pluberski 2015-12-14 19:12
Nice little game! If you develop it further, would you think about bounding the cursor to the windowed game? :)
Foon → Ludum Dare Explorer → LD34 → The Seed
By geckoo1337
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Innovation | 137 | 3.72 | ||
| Audio | 327 | 3.35 | ||
| Graphics | 343 | 3.75 | ||
| Overall | 414 | 3.42 | ||
| Fun | 434 | 3.24 | ||
| Mood | 443 | 3.30 | ||
| Humor | 568 | 2.56 | ||
| Theme | 942 | 2.96 |
Nice little game! If you develop it further, would you think about bounding the cursor to the windowed game? :)
Great fun
Really interesting game.
Feedback:
1. Please, please, lock the cursor to the screen, it stopped me from playing.
2. It seemed to lock resolution? (Dunno if that's a Unity bug)
3. I could just grab a cube and float around on it by looking down and moving/jumping.
Apart from that, really great! I think you should consider taking this game a little further :)
Interesting idea. Apart what Coomzy said (I also had a lot of trouble with the mouse), I think the sound of error is too loud in comparison with the rest. I also think that the "how to play" could be in-game. The music is cool, and I like the aesthetics. Good work.
Thank you for your feedback which are for me really important. I will do some minor changes so as to increase quality. However I don't know how you can see a cursor because I did a release of this game which is by default in fullscreen mode. Personally I cannot see anything - I have no mouse cursor on screen. However I released another version. Maybe the problem is now fixed ++
Great idea, love this game, only if you solved the cursor problem... I played it in windowed mode, don't know how to get it into fullscreen. Pity.
OK. Now the resolution dialog box is available at start. Play in fullscreen plz. Thanks you for support ++
Seems like a very fun game, but the cursor tends to move outside the game window (even in fullscreen mode) to my second monitor and whenever I right click the game minimizes which is very frustrating. I'd like to give a proper rating but it is hard if I can't play the game properly. I'd gladly try it again if you fix this issue though :)
Yes I understand. I fixed the problem now. Please friends, try again ++
Very cool! I had a good time playing this. So, you posted something on my game Re:sizer about a more efficient way of interacting with objects. I'd love to see what you have. Thanks!
Contatct me - 1337geckoo@gmail.com
I will share with you this script and some explanation ++
http://i.imgur.com/xtpQlVP.jpg
I wish I read the description more carefully, as soon as I figured out how to jump island to island with the blocks, it was a blast. Then I spotted a glowing aura among the islands, traveled there, then a realization struck me. I forget the SEED! (as shown in screenshot link)
Gonna play it again to get the seed up there. >D
As Coomzy already mentioned you can sadly just jump on an object your holding and get straight to the end. That aside the game is polished really well for a game made within the time limit well done :D
Very interesting concept !
Graphics and sounds both provide a very pleasant atmosphere.
I think maybe controls could be improved, for exemple freezing objects in air could be automatic on left mouse click. Having to aim the object in the air to freeze it was a bit frustrating, I had to reset a lot because of that.
But overall a good entry, congrats !
Nice little game, nice clean graphics, quite difficult
There is still a problem with the game if you run it in windowed mode, then change focus to another window and then back to the game, seems like that breaks the Cursor.lockState.
Really fun and innovative game! The graphics and audio were great! I didn't quite understand how to play, but I still enjoyed it.
Great game, it was somewhat hard but it was still quite enjoyable. I had some issues with the mouse not being locked to the game window but it works fine in fullscreen. By the way does this count as a win :) http://giphy.com/gifs/ludumdare-xTk9ZzVdZl5p0iqoHC
Interesting approach of the theme!
It seems that the level design is a little to hard though.
Good work!
Hey, the game looks really nice, but sadly I can't play it on linux right now. But this is made in unity, right? Can you maybe export a Linux version or a WebGL version? Thanks! :-)
Interesting idea, I found it quite difficult to balance my position in the air to jump on the cubes, but other than that it was very enjoyable! Cute aesthetics!
Works really well and attractingTthrowing/freezing objects to progress is a neat mechanic. Nice entry
BubuIIC - I did more releases - and one of them is for Linux ++
A bit hard to play, but fun & stylish! Fine with the theme.
awesome
Not sure what to do at first until I realized I could freeze objects in the air. You could add more help inside the game, instead of document it in the description.
Nice game though:)
Good game. But very hard. When i saw that the seed was so fragile, i forgot about it and tried to reach the end of level just to see if i could. Cool mechanics. But if you could make the seed indestructible it would be less frustrating. And the blocks, it would be nice if, when you grab the blocks they stood still, don't rotate. Good entry.
Thanks for the linux version!
I really like the nice and clean presentation of the game it looks really nice.
The concept is definitely interesting but I found the controls way too floaty to get anywhere near the end. I always ended up falling down. Or losing a cube. Very unforgiving and very frustrating (for me.).
Cool game, I really love the low-poly graphics. The only issue I have with it is the mouse not locking properly.
This was a really nice game! The block placing mechanic was well thought-out and it controlled really well. Well done.
Really good game! I enjoyed playing this. I bit more polishing would make it even better!
I had quite many difficulties putting things I attracted into place, was feeling as if a feedback is missing to tell me that "now it's frozen, you can release the hold button" even though I was hearing the sounds, but some visual feedback like change in color or so, would have been nice. Also the control of the box felt difficult, specially if I accidentally hit the box somewhere and it started rotating weirdly so I couldn't really use it as platform anymore, putting it on flat ground helped, but it felt like a workaround, would have liked some spinning controls. Else than that, I did like the game mechanics themselves, the way you had to use objects to get through the level and that slight foreign feeling in those flying island world, aswell as the dying trees, was making me feel like I'm actually rescuing that seed from a world falling apart :)
It was a little hard to figure out how to progress, and the sound effects scared me a bit.
Very good looking low poly work! :)
Pretty good, but a little bit confusing. Nice job :)