julienlussiez 2022-04-04 20:38
Great concept. I like the mood of the game, colorful and happy. I didn't manage to make a very high score but it's quite addictive.
Foon → Ludum Dare Explorer → LD50 → Help Pete Delay The Inevitable
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1078 | 3.20 | 24 | |
| Fun | 1091 | 2.97 | 24 | |
| Innovation | 472 | 3.52 | 24 | |
| Theme | 415 | 3.88 | 24 | |
| Humor | 692 | 2.92 | 23 | |
| Mood | 962 | 3.22 | 24 |
Great concept. I like the mood of the game, colorful and happy. I didn't manage to make a very high score but it's quite addictive.
I like the idea of mashing up Tetris with a platformer. Nice pixel art and chip music, too. Nice work!
Great game! Very interesting twist on tetris style gameplay and the cute graphics fit it perfectly. Really great work!
Nice game I like the concept. Maybe need some more balancing, my sessions are very short I want more play time ;! Good Job( I wonder if you give the player top down movement and let him fly over the level and blow stuff, oh yea big explosions are better :D)
Nice little game!
* Was it by design that you have to press space twice to attack? Feels like a bug. * First I didn't realize that you could jump and thought it was not very interesting. Maybe add a tutorial. * Balance: make the jump higher? Make the character faster? * I found the controls a bit unintuitive and not ergonomic (all with one hand). Maybe arrow keys and space to jump? * Floating bug:
Screenshot 2022-04-05 090924.png
Good effort!
Great mechanics combination! I wish there was a double jump, or at least have it as an option (a bonus).
I had a good time playing and was a polished experience. I think for me it would have been more fun if I was stronger and the blocks just started falling faster if that made the game too easy. Sometimes I noticed blocks floating because you destroyed a middle piece, which at first I kinda thought was a bug, but the longer I thought about it I wasn't really sure how you would fix it without breaking the game. Did you try any other block falling rules?
Great idea! I immediately felt like I needed to be more powerful, though.
Pretty quickly you get stuck in the spawn area and can't really leave.
Perhaps the pipes could have been shortcuts to the other side of the level, or up higher?
The controls felt a little unintuitive. I wanted to press space to jump.
The jump could be two units high, to help with traversing. Maybe being able to throw the bombs too!
Fun game! Really well polished. I expect getting crushed by blocks would have more consequences that just spawning at the start. Great job with the game!
This was a super polished experience, I think it would have been nice to have some additional powers that periodically could wipe out more blocks, but I suppose in the end it needs to be too much or else it wouldn't be inevitable! Really nice entry, I had fun playing :)
I really like the Art
Really neat concept and implementation. My only issue was that it was easy to get stuck at the entrance if you died at all. Good job though!
Could not launch because by PC does not support GLES 3 qq
A really nice idea. With a bit more polish such as letting blocks fall down when there is nothing underneth, a bit easier to destroy blocks you're next to, and a form of double jump to prevent you from getting stuck so easily it would have been an amazing game.
Game looks really good and the music reminds me of some song I know, but I cannot remember what it was. Anyways, keep it up!
Conceptually this is the best one I played so far this LD, brilliant idea. Needs a lot of polish but the concept is really solid, 4/5 from me.
I think you got the 20 required ratings with mine! Congratulations.