reuno 2017-07-31 22:52
I really like the art style. Great job! It's quite hard though, I never last too long :)
Foon → Ludum Dare Explorer → LD39 → Eat pray live
By wrexialmt, RainbowEz, snotrocket and loganhart
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 65 | 4.02 | 47 | |
| Fun | 54 | 3.97 | 47 | |
| Innovation | 203 | 3.45 | 46 | |
| Theme | 373 | 3.57 | 47 | |
| Graphics | 22 | 4.64 | 47 | |
| Audio | 126 | 3.73 | 47 | |
| Humor | 17 | 4.26 | 47 | |
| Mood | 125 | 3.84 | 46 |
I really like the art style. Great job! It's quite hard though, I never last too long :)
I loved this. It is hard and fun! The art and music are totally awesome, the style is amazing. Maybe I should go to confession now, though?? :laughing:
I like the tactics of managing the Jesus meter! Very fun and crazy cool artwork. Good luck!
Beautiful Art style, simple yet really fun game play. The giants design are incredible. The game had me laughing. I couldn't find any bugs either. Overall a really fun game.
"Giants run on Jesus"
Hahahaha what a fun piece of work! Loved the art, the music and SFX. And it is very similiar to ours indeed!
Congratulations on this one :)
The art style was great and it was incredibly funny. I did keep making the lord angry and did not know why.
Very charming game! I really like the whole combination of the sound effects, music, and art style. It all came together so well!
Haha thanks everybody for the nice comments :D I love seeing people's reaction. @sugarbyte I hope there's no need to for just this :D
Haha kept getting devoured, but had fun. Very unique art style! The sound of the guy praying made me laugh :D
I Love the art, the mood and th humour. Great job!
OMG I really loved this game!! The art and the sound FX are awesome :)
I'm not really good at this type of games (they eat me and Jesus is angry with me all the time) but I can't stop playing it xD
Really good job, guys (I like also the detail that the only name that isn't blurry is the designer's)
Very well made guys! I especially liked graphics and sound design with this one.
Gameplay got a little repetitive after some time, some variation to it would be really nice, but alas I had fun and that's what matters :)
Absolutely amazing art - I love the bouncy animations! Spades of humour in this entry, a great little game.
Ahaha @mspawa that's probably a dumb import scale issue on my part xD
Thanks everybody for the comments!
Great animation and definitely unique art style :P Not my type of humour but nice game nevertheless!
I uploaded my gameplay of this game on youtube, you can find it here
https://www.youtube.com/watch?v=dbql1hSOGSI
Thanks for being part of the stream :)
It's a nice game with great art, the game concept is simple and fun. Good luck!
Such a bold graphics. Love it! Good game concept, too :)
Thanks everybody :D We managed to hit 20 overnight so we're safe for voting!
This game has touched me in ways no other art could touch me... Already 10 out of 5 for the credits. Another 5 out of 5 for the horse c***.
Keep up the great work!
@Jannes-nagel I'm extremely glad that the game was entertaining for you! One day we should travel together on a giant and experience the game for realzzz and maybe we might get lucky and witness some majestic horses going at eachother! Thanks again for the kind comments, everyone worked really hard.
I love your art and the music. It's a really nice game. The first level is a little bit hard, but the highscore is MINE! :D
Just wow. This game is pretty incredible. And incredibly lewd :) Very lively with everything moving, something I don't often see in LD games- I'll have to steal some of these ideas. Really well polished and refined gameplay, but I feel balance is a bit off.
In particular early game is really challenging, maybe it's okay because you don't have much time invested in the game - but it feels pretty unfair and unpredictable - I can't really tell whether I'll actually manage to make it to the next church or not, even if I'm only a few squares away. One suggestion I have is temporarily freeze your movement when you land on a church, or don't destroy unused churches, Several times I overshot a church, accidentally destroying it (and shortly after falling out of favor)
I played this on stream at https://www.twitch.tv/videos/163826993 - Time 1:16:30
Really nice graphic style! I included it in my Ludum Dare 39 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=kvWeoxTQbD4
Haha this is the weirdest game I have played so far! I absolutely love it!!
The art style is fantastic!
I cant stress how much I enjoyed it :thumbsup:
Art style and the humor is perfect I wish the game had an online leaderboard. Points we make really doesn't mean much if there is no one to compare with.
