Train Time by Pietdagamer 2014-12-11T02:48:00
I like the idea, and didn't have any of the problems some of the others had - my rails snapped right into place, switches worked just fine. +1 for well programmed. The only problem is that, if I wanted, I could make a loop, let it run, and come back in an hour to lots of money. I think you need some mechanics that give it some risk and challenge. For instance, maybe you could do something like make the player balance passenger "missions" with freight "missions" in order to optimize profit. Maybe stations would have to close if the train didn't make it on time. That type of thing.
LD34 — Two Button Controls / Growing (10)
Christmas Tree by Pantoufle 2015-12-16T18:06:00
It would be kind of cool to see this as web app, where you could decorate with your friends online.
Eat & Run by applejam 2015-12-16T17:55:00
great concept. great art.
i can't jump over the first white blob without dying. Like, even if i'm completely up in the air, as soon as it passes underneath me, I die. Like, hitbox problem maybe? it's possible that I just can't get the timing right, but I tried like a million different ways. Love the art and humor.
Kingdom By The Sea by Jesse Freeman 2015-12-16T17:43:00
Hey, this was really fun! Has a good balance, and I like the way the maps generate procedurally. There was a good balance too - never got a map without a gold mine.
Consider adding a button to make dialog boxes disappear, and maybe adding a way for us to prevent pirates and plagues. Like, build walls or hospitals? Just suggestions - overall I really like it!
Red Concert by tantumgames 2015-12-16T17:04:00
AWESOME! I love the way to the 2d graphics always face you, and the music was great! especially the part at the end with the tetris theme in D minor metal style.
Really polished look and feel. Great humor.
This one is my favorite so far.
Growing light by Schurtz 2015-12-15T18:15:00
Took me a bit to figure out the controls. But once I got it down it was pretty fun. I like the mechanic - where you fall a lot, and can't really see what is coming toward you. And then you're like "Oh thank god, I landed on something!" :) The little balls of light that flow off of the main character are a nice touch.
My only advice is that you might consider upping the shot range. It might help with game balance if the player can shoot at least as far as he can jump so that you can clear a path for your next move. I mostly stuck to the walls.
But, good solid concept and fun game.
EarthWard by luke 2015-12-15T17:58:00
Good game. Reminds me of Asteroids. I lolled at "you're homeless now." and "fuck the earth." Great music. Awesome graphics.
GuettoCraft by DanielParra 2015-12-15T17:46:00
Hey, this looks awesome! I really want to play it. But I get through the cut scene in the beginning, and then I just get a blank screen and hud, and nothing works.
I'm running it on Windows 10. I'll check back in a few days.
Ropes 'n Rockets! by MRLIGHT234 2015-12-15T16:16:00
Ok, took me awhile to figure it out, but once I got it, it was fun. I like the music and the nice bright graphics. really innovative - very original mechanic.
Some small suggestions: A scoring system for how many jumps you make between rockets. If your only goal is to last a long time and reach the sky then the best strategy is to not jump at all. So seeing a score for how many jumps you've made would give some incentive to jump.
Also, the camera could follow the little guy, so you can see what you're shooting at, and it's hard to predict which direction the rope will shoot (but still pretty good for being made in 72 hours).
Overall, really good.
Drone Racer by Anshul Goyal 2015-12-14T23:06:00
Very original idea.
Illogical Lives by marod 2015-12-14T22:56:00
Hello! It looks funny but it won't load in my browser. I'm using Chrome, and this is the error in the console.GET http://www.sergiomalonda.com/games/ludumdare/ld34/Release/FinalBuild.js 404 (Not Found)
I'll check back later. good luck!