Foon → Ludum Dare Explorer → LD30 → Fusion

Fusion

By tgl

Percentile
CategoryRankScoreCountLD30Ever
Innovation1943.4171.266.9
Theme2273.5069.052.0
Audio3293.1962.749.9
Mood5882.6922.618.1
Overall6922.7015.012.2
Graphics7002.4114.89.6
Fun7082.278.57.0
Coolness15424128.733.8

Comments

headmade 2014-08-25 17:48

Crashed on startup :(

thenumberguy 2014-08-25 18:06

A great concept. With better gameplay, more features and improved presentation this could become a full game.

slowfrog 2014-08-25 19:27

Very innovative concept: transforming a sokoban crate-pushing game into a platformer.
However I don't find the result very fun: maybe it's just me, but the two genres feel more one on top of the other than really integrated. There is not much that can be done/planned on create levels, except gathering everything around TNT.

literal_games 2014-08-26 23:43

Cool concept, feel like the levels should be smaller and maybe add more types of objects/enemies to add more variety and more interaction between worlds. Other thing I would do is just make it about 4x faster. Faster is funner! Nice little monster sprites and I liked the character too!

literal_games 2014-08-26 23:44

Also that title screen image is sexy, I'd stick to those minimalist visuals next time, could turn out looking great!

zeppelincaptain 2014-08-27 11:21

Cool idea, I had sort of the same idea when brainstorming. The character suddenly disappeared in one of the later levels, so I couldn't go on.
Both games could use some tweaking of controls and generally tweaking a lot of other things.

mrsylar59 2014-08-28 08:44

If you switch to level -1 to level 0 your character will desapear.

foolmoron 2014-08-29 23:28

That title screen effect is amazing. But yeah great concept, wish the gameplay in the 2 "worlds" was better.

tosic 2014-08-30 08:58

I liked the character, the sounds, but I could close it only when I brought up task manager?!

cobrajs 2014-08-30 09:10

Interesting, but everything moved reeeeeally slow, and I pretty much just moved to the right in each level. Music was good.

crazyrems 2014-08-31 10:29

Movements are just too slow. Once you got the thing, you explode every alien in one TNT, and... that's it. It should have deeper gameplay.

aglavra 2014-09-14 12:12

I like the innovative idea of connecting crate-pushing and platformer, but the movement feels to slow.

hungyg 2014-09-15 15:11

+1 for the tutorial at the beginning. many games need that.

kayelgee 2014-09-15 18:06

Nice music. The concept is very interesting. It's funny that I can get an "extra life" if the enemies kill me at the border and I fly into the next level :D