FoonLudum Dare ExplorerLD45 → You Are Nothing

You Are Nothing

By RomiBarbosa, Nicolas Puccio, Frankie23 and sefirost

View on ldjam.com

CategoryRankScoreCount
Overall6833.3427
Fun6843.1227
Innovation5633.1627
Theme5063.3827
Audio2343.6025

Comments

$162477 2019-10-08 00:47

The WAD keys didn't do anything for me and the S key moved me upwards.

andyp 2019-10-08 00:51

Very cool graphics. Having the wall randomly appear made me feel even more lost. Not really a big fan of the enemies killing me and making me start over since there was no way for me to know they where there, but still quite fun.

noshiz 2019-10-08 00:52

Interesting idea but a little bit confusing. I get you have to follow the lights in certain order but I got stuck twice on the ghost puzzle. I like the concept though.

sefirost 2019-10-08 00:53

@$162477 Sorry, that happened to you but I just tested and WASD are working, even arrow keys do. Maybe it is a little confunsing when you start a level without lights.

zissou 2019-10-08 00:54

Love the games and style. Would have made dieing more fun if there was some death animation or music. :-)

jason-porritt 2019-10-08 00:55

Took a minute to figure out what was happening at the start - was really hard to see the character. Really liked the dynamic feel of the game, with the changing light and music. Very nice touch. I collected all the colored lights twice but then died when someone touched me and wasn't sure where to go from there.

quoc 2019-10-08 00:57

Really cool game!

digitalwizard 2019-10-08 00:58

Extremely well put together game that is mildly challenging. I love the fact that you have to discover different parts of the puzzles as you go.

jellzilla 2019-10-08 01:00

Nice submission! :) * I liked the idea of exploring what "nothing" means. I did not understand how the text connected with the game itself, and would have liked to see more synergy there. * The maze puzzles were interesting, but they felt like trial and error rather than learning a mechanic (which would have been more gratifying). * I really liked how easy it was to quickly retry a level. Every time I died, it had a feeling of "Oh, I just missed that and now I want to speed back to it and try again."

madbarron 2019-10-08 01:00

First enemy surprised me but I had no trouble seeing them after that. Different monitors could be different. Neat take on the theme!

embedder72 2019-10-08 01:01

I like the movement and speed. The monster AI was decent. Adding some hints on multiple failures would be useful.

doug-graham 2019-10-08 01:01

Interesting idea. Was confused about why it was restarting randomly and then figured out I was running into a bad guy. It is an interesting idea about using the same space but changing the map layout when you get new lights. Keep getting stuck on the second level.

comicsans 2019-10-08 01:02

Good scaling of difficulty across levels!

rosebucket 2019-10-08 01:06

kinda confusing but v cute

amastryukov 2019-10-08 01:21

Having total darkness in the beginning without seeing your character is generally not a good idea. Having said that, the music is pretty good. I'm not sure about the message behind the game, if there is one. Also, letting the players get stuck in the first level if they didn't pick the right color the first time around is also a bit too punishing for my tastes. Overall not bad; puzzles are very hard to get right, especially in a jam.

faiorb 2019-10-08 01:29

Very interesting one. Talking about the gameplay, it's quite dark, yeah (had to put the bright all the way up on my notebook). The puzzles are simple and works very well here. And nice philosophical touch between puzzles.

ropedog 2019-10-08 02:12

I like how this game is all about progression. Everything ramps up from the lighting, the music, the puzzles, and the enemies. This is a cool take on a puzzle game, and I really enjoyed it!

led-zend 2019-10-08 16:42

very good, I liked the music transition with the colour switch, really atmospheric for such low graphics, great job

hare-software 2019-10-09 20:26

Good execution of a maze game, the lights make for a nice mood and overall the game feels polished, well done!