retrokids 2015-12-14 08:09
Cool idea, neat graphics and funny sounds!
Foon → Ludum Dare Explorer → LD34 → Water Drop's Journey
By mbeierl
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 362 | 3.87 | ||
| Audio | 372 | 2.87 | ||
| Graphics | 426 | 3.20 | ||
| Overall | 570 | 3.13 | ||
| Innovation | 571 | 3.00 | ||
| Fun | 644 | 2.93 | ||
| Coolness | 2043 | 28 |
Cool idea, neat graphics and funny sounds!
Great idea that you are the water. Cool graphics for the trees.
I like that you have a menu with different difficulties.
Didn't really understand why you got bigger and smaller in the beginning but on level 2 I got it.
I liked the ball movement, I feel like that should have been the focus, stopping for the water all the time, not so fun :/
I liked the concept and it controls fairly well. The simple slide noise as the water drop grows and shrinks fits well and I'm glad that you eschewed any squishy, splashy sounds as it rolled around.
My one complaint was that the picking up of the water sources felt a mite finicky and imprecise, perhaps due to collision detection.
Thanks for the feedback so far, guys. Really appreciate it :-)
Really nice game. Interesting concept!
Really like the design, felt weirdly like super monkey ball for some reason! I did randomly manage to freeze the game occasionally, not sure why. Always seemed to happen in midair and required a refresh to move on :( Really nice little game regardless
Nice little puzzler. With the random levels with a fixed seed it reminds me a bit of Desert Golfing somehow. Good work.
Good idea, I like the high score feature!
Very fun !
I really like the idea and your execution. The puzzles had a nice difficulty and you made nice use of the theme.
I don't know why but none of my browsers like Unitys WebGL Player so I had to switch the PC to play. Hopefully that'll get better in the future.
I also like the highscore feature but I didn't make use of it since my scores weren't to good ;)
Thank you all for your kind feedback!
I know there are still some flaws, especially in the level design and some physics errors. The WebGL player also seems to occasionally freeze. I don't know why, but it continues after ~10secs of freeze, at least for me.
The WebGL export of Unity is still not perfect, but it surprised me besides its deficiencies. It won't take them much longer to have it at a really stable state.
Gotte vote more, lacking behind my "coolness". Luckily, the holiday season is up next ;-) Happy holidays everybody!
Pretty cool concept. I like the graphics and the way you merged both topics. I suggest adding some funny music to the background :)
The super-slippery controls makes it hard to play. A lot of time could have been saved with tighter controls.
I wasn't a fan of running out of time due to the controls.
Nicely made, fun to play. I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/r75qiAihqqk