biocrust 2017-08-01 08:43
A bit too hard for my taste, also double jump isn't very responsive (seems important).
Foon → Ludum Dare Explorer → LD39 → Light
By curtz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 379 | 3.42 | 28 | |
| Fun | 363 | 3.23 | 28 | |
| Innovation | 663 | 2.64 | 27 | |
| Theme | 588 | 3.23 | 28 | |
| Graphics | 383 | 3.63 | 29 | |
| Audio | 398 | 3.00 | 26 | |
| Humor | 602 | 1.84 | 21 | |
| Mood | 226 | 3.57 | 28 |
A bit too hard for my taste, also double jump isn't very responsive (seems important).
Simple but effective <3
Double jump not perfect
I love the minimalistic art! Very nice ambient! I think the spikes should be a little more distinct.. I died 4-5 times until i figured out why.. The double jump seems a little broken, I think it doesn't always work. Other than that, great work!
Ended the game! Nice one. Like the graphics and an idea. :bust_in_silhouette:
Feels like a fusion between Super meat Boy and Limbo. Good job!
Really liked the aesthetic. Good job
great, effective art style. I feel like the last two levels were overly challenging, but overall nice level design and work! Can definitely feel a Meatboy vibe
Hey I see a new version was uploaded about 40 minutes ago. Is there a list of all the changes, or a link to the original version? You should know that you are supposed to include a list of any and all changes made post-jam and if the changes are beyond minor fast tweaks you are supposed to submit them as a post-jam game.
Really enjoyed it, the feel it was really good and some platformers in jams can miss that. I only wished there was controller support, other than that a great effort!
Cool game! reminded me of my days of playing "I wanna be the guy". It's a shame it's too short :( but overall i enjoyed it. Good job!
A simple but solid base mechanic. I kind of wish there was more to the light reduction over time, though. It doesn't really convey power running out, but time running out instead.
I like the minimal art style (quite enjoyed the little puff of smoke on death animation), and the music is quite atmospheric.
Nice red herrings in level design too, I spent a large number of lives on the final level trying to go about it the wrong way. Controls were a little iffy, if jump had been on the space bar my right arm wouldn't be hurting right now. (I get it, though - we should've had jump on space in the platformer we made for this LD too. :D)
The art is really nice and the game mechanics are well implemented. It was short but I still enjoyed it.
Nice one. It kinda reminds me of my game and what it could've been. Awesome little run animation.
The gameplay is pretty solid and fun. The levels are well balanced and i liked the pace of the progression of the game. The audio was a little glitchy in my computer, though that could be my pc's fault
Great entry! Interesting levels and very nicely implemented vibe. The sound design ties it together.