Foon → Ludum Dare Explorer → Users → disco
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Space Slugs from Planet X | jam | 398 | 3.57 | 3.23 | 3.11 | 3.54 | 4.09 | 3.84 | 3.09 | 3.12 |
disco leaves an average of 15.0 feedback comments each event.
LD42 — Running out of space (15)
Get Comfortable by mcccclean 2018-08-15T11:22:01Z ♥ 0
Nice work. Theme fits really well, i like the art and concept. The victory jingle is awesome. I feel the other sound including the turn sound was a bit grating after a while. Over all one of the more memorable entry's.
80-tnite by kamilko 2018-08-15T11:02:39Z ♥ 0
I like the art style im a sucker for low res high appeal sprites. The controls were uncomfortable, i feel hold direction to move would be better. Audio was a bit harsh. Overall good effort.
Space Balls by Shafournee 2018-08-15T10:50:47Z ♥ 2
I like the pacing and tutorials, many games are neglecting this important feature. Nice work.
Falling Ecosystem by sprvrn 2018-08-15T10:37:03Z ♥ 0
Very nice art style, pico8 style is very appealing. the warning sound is a bit jarring. I think this game has some expansion potential.
Better Than Thanos by Vekstr 2018-08-15T08:54:20Z ♥ 0
Very nice overall visual style, found the gamplay a little dull. I may have broken my mouse. XD Great work.
Hell of space by framg 2018-08-15T08:48:52Z ♥ 2
Graphics, music and theme seemed coherent. Some tooltips and in-game instructions would go a long to help new players get the concept. Good work.
DWN by MicDoes 2018-08-15T08:40:22Z ♥ 1
Nice work, I think this has potential, I think the more papers please style games the better. Found the fonts difficult to read. Some more instruction and tooltips needed to communicate mechanics would help.
WearOut by Abhis1Kadian 2018-08-15T08:31:37Z ♥ 0
I am a fan of the minimalist palette and art, nice work for your 1st jam. The combat felt a bit clunky. Concept works well, but i feel you could have portrayed the space running out a bit better.
No Place To Die by ZephyrExtreme 2018-08-15T08:24:28Z ♥ 2
Music was great, The art assets were done well, I like the low poly look were they created for the competition?. I would recommend you tone down the screen shake i found it very uncomfortable on the eyes. Good work overall
Salvation* by Riccardo Sioni 2018-08-15T08:16:19Z ♥ 1
Nice work. It made me feel something. Not sure what XD. Nice shader on the blood/liquid. Ragdoll was effective. The audio was good made me feel uncomfortable, i imagine that was its intent. Overall needs something more to keep interest up.
Garbage Gods by Inquisit 2018-08-15T08:07:48Z ♥ 1
Nice art, not very intuitive gameplay. I would suggest mouse pan scroll at the edge of the screen and TOOLTIPS on the icons and GUI. I understand these are the last ting people think about in time limited game jam. Good effort.
Personal Space by ryan123rudder 2018-08-15T07:59:42Z ♥ 1
I like the concept, i think it has potential. The sprites could use a walk cycle so they look a little less stiff. With this style you could get away with a 3 frame walk. Good effort.
Ice Blocked by Nerobius 2018-08-15T07:52:19Z ♥ 1
Found it a bit to easy and lacking challenge. Cohesive art. Has potential with more time. Good effort.
Death-wall Dungeon by BitOfGold 2018-08-15T07:42:11Z ♥ 1
Nice mood considering the low res style it still had a very creepy atmosphere, liked some of the sprite work.
Would recommend consistent pixel resolution across pickups, terrain and entities.
Drilling for Treasure: Free to Play Edition by MaybeLaterx 2018-08-15T07:36:08Z ♥ 3
Panic was had, as frustrating as real popups. Also had my real sticky keys dialogue come up lol.