FoonLudum Dare ExplorerLD39 → Light

Light

By curtz

View on ldjam.com

CategoryRankScoreCount
Overall3793.4228
Fun3633.2328
Innovation6632.6427
Theme5883.2328
Graphics3833.6329
Audio3983.0026
Humor6021.8421
Mood2263.5728

Comments

biocrust 2017-08-01 08:43

A bit too hard for my taste, also double jump isn't very responsive (seems important).

trasheur 2017-08-01 14:21

Simple but effective <3

Double jump not perfect

eretzoum 2017-08-02 16:55

I love the minimalistic art! Very nice ambient! I think the spikes should be a little more distinct.. I died 4-5 times until i figured out why.. The double jump seems a little broken, I think it doesn't always work. Other than that, great work!

surovyi 2017-08-02 17:59

Ended the game! Nice one. Like the graphics and an idea. :bust_in_silhouette:

duskpn 2017-08-02 18:00

Feels like a fusion between Super meat Boy and Limbo. Good job!

majamiltu 2017-08-02 18:28

Really liked the aesthetic. Good job

jtn191 2017-08-02 18:45

great, effective art style. I feel like the last two levels were overly challenging, but overall nice level design and work! Can definitely feel a Meatboy vibe

connor-hagan 2017-08-02 18:49

Hey I see a new version was uploaded about 40 minutes ago. Is there a list of all the changes, or a link to the original version? You should know that you are supposed to include a list of any and all changes made post-jam and if the changes are beyond minor fast tweaks you are supposed to submit them as a post-jam game.

wisstopher 2017-08-02 19:18

Really enjoyed it, the feel it was really good and some platformers in jams can miss that. I only wished there was controller support, other than that a great effort!

jaimuepe 2017-08-20 10:16

Cool game! reminded me of my days of playing "I wanna be the guy". It's a shame it's too short :( but overall i enjoyed it. Good job!

flaterectomy 2017-08-20 10:45

A simple but solid base mechanic. I kind of wish there was more to the light reduction over time, though. It doesn't really convey power running out, but time running out instead.

I like the minimal art style (quite enjoyed the little puff of smoke on death animation), and the music is quite atmospheric.

Nice red herrings in level design too, I spent a large number of lives on the final level trying to go about it the wrong way. Controls were a little iffy, if jump had been on the space bar my right arm wouldn't be hurting right now. (I get it, though - we should've had jump on space in the platformer we made for this LD too. :D)

yetman 2017-08-20 12:38

The art is really nice and the game mechanics are well implemented. It was short but I still enjoyed it.

flobar 2017-08-20 12:46

Nice one. It kinda reminds me of my game and what it could've been. Awesome little run animation.

manumeq 2017-08-21 10:47

The gameplay is pretty solid and fun. The levels are well balanced and i liked the pace of the progression of the game. The audio was a little glitchy in my computer, though that could be my pc's fault

dustyroom 2017-08-22 03:17

Great entry! Interesting levels and very nicely implemented vibe. The sound design ties it together.