skintkingle 2010-08-22 20:11
Nice qwirky game. However i didnt do that much hacking past what i needed to do.. However it did entertain me while i played it.
Foon → Ludum Dare Explorer → LD18 → HAckBotz
By recursor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 30 | ||
| Audio | 29 | 3.00 | ||
| Humor | 33 | 2.88 | ||
| Theme | 46 | 3.64 | ||
| Innovation | 53 | 3.27 | ||
| Overall | 57 | 3.09 | ||
| Graphics | 65 | 3.18 | ||
| Fun | 81 | 2.77 | ||
| Community | 104 | 2.45 |
Nice qwirky game. However i didnt do that much hacking past what i needed to do.. However it did entertain me while i played it.
man, hacking a bot this way is actually quite fun
although you lose a star in the fun department due to the fact that you can't restart from the same level once you run out of lives (and you don't have many)... perhaps some continues would help
this is a very good application of the theme
graphics are pretty good, not sure how many stars i should give them
audio is pretty good, i like the voices though it's a LITTLE irritating, could do with some more ambience
humour is there and it works, yay, first game i've rated which has this
overall, i would recommend you learn a real platform with respect to this type of game, i find the concept behind flixel an abomination as it's really not flash... but this is a brilliant game if you ignore its one or two flaws
the community feedback is essentially non-existant following your journal. considering that you got this done with 30 minutes to spare, i find this understandable.
This feels pretty well put together given the time constraint.
I think the main piece of feedback I'd give is that I found the hacking to be a bit twitchy- sometimes it worked when I thought it hadn't, and other times it didn't work when I thought it should have.
Congratulations on finishing!
Pretty fun! I like what you tried to do with the voice.
My only complaint is how touchy hacking was, I ended up getting shot for being too close a lot, but I guess hacking really is an acquired skill. Ho ho ho.
Nice use of the voices.
My only complaint would be that the bots sometimes shoot multiple times in a row making it really hard to dodge.
Extremely cool idea, but far too complex for me to really get into. I feel that spending more time on actual gameplay instead of other elements would have helped greatly.
Graphics are very nice, humor is good (reminds me of "Give Up, Robot").
Although I read the instructions, it took me a while to actually put them in context. The first time I played (actually, the first half-dozen attempts), I died almost straight away. Those robots sure shoot fast!
Then I tried to hack the orange robot. Oops.
The next couple of attempts, I snuck up behind a robot. I thought the countdown was the time it took to hack them, so I sat beside the robot and waited. I got fairly annoyed when the hacking finished, and the robot turned around to shoot me.
Your animations are OK, and the player death is pretty cool.
Finally, I figured out how to play the game, and actually had quite a bit of fun with it. As has been mentioned, it does fit the theme well, and it feels like a finished (albeit unpolished and way-too-hard) game. Well done!
Thanks for all the constructive comments. I do agree that the robots do shoot a bit fast. I'm thinking I'll probably either start slower and ramp up the firing rate at higher levels or make different robots shoot a different speeds keeping the slower robots for the lower levels.
@Surrealix: Good point about the "Hacked" text not being specific enough. I'll have to change that too.
Solid platformer gameplay, hacking the robots is really hard tough, I think it would be easier to have not all robots shoot at you.
With a game like this I don't think you gain much by having lives: the only thing they accomplish is to make me annoyed that I can't start from the same level I just got to.
I didn't realise that you could hack robots the first time I played. Some in-game instructions about that would be good.
@Draknet: Somebody else mentioned the lives thing also. I'm thinking maybe once you lose all your lives you are given an option to continue from the level you are currently playing at, but your score is reset to zero. Also, the in-game instructions, or a single tutorial level is a good idea.
Hey Recursor,
I ade a profile just to say that i Love your game. For 48 hours... I doubt that anyone that I know could do better. Sadly, onyl participants can enter... but this is my imaginary vote for you!
@Henslinatr: Thanks for the vote of confidence Mr A.H.
I was unable to have any fun with this. The robots shoot too fast and the hacking takes too long (?). I walked up to the robot, and I think my guy started hacking it, but then the robot turned back and killed me, so either it's too hard or I just didn't get it.
I found it got really difficult in the third level, but once I got the hang of it, I made it a few levels later. I like the robot voice. It made me laugh a few times. B-)
@pekuja: Yes, the fact that it is unclear that you have actually hacked the robot was brought up earlier. Something that I have since made more clear (I hope). Once you touch the robot, he is instantly hacked.
@GBGames: Was it in trying to hack the WheelBot right above the exit door? If so, then I feel your pain. It is doable as you have already said, but it turned out to be more difficult than I had intended.
hard given the one hit kill, and the platforming felt a little spacy, though maybe that was intended. i really didn't like that when hacked you could kill yourself really easy
I really liked this! An interesting mechanic well executed, though I found it really hard with just the two lives and didn't get past the third level. Love the Portal-esque robot voice.