I enjoyed the game thank you for making it!
We streamed your game with Danae plays on Twitch. :) Here's a link:
[Danae streams Ludum Dare 39: Day 1, part 1: Eat pray live](https://youtu.be/4KfQtLDzK-g?t=2h35m33s)
This game is very coherent in its art, music, concept, and execution. The overall feeling is of a grotesque farce, and it is appropriate for the gameplay :) While it was a lot of fun, there are still ways I think it could still be improved – online leaderboards, local / online multiplayer / duel. I also thought the challenge was random for the most part – i.e. there is no guarantee a church will spawn anywhere nearby. This seems to go against the tropes of "Big Fish Eat Little Fish". Maybe add an indicator pointing towards the nearest church, but introduce another level of difficulty to balance it out? Anyway, very polished entry. Good job! :)
Thanks everybody that played (and a lot of streamers that streamed our game :D)!
Just a few small comments to what @aurel300 said; the game isn't random everything (important [ie, not decorations]) is pre-placed as to ensure an even playground. Wish I had more time to do multiplayer stuff, but honestly, I'd rather make a solid singleplayer experience instead of a half ass'd multiplayer one :D The "indicator" suggestion was something we discussed on Monday, but opted not to do else it would make the late game even easier than it already is. Thanks for the suggestions though, it ends up to "I wish we had more time" xD
OMG! What a style is this?!! Great great great game. I love your art! Amazing work!
heeheheh Great Job!!! I like a lot of the art style! The game is great!
Wow, the art and sound and the whole concept are so crazy and cool. Awesome work!
So awesome, in the literal sense. Favourite Jam game. I got 1100 and morphed into the bigger creature, not sure how much further you can go. Very tough but keeps you coming back. Will play again. Fantastic work all of you. Bravo!
Absolutely love the art style. The music was a nice touch as were the *ahem* sounds when restoring your energy at the church. Good work :D
The art is amazing! Kinda reminds me of Superjail. The game is pretty difficult, but not in an unfair way. You have to actually think about where you want to move and what your next goal is gonna be. Audio was great. Music was cheery and upbeat which created a bit of dissonance with the graphics and that seemed to be the vibe of this game in general. Mouth sounds for sound effects are always great as well.
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If there is one thing I would change on this it would be the ability to interact with the menus with WASD and F or spacebar because switching control input is always pretty awkward.
Really crazy art style, the music pretty much goes with the whole mood! The game is quite fun to play.
Who the heck came up with this crazy stuff? I love it, and love how the game doesn't take itself seriously! Once I found out I could get bigger I just couldn't stop playing, I had to see how far I could go. Reached over 5000 points, the game seems to get easier(though slower) as you level up. Graphics, audio and SFX were perfect for it. And you even stuffed in an awesome credits screen too! Amazing job!
Really strange, but fun)
Kept playing round after round mostly because of the graphics, the gameplay is very smart but is very annoying that I keep running out of energy by exactly one move. A real peace of work in overall.
I love how unique the art is, yet it still al feels right. Even though the style may be classified as simple, it still contains a lot of detail, especially when you look at the death-screens. The art and audio create a very unique and fitting mood for the middle ages. Take that and add simple but addicting gameplay, and you have a real masterpiece.
(Sidenote, I love how the guy in the top left blinks in sync with the music)
Thanks everybody for the great responses! I'll get around to vote more game tomorrow so expect to see my name again haha
@diptoman The idea came mostly from an art concept of Alex and the gameplay mostly from Sean. Both have their links in the credit section, just might have to disable popup blocker....
@phlip45 That is a fantastic simple improvement! Will keep it in mind for next gamejams thanks! :D
Artstyle, sound and overall concept is just AWESOME!
Only one thing I'd change about controls — it would be better not to force player to switch between input types (keyboard/mouse) so the game flow will be more smooth.
Thanks for the nice words about the art everyone! This was my first jam & I'd never done drawings for games before, but it was a real fun time. Everyone worked pretty hard and I think we came up with something neat for a weekend.
This is really fun, I played several times and just as I started thinking "I wish I could grow bigger" it happened :P The art and music go really well together, and overall the game is hilarious, great job!