FoonLudum Dare ExplorerLD20 → Better You Than ME!

Better You Than ME!

By lingmops

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CategoryRankScoreCount
Innovation413.6141
Fun533.4342
Theme1002.9541
Graphics1682.8041
Audio2441.4314
Humor802.8935
Overall833.2642
Community2471.8222
Coolness3215

Comments

billknye 2011-05-02 03:43

Fun! Score: 85661

billknye 2011-05-02 03:44

Very fun, would have been that much better with some simple sound / music.

nilstastic 2011-05-02 07:34

Fun!
I loved how the bears chased everyone =)

airwaffle 2011-05-02 12:24

Were you supposed to be doomed when you fell down a spiky pit? Because you can just barely make it out alive, but it takes a hella lot of time to make the right jumps which makes it kinda frustrating. Great fun though! Original koncept =)

lingmops 2011-05-02 13:00

As long as you jump late enough and haven't hit the spikes you should be able to clone jump your way past/out of most pits. Not guaranteed though as obviously limited playtest time :)

zlash 2011-05-02 14:50

I love how sometimes you see the bears flying over you.

lingmops 2011-05-02 15:04

I really wish I'd done some better screenshots, well, that's 3 am for you :P

matthias_zarzecki 2011-05-02 15:40

I love the flow in this. It plays beautifully.

the-jack 2011-05-02 15:52

Sweet. Tons of potential here! Very nice presentation.

If the procedural generator is tweaked I can see this as a funner Canabalt (there, I said it).

Congrats on clearing the LD48!

hamster_mk_4 2011-05-03 05:43

The game feels like Robot Unicorn Attack at times. Especially when I was flinging a clone to clear a pit my original couldn't quit make. It was very fun.

grungi-ankhfire 2011-05-03 12:18

Excellent ! Too bad the option to go back let you see a big empty void. But other than that, fresh and nervous take on the running game genre. Pretty neat entry.

fifth 2011-05-03 15:42

Heheh, fun idea! A strange kind of self-sacrifice.

randomnine 2011-05-03 16:08

Awesome. Could be hilarious with some further work and other enemy types, maybe in a "No Time To Explain" kind of way.

(Spoiler? -- It's definitely a bit buggy at the moment, if you hold down "up" and "right" and mash "clone", you can survive indefinitely without needing to react to what's on screen)

mpc174 2011-05-03 16:53

Camera and controls are odd. The concept is innovative, funny, and crazy.

lingmops 2011-05-03 18:52

Yeah, I know it's a bit of a bug fest, most of my time went on the procedural landscape generation. I have a whiteboard with a list of known bugs, and only a third of them are crossed out. There's a lesson there somewhere ;)

draknek 2011-05-03 20:44

The blurriness of the text looks really bad to me.

I never felt sure if pressing the clone button would actually do anything or not, I am assuming because there was a timeout on the cloner that I was running into. Could do with more feedback there.

Concept is great but the gameplay isn't quite there yet. I don't think you're far off something excellent though.

winterblood 2011-05-03 22:35

Awesome pace, and novel twist on the genre...but SO fast I didn't feel I was making informed decisions about cloning - just mashing the clone button whenever an obstacle appeared. Maybe that's why my score sucked though :)

telluse 2011-05-04 23:20

Excellent piece of work.

From the graphics - which to me almost embody the spirit of the styles flixel was built for - to the smooth and hectic gameplay, a very polished piece of work. The theme tie-in was perhaps somewhat freely interpreted, but I could see where you were going with it and it seemed to fall together nicely.

Both thumbs up. Make sure to finish it, I need something to spend thousands of hours simply trying to score in :)

erik 2011-05-05 19:17

This is a very neat little game. Lots of fun. I think that it could be a little better with a faster jump. Also, sometimes there isn't enough space between the spike pits to survive.

alexlarioza 2011-05-06 19:01

Wow! I loved the main gameplay. I wish there were more objects though. Randomly generated levels would also be cool. =]

rik 2011-05-07 11:34

Wow this is really fun! I got 18400, which I thought was a good score until I saw some other comment LOL. Very cool game.

eli 2011-05-07 22:36

Why only violate conservation of mass when you can violate conservation of mass AND conservation of momentum?? Two for the price of one!

Very cool concept and execution. Some of the transitions were somehow timed spectacularly, and the effect was quite elating. Unfortunately I am not very good at twitchy games, and I didn't make it very far even after a few tries.

While audio is lacking in general, the most important sound missing is that of the clones left behind dying gruesomely and with spiteful curses.

elbowroom 2011-05-08 17:13

It seems the best strategy is to spam clones? Good game but needs a little tweaking. I had lots of fun:)

venzon 2011-05-08 20:52

Pretty innovative take on the theme.

acodegerm 2011-05-19 09:01

Awesome execution on the cloning concept! A reset button would be great for when you occasionally get stuck

A few more obstacles that discourage clone spam would be a really nice add.

With a little polish(and fancy music) this would totally be up there with Robot Unicorn and Canabalt.

increpare 2011-05-22 01:53

Oh, hehehehe. Bears are great.