xedfire 2013-04-29 17:35
I'm getting "invalid zipped folder" errors after trying to extract the Windows game or the source files, so I'm afraid I can't play it. The game looks fun from the image though, so I hope you can fix this!
Foon → Ludum Dare Explorer → LD26 → MiniCrawl
By elemnir
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 65 | ||
| Humor | 356 | 2.55 | ||
| Theme | 371 | 3.73 | ||
| Fun | 786 | 2.73 | ||
| Mood | 816 | 2.62 | ||
| Overall | 905 | 2.84 | ||
| Innovation | 982 | 2.51 | ||
| Graphics | 999 | 2.46 |
I'm getting "invalid zipped folder" errors after trying to extract the Windows game or the source files, so I'm afraid I can't play it. The game looks fun from the image though, so I hope you can fix this!
I enjoyed it, however it was kind of annoying how the monsters could move diagonally
Ignore my first comment - it seems Dropbox doesn't like it if you try downloading files directly instead of actually visiting the file's download page.
Nice game though! It reminds me of games like Desktop Dungeons, in that you're constantly planning ahead whilst playing.
Very cool: I've often wanted to make a game like this. Classic ASCI play reminds me of Caverns of Kroz from my days on the Apple II.
Cute and fun. Forced me to download Moria again.
Oh man! This is a great return to my old days crawlin' Nice one!
Quite the nostalgia in this one.
minimal dungeon game, I like it. The custom thing is very sweet!
** for the enemies
*
**
Cool game! I do love me some ASCII :)
A note to Arch Linux users (and perhaps users of other distros as well): I had to symlink libncurses.so.5 to libtinfo.so.5 inside the game folder and run it with LD_LIBRARY_PATH=./ ./MiniCrawl to get the game to run.
Most minimal roguelike i've ever seen, it surely fits the theme!
Nice game, in console.
What language did you use (the source code link does not work)?
BTW the idea is kind of similar to my game.
My game is also in console.
Oop. Sorry about that, accidentally moved the folder out of Dropbox. Should be fixed now. I wrote it in C++ using Code::Blocks as my editor and PDCurses for Windows development.
Cool crawl! Loved loot names and chess-style thinking. Also perfect theme fit .)
Really great game. I liked the 0ld-sk3wl feel about it ;) The enemys were a bit annoying, but thats part of the whole thing. I enjoyed playing it, although I'm pretty bad at it :D
Good work! :) It'd be nice to see a way to outrun or dodge the monsters because if one spawns in the same room as you and the only exit is beyond it you're powerless to do anything.
nice idea, but I really don't like the controls, I keep using up the health potions, I would much prefer wasd
oh, good old rogue like dungeon crawlers - what would a ludum dare be without you
I can't get enough of this games - and this one is a very nice one indeed, loved it
well done sir :)
Fun but really annoying at times.
Pretty difficult to stay alive! (well, it's a roguelike, so that makes sense xD)
It was interesting trying to figure out how to get around the enemies using the least amount of resources. I also like the focus on user generated content. Good job!
Very challenging, also a lot more tactics-focused than most roguelikes :)
I wasn't sure if it ended or it crashed :L if it didn't crash, an end screen would be nice!
I liked what I did play, although the controls took a while to get used to.