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Residence Among The Stars
Residence Among The Stars
By tigerfinch
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 211 | 3.48 | 33 | |
| Fun | 251 | 3.30 | 33 | |
| Innovation | 361 | 2.96 | 33 | |
| Graphics | 142 | 3.75 | 33 | |
| Audio | 112 | 3.59 | 33 | |
| Mood | 12 | 4.27 | 33 | |
Comments
wrac4242
2022-10-03 16:05
when trying to play on the site, i get "Failed to read the 'serviceWorker' property from 'Navigator': Service worker is disabled because the context is sandboxed and lacks the 'allow-same-origin' flag.", if i remember correctly there was information on how to fix it on the web submission page ~~Playing on Itch.io though~~
played through, feels like a decent game, movement seems a bit slower than expected and a dash feature would be nice, mouse is a bit more sensitive than im used to. but overall some of my only complaints, except maybe difficulty with dodging the various bots / restarting at the beginning, but im fairly sure most people struggle with that in a gamejam, its a great game
This was great, i kinda wish there were more to explore! only critisism is the movement was a little slidy but thats minor. well done.
atill
2022-10-03 16:44
You definitely achieved the thief-like mechanics you were going for. I was very immersed and had fun trying to get further each time those terrifying security bots nabbed me. Awesome game!
Really well done. I liked the visuals, audio, controls, tutorial aspects, storyline. I am bad at stealth, so I wish there were some checkpoints. For non-Thief folks, it might be nice to explain what visibility means. Also, is it worth not-crouching other than at the very start of the game? Thanks and congrats!
helen
2022-10-08 16:42
Great Compo! Music and graphics get well together. Sneaking around made fun. Sadly it dosen't fit the theme.
bluesand
2022-10-08 16:49
Interesting game mechanics design!!! I really like the left and right peek design. Great graphics too! The sound fits the background setting well. Nice work!
Love the peek, really made it immersive.
MOOD, VISUALS, Spaaaaaace! Loved all of that. Was so excited. And then it was about sneaking. eh.
@comicsans thanks! yeah if I had more time I would have like to introduced the mechanics a little more slowly. Also checkpoints! You're right that crouching is pretty much required after the first encounter. I'm going to carry on working on the game this month so hope to include more areas that require more variety in play style. Thanks for playing!
@commanderstitch sorry yeah it's all about sneaking. Hoping to make some more open,exploration parts of the game this month. :)
disperse
2022-10-08 22:10
I'm super impressed with everything you were able to accomplish in such a short period of time. Everything worked great, the controls were good, graphics and audio were very nice. I don't have any complaints, I agree there could have been more variety but given the short period of time, this was a great success!
figadei
2022-10-08 22:31
Amazing COMPO entry! the graphics and mood are great! With more time more variety and making the movement not as slide-ish would make it even better, but of course that wouldn't be a priority. What matters is the controls felt nice and the gameplay was interesting and the mood and graphics were extremely effective from the floor pattern to the choice of font. Good Job!
ebbdrop
2022-10-09 14:44
Wow really like this, great game!
The mood is just awesome. Both the visuals and the ominous music go together extremely well. It's very impressive, especially for a solo project made in compo time. You must have not slept at all :wink:
It's definitely immersive and stealth mechanics work well. Supremely well done!
The graphics music, and cryptic dialogue does a great job of establishing the setting; combined with the stealth mechanics gives the game a very eerie mood. The stress incurred when a robot starts chasing you is also great but i wish there was some kind of indicator- ui, sound effect or otherwise.
Very moody entry.. and the 3d entries almost always impresses me. It seemed very well put together.
Very impressive that you managed to do all this in such a short time! The robots are well done and scary:) It was quite bad performance on the web version, but Windows build was great. One thing I missed was some kind of sound cue to know that you are being chased (the bots maybe should emit some alarm sound in chase mode?). Didn't quite see how it fit the theme but that's fine. Great work!
Great graphics and I like the visibility mechanic of having to hide in the shadows. I'm not sure if its just me but the difficulty is really high. I tried over and over but couldn't get very far. The visibility cones are so high that the robot from the next room would always notice me. I really liked the gameplay and wish I could make it further into the game.
:) Very nice game! Great mood, nice dialog, solid mechanics, good stealthy tenseness. Excellent sfx. Kinda a shame to not address the theme, but that's ok! This was fun to play!
wizcas
2022-10-16 09:36
I'm a big fan of sneaking games and I love this one! The sneaking system and the atmosphere are both very well executed. The pixel art textures are attractive, not even mention how it helps players to focus on the gameplay it self. It's a little pity that the game has opt out of the Theme category, which I believe the mechanic can be more innovative if the `every 10 seconds` theme is taken into account. Well done!
darzu
2022-10-20 17:18
Great graphics and polish! Simple but effective stealth game. I wasn't sure how 10 seconds came into play, but maybe I didn't make it far enough haha. Darn those bots and their out dated programming! Well done :)