page 2018-08-14 07:48
Such a cool game!! Graphics are amazing. I like the little dance at the beginning. One thing though, the controls feel a bit awkward as you're trying to shoot and run.
Foon → Ludum Dare Explorer → LD42 → No Place To Die
By zephyrextreme and DaniSachwani
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 655 | 3.32 | 45 | |
| Fun | 343 | 3.48 | 44 | |
| Innovation | 1152 | 2.46 | 44 | |
| Theme | 1050 | 2.81 | 44 | |
| Graphics | 418 | 3.69 | 44 | |
| Audio | 3.90 | 7 | ||
| Humor | 459 | 2.83 | 42 | |
| Mood | 393 | 3.34 | 44 |
Such a cool game!! Graphics are amazing. I like the little dance at the beginning. One thing though, the controls feel a bit awkward as you're trying to shoot and run.
Great music choice and amplified by the screen shake gives a set chaotic mood to the game, well done!
Music was great, The art assets were done well, I like the low poly look were they created for the competition?. I would recommend you tone down the screen shake i found it very uncomfortable on the eyes. Good work overall
A fun game to play - mowing down enemies was really enjoyable! I really like the graphics and the shooting animation, however the movement was a bit difficult at times and running away while shooting was hard due to this.
Would love to have a mac version, took a while to transfer all of the files to a friend's PC. I like the graphics a lot tho, and the feel to it was amazing. A great attention to details. Kudos.
nice music, awesome gameplay ... i like it
YEAAAAAAH more dubstep, more blinding lights, more action, more shooting. This game is f-ing AWESOME :sunglasses:
Felt some Saints Row vibes haha, reminded of the dubstep gun.
The movement was quite difficult to master, since the player moves depending of its own forward vector and not the world space vector, so you always have to check where your player is aiming to know how to move, or use the mouse to shoot somewhere... anyway, this was the bad point in my opinion but it's okay, it didn't make the game not enjoyable.
Liked the graphics and feedback too ! It was shaking a bit too much but that was great !
Just some Gameplay here lads: https://youtu.be/fP_YpdxoIwE
I think the screen shake and bloom was a bit nauseating (maybe have an option to turn it off), but other than that, it's a fun game!
Man, the music was quite fitting for that game! Maybe some weapon varriations would be nice. But good entry anyways!
Fun game, really liked the model of the car (sorry car person here..). The shakyness was way too much and that bloom little excessive, controls were kinda confusing, would be better that forward would be where your pointing. And I mean just that dance animation at the start with the music haha!
@itssaraficed , I'm really glad you liked the main menu.
Nice work guys! Your game definitely has the "juice" factor with the moving text, visual fx, and the music. It's a fun arcadey game. I haven't played a lot of games like this, but I wasn't a fan of the controls. It was kind of annoying to get used to. I would have liked to have seen a bit more gameplay too, like a powerup or a special type of zombie, just to make it more interesting. Overall, really solid entry!
Overall nice game, although screen shake and bloom were a bit much, and walking felt weird.
I have a question though: Did you really make this (especially the music) yourself and during the time of the event (and not before), because if you have for example got the music from someone else or it was made outside of the competition time, you should have opted out of this category.
If you did make all the music and stuff within the time of the competition, take my doubt as a compliment, if not however, you should opt out of these categories. (Go to my game, edit, and choose the apropiate checkboxes)
Hey there, i think you did a nice job! Graphics and sound are very well made and chosen. But the screenshake and blur are just too heavy. I cannot play this game without getting crazy :sweat_smile: Your controls are, in my opinion, not very intuitiv. I did not expext the behavior of movement in the way it is implemented. Although it makes sense, if you look from the ego perspective of your playercharacter.
I had to laugh when i saw the dancing dude in the main menu :smile:
@marin0104 Thankyou so much for the feedback @jelbre I've done that, thanks for informing me :smile:
What a fun!!! :smiley: Good work!
Would get whacked by angry fluo ravezombies again! 11/10
The thing that kept me from enjoying this entry the most was the aim dependent movement controls. For a top down view, the conventional controls scheme is that you move in the direction you point your left stick (WASD) and that you aim independently from the direction you move. I got stuck in the environment many times due to this controls scheme.
The game has a great presentation, but is somewhat shallow in content.
Graphics, audio and concept are really cool, I don't like how bright the zombies glow as it makes it really annoying to look at and hard to tell what is going on lol. Also the controls felt really clunky, I think you want to keep the mouse as just aiming and the wasd keys to movement seperately without them crossing over
Liked the lighting and colors though the shake and bloom effects were a bit much imo. Controls felt weird for a top-down shooter. Would have preferred a more traditional scheme. Didn't feel too original so would have liked to see some interesting mechanic or scenario.
If you could recommend me some of the drugs you had while making this game, that would be nice. The game is enjoyable right from the start (that menu!) and the over-the-top punch-in-the-face gameplay was complemented by angry dubstep perfectly. As mentioned before, the bloom effect was too much and the controls were a little off. I think it would be nicer to control the absolute position of your character instead of his relative rotation.
Nice little game but you definitely have to change the controls and move the player according to the camera angle and not the player angle ! Shooting was really satisfying but there was no feedback when a NPC was dead. Congrats !
The music plus the screen blur nicely set the mood (although it was abit too loud for me) and the graphics were well done. But the controls and the movement could be improved. But ether way, nice work.
The control was really annoying. Sorry, but I did not find anything interesting about this game. The music and the menu were not even about the gameplay! I could shoot even after I was dead! The zombies could hit me after their death! The concept was not unique and the gameplay was tedious!
I have never gotten motion sick from a game before. The style was nice but PLEASE LOWER THE SCREEN SHAKE!!!
Cool game but the movement is little bit awkward.
Very interesting concept for this little shooter game! I liked the low poly style and the visual atmosphere! I think with a little more variety in the gameplay and a few more feedbacks the game would be even better! Great job!
Great art style and sound. Good job. I like the mechanics as well. Keep it up!
Please do check my game maybe you’ll like it and leave some feedback.
Good game, visuals and audio were really nice. Only problem was the movement. Screen based movement would be much nicer than character aimed movement.
Loved that dancing animation at the title screen! Thanks for sharing your game with my stream awhile back. Your game was played around 5:36 into this vod: https://www.twitch.tv/videos/297885983