slovnoslomo 2019-10-07 17:05
i like the expression of the theme and a nice take on generative sound design!
i'd love to feel the motion more fluidly, probably more bouncy or something :)
Foon → Ludum Dare Explorer → LD45 → AMaze
By zhorky
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 530 | 3.48 | 29 | |
| Fun | 316 | 3.57 | 29 | |
| Innovation | 311 | 3.53 | 28 | |
| Theme | 298 | 3.69 | 28 | |
| Graphics | 925 | 2.76 | 28 | |
| Mood | 693 | 3.18 | 27 |
i like the expression of the theme and a nice take on generative sound design!
i'd love to feel the motion more fluidly, probably more bouncy or something :)
@slovnoslomo thanks for your rating. Yes i agree, but as i said i sadly didn't have too much time this year.
very cool, it is somehow satisfying when you hit the blocks :D
very nice idea and it works well! the ball is a bit too sticky to the wall and it breaks the flow - could be better fine tuned.
I love the randomly generated audio effects!
Not here to judge about the time passed to make it, but still a nice achievement for about 2 hours! The game reminds me of these amusement parks attractions where you are in a glass maze. I like the procedural work and the incremental sound, congrats! :)
Love the idea to fade out the blocks over time. Jealous of randomly generated maze, I wanted to implement RNG too, but didn't have time.
I think it has the potential. Polish it enough and it'll be a good time sink. :)
nice game! the mazes aren't dispersive and the blocks fading out after a certain amount of time it's really cool as an effect ^^
to be honest, it kind of reminds me when i wander at 3am in my house searching for food
Very cool, really like procedural generation. The fact that the tiles disappear is actually a bit unsettling, I'm thinking that might be a good premise for horror game! Usually I like make a suggestion on how to improve your game, but I think you just need some end goal and you're good.
Literally starting with nothing, not even the maze itself. Great use of the team, easy to learn and unique (at least for me). Considering the time you spent on it, you did an amazing job!
Very nice game and congrats for the developement time you spend on it ! Adding arrows keys or ZSQD compatibility for controls would be appreciate for including all types of keyboard :) Otherwise, it's a very lovable autogenerated concept !
Definitely an interesting game
WOW, it's really addictive. A very simple game with an interesting concept. Sound effects fit perfectly. :)
Cool idea to hide walls. It makes the game more difficult. I like it.
I like the idea of this game, where the maze is hidden until you touch a wall. I didn't like the fact that the walls disappeared again after a while. To me it removed the feeling of progression. Overall though cool design and good implementation.
Great interpretation of the theme and the generation is well-balanced for this kind of game. I feel like the player should be able to change movement direction quicker but that's just a minor issue. Good job :smiley:
Great game, really surprising how such a simple concept can be so fun!
Screenshot_21.png
Nice bug you found there @zuhairghias
@zhorky It's more of a feature if you ask me. It's randomly generated right?
@zuhairghias yes it is randomly generated :laughing:
I love the sound effects for when you hit and reveal a wall. Makes it feel like kind of an odd oversight there's no sound at all for picking up keys.
The effects are really nice in they simplistic style. I like the soundeffects aswell.
The Game is a cool nice little game to play during some free time.
Well done