Foon → Ludum Dare Explorer → Users → zigs
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2010 | 18 | Enemies as Weapons | Undertone Continuum | compo | 107 | 2.65 | 2.18 | 3.83 | 3.06 | 2.83 | 2.44 | 1.50 | 3.93 | 50 |
I donno why, but this made me laugh while i was playing it: hilarious :)
the big one made my day :D
i found the game although simplistic, very interesting.
the sounds were hilarious :)
the ending was epic :)
cute and fun :D
hmmm.. when i run it there's only one zombie, and when i toss it around for a while, the game crashes
yeah, it feels close cause everything is so damn big.. I realized that thinks would have to be big so that you could see them from afar.. and then i later figured that uppering the speed would make it much more fun.. so now it looks like you're flying along the ground, zoom! dooh. :D
TheLastBanana and Breakdance McFunkypants: Yeah, I have no idea why i never removed the mouse. I kinda didnt care while developing it.. and then it kinda slipped my mind.. damnit.
as for the difficulity problems: Yes, i know :( Well, I was gonna make a tutorial level.. but ran out of time. yeey..
by the way; Thanks for all the kind words :)
hmm, yes. there IS something going on with the performance. it's probably something stupid that i haven't noticed :P
if you play the win/mac build it should run much faster than the web build though :)
Mwest: thanks for the kind words and the colour idea, i really like it. in fact, i think i'm gonna do that and make the firing through enemies an option for special times.
Counter intuitive seems to be my trademark; i should start Counter Intuitive Studios or something.. CIS.
Doches: Thanks! Indeed what you say is true, but i'm glad you like the idea :)
stqn: Polished, hah! well, thanks, but no, really, it's anything but polished. and yes, the videos are boring (you wouldnt watch chess, would you? :P ), i kinda did the video thing when i realized that i was out of time to make a real tutorial.
all the music were computergenerated (again, time and crappy planning) with very few alterations , and indeed the first one was the only propper sounding one :)
I thank you for your suggestions (you too pekuja ;P ), and indeed starting softer would make the game more catching.
aww.. i wanted more levels! :)
I'd like to play a full scale tower defence like this :)
it just crashes here :/
this made me laugh. :D
I noticed that if you spam the space bar you'll be able to grab the same rock several times and accelerate it so much that doing this a few times can clear the screen of rocks.. this was a little buggy. i did like the game otherwise :)
*stab in the foot"
"MY EYE!"
This game is great :D
I would love to have it on my iPod in the morning to waste some time in the train on my way to work :)
highscore: 20
@Marach: you're escaping the swords ;) But true, it might be streaching the theme a little.
I also like the title, very clever.