Foon → Ludum Dare Explorer → Users → hcs
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2010 | 19 | Discovery | Glassbox | compo | 200 | 2.19 | 2.19 | 2.06 | 2.38 | 2.38 | 3.00 | 2.33 | 2.60 | |||
| 2010 | 18 | Enemies as Weapons | Master Exploder | compo | 26 | 3.40 | 3.35 | 3.55 | 3.55 | 2.40 | 1.00 | 1.71 | 3.58 | 22 |
hcs leaves an average of 8.0 feedback comments each event.
LD18 — Enemies as Weapons (8)
Grabitas by NMcCoy 2010-08-28T22:58:00
Feels like being trapped in an angry pinball machine, in the best possible way.
Constatine Sucks by Cosine 2010-08-28T22:06:00
Took me 138 times, but I felt it was necessary to stick it out, to pay tribute to your awesome design. Thanks!
Collateral by Jonathan Whiting 2010-08-28T20:05:00
Ouch. Brilliantly done. Don't know if I have the guts to do it proper...
Wherein Obstacles [...] IN SPACE by Sam Driver 2010-08-24T05:34:00
Looks cool, but I'm not going to be able to rate it as it's unplayably slow on my machine (2.4 GHz P4). Looks like 5 FPS or so.
Fail-Deadly by invicticide 2010-08-24T05:19:00
Very cool! The first game I played went smoothly (though I did have to pay attention to keep the balance), but the next three times I tried it was so unbalanced that I had no chance. Lots of fun when in the groove!
D3SCENT by moltanem2000 2010-08-24T03:49:00
Crudders, in the 90 spring room, I get stuck with the bullet hitting me as I'm on the checkpoint. No recourse but to restart the game.
Other than that I enjoyed it enough to play through again, but I never did get the other ending because of that 90 spring room bug (and I tried 4 times!). Very fun, if a little irritatingly slow to retry stuff.
Mines and Bobbleheads by rale 2010-08-23T11:12:00
Wow, the "solidity" of this is fantastic, all of the effects contribute to make it feel like a real world. A bit hard for me to get into (didn't get past Level 3), but fun!
Hacking4Dummies by madpew 2010-08-23T10:07:00
Fun! I suck at Mastermind but it stayed interesting. Some different layouts for the route might have been nice.