FoonLudum Dare ExplorerLD18 → Graphell

Graphell

By zombuster

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CategoryRankScoreCount
Theme293.86
Fun573.00
Overall762.93
Innovation783.07
Coolness916
Graphics1172.43
Audio1321.38
Community1341.89
Humor1471.40

Comments

droqen 2010-08-22 21:53

The concept sounds cool, but I'm getting a ridiculous amount of lag ):

zombuster 2010-08-23 00:05

Sorry for that, optimization is not one of my strong points

zigs 2010-08-23 09:36

that's too bad, causes it's otherwise a very enjoyable game :)

stqn 2010-08-23 15:45

First impressions:
- java freezes firefox completely for 10 seconds while loading the game :( (it does that all the time apparently, not just for your game)
- wasd is not okay with an azerty keymap :-
- big input lag

danik 2010-08-23 17:01

Nice game! It shares a lot of the gameplay with my entry, just more focused on pure gameplay while mine is more focused on graphics and stuff.
Great minds think alike. :]

excitemike 2010-08-24 21:09

It's hard to tell if the concept was working out or not due to the performance problems.

pekuja 2010-08-28 12:15

I thought this was really cool, but it was really hard to see what was going on when everything is a circle. I also wasn't sure if I was taking damage from touching enemies so I didn't really feel like I was in any danger. Some sound effects and a clearer health bar would probably help there.

I think this could be a really cool game if polished up a bit.

eli 2010-08-29 11:34

Man, the cover art is NOTHING like the game!!
Needs work. I'd like to play a future version of this game.

stqn 2010-08-31 23:27

So after patching my Linux kernel to improve interactivity (zen patchset) and writing a tiny script to switch my keymap from azerty to qwerty, I tried again :) ... and now the game is actually fun and works reasonnably well!

Obviously it would be nice to some (explosion) sounds and maybe some levels with different enemies... The graphics are simple but have a nice retro look.

stqn 2010-08-31 23:30

Oh, after reading the description I see there are different enemy types... I can't say it was obvious ingame. Introducing them one after the other could help.

moop 2010-09-02 13:01

Good fun to play. I liked the graphical style though it got very busy later on and it was hard to tell what was dangerous and what was just particles.

Ran very slowly on my Mac, worked just fine on Windows though.

zillix 2010-09-03 09:39

Link isn't working for me =(