh.

hdon 2010-12-31 09:19

There are a couple of bugs but other than that it's okay.

LD needs a bug tracker for the compo entries!

hdon 2011-01-01 00:53

The helmet of numbness' blur effect makes the game VERY SLOW. At first I thought it was meant to be this way, but then I saw my CPU usage spike when I got it

hyperlogic 2011-01-01 02:13

Very fun, I enjoyed playing it

philomory 2011-01-06 01:28

A cute little game, though the difficulty seems a bit off in the beginning; also, on first play it performs well (though it degrades a bit as you explore more), but it really takes a dive when I start a new game, I have to refresh the page each time I die to keep it playable. Of course, that's not really the game's fault, I have only 5+ year old computers to play it on.

Anyway, good game. I didn't really discover anything, but maybe I didn't get deep enough.