FoonLudum Dare ExplorerLD20 → B.Y.O.B

B.Y.O.B

By encryptedshadow

View on Wayback Machine

CategoryRankScoreCount
Innovation1862.6718
Fun1962.3918
Theme913.0018
Graphics2661.9418
Audio1812.0618
Humor1232.5714
Overall1942.5618
Community1582.5511
Coolness1563

Comments

mintman 2011-05-02 07:45

I like the cooperative concept as far as the theme goes. The levels didn't really play into that aspect - Why am I bringing a buddy? - although that might be partially by design, such that a single person could judge the game. That being said having at least some non-trivial puzzle for each level would have gone a long way.

encryptedshadow 2011-05-02 13:22

@mintman You are taking a buddy cause its dangerous to go alone :D

yrael 2011-05-03 19:02

I think it's a good take on the theme ! Maybe more coop level design could have been cool, but as mintman said that makes it easier to rate. Good job !

encryptedshadow 2011-05-03 19:23

@Yrael Thanks man! I take you got your certificate :D

grungi-ankhfire 2011-05-03 20:01

Sorry, would gladly have tested it, but XNA games + Linux doesnt go well... Wish you luck with your entry nonetheless!

yrael 2011-05-03 20:43

Indeed ! That was a nice touch ^^

telluse 2011-05-04 11:46

You have the basis for a solid cooperative puzzler. I figure the time constraints were the real reason the puzzles were very simple - rather get the thing working than spend half the time coming up with brain-busters, right?

I wonder if there's any value to try and make these quasi-cooperative games with a single user in mind. Are our brains even capable of that level of multi-tasking simultaneously between characters? Interesting notion, there.

the-jack 2011-05-06 16:13

This would have been awesome on the Atari 2600!

Always nice to get/play some multiplayer entries. Good work on this one.

fatality674 2011-05-07 15:35

Amazing concept, can see it being a great game when added to. The certificate was a nice touch too. People love achievement type things and the certificate is essentially that.

dividebyzero 2011-05-07 15:46

The certificate is now my screensaver.

nilstastic 2011-05-08 16:30

The first game on this LD I've actually finished. =)
The puzzle-concept is good, but the level design seems a bit rushed and using rars for different levels are cure, but annoying. =)

endurion 2011-05-10 11:16

The cooperative part was a nice idea. The puzzles are unfortunately not too hard. Some timing would probably spice things up.
Oh, and please, do not break the game apart in different executables ;)

mwest 2011-05-15 11:52

The buddy coop mechanism was a cool idea, my buddy left me in jail in level 3 to "WIN" though :(! Bad fiance, bad!

Also thought the many RARs were a tad annoying, but it worked, so...

Well done on finishing something decent for your first LD!

My fiance is planning to frame the certificate :P...

eli 2011-05-19 21:41

I like the game's message! Not subtle, but good nonetheless.

Looking at the source, it seems you hard-coded the obstacles directly into the game. I admire your perseverance!! Using a map tool (say, Tiled, for instance) might help your level-building immensely.

Good work this LD! I like your style and I want to see more of your stuff.

ps. I thought the .rar system was a creative solution.

encryptedshadow 2011-05-25 00:06

Thank you everyone for your comments and to all those that rated and played it. I am extatic about the result, especially as it was my first game and first Ludum Dare :) So thanks again!