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disco

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201842Running out of space👥Space Slugs from Planet Xjam3983.573.233.113.544.093.843.093.12

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by disco

disco leaves an average of 15.0 feedback comments each event.

LD42 — Running out of space (15)

Get Comfortable by mcccclean 2018-08-15T11:22:01Z ♥ 0

Nice work. Theme fits really well, i like the art and concept. The victory jingle is awesome. I feel the other sound including the turn sound was a bit grating after a while. Over all one of the more memorable entry's.

80-tnite by kamilko 2018-08-15T11:02:39Z ♥ 0

I like the art style im a sucker for low res high appeal sprites. The controls were uncomfortable, i feel hold direction to move would be better. Audio was a bit harsh. Overall good effort.

Space Balls by Shafournee 2018-08-15T10:50:47Z ♥ 2

I like the pacing and tutorials, many games are neglecting this important feature. Nice work.

Falling Ecosystem by sprvrn 2018-08-15T10:37:03Z ♥ 0

Very nice art style, pico8 style is very appealing. the warning sound is a bit jarring. I think this game has some expansion potential.

Better Than Thanos by Vekstr 2018-08-15T08:54:20Z ♥ 0

Very nice overall visual style, found the gamplay a little dull. I may have broken my mouse. XD Great work.

Hell of space by framg 2018-08-15T08:48:52Z ♥ 2

Graphics, music and theme seemed coherent. Some tooltips and in-game instructions would go a long to help new players get the concept. Good work.

DWN by MicDoes 2018-08-15T08:40:22Z ♥ 1

Nice work, I think this has potential, I think the more papers please style games the better. Found the fonts difficult to read. Some more instruction and tooltips needed to communicate mechanics would help.

WearOut by Abhis1Kadian 2018-08-15T08:31:37Z ♥ 0

I am a fan of the minimalist palette and art, nice work for your 1st jam. The combat felt a bit clunky. Concept works well, but i feel you could have portrayed the space running out a bit better.

No Place To Die by ZephyrExtreme 2018-08-15T08:24:28Z ♥ 2

Music was great, The art assets were done well, I like the low poly look were they created for the competition?. I would recommend you tone down the screen shake i found it very uncomfortable on the eyes. Good work overall

Salvation* by Riccardo Sioni 2018-08-15T08:16:19Z ♥ 1

Nice work. It made me feel something. Not sure what XD. Nice shader on the blood/liquid. Ragdoll was effective. The audio was good made me feel uncomfortable, i imagine that was its intent. Overall needs something more to keep interest up.

Garbage Gods by Inquisit 2018-08-15T08:07:48Z ♥ 1

Nice art, not very intuitive gameplay. I would suggest mouse pan scroll at the edge of the screen and TOOLTIPS on the icons and GUI. I understand these are the last ting people think about in time limited game jam. Good effort.

Personal Space by ryan123rudder 2018-08-15T07:59:42Z ♥ 1

I like the concept, i think it has potential. The sprites could use a walk cycle so they look a little less stiff. With this style you could get away with a 3 frame walk. Good effort.

Ice Blocked by Nerobius 2018-08-15T07:52:19Z ♥ 1

Found it a bit to easy and lacking challenge. Cohesive art. Has potential with more time. Good effort.

Death-wall Dungeon by BitOfGold 2018-08-15T07:42:11Z ♥ 1

Nice mood considering the low res style it still had a very creepy atmosphere, liked some of the sprite work.

Would recommend consistent pixel resolution across pickups, terrain and entities.

Drilling for Treasure: Free to Play Edition by MaybeLaterx 2018-08-15T07:36:08Z ♥ 3

Panic was had, as frustrating as real popups. Also had my real sticky keys dialogue come up lol.