goxua 2017-12-05 11:28
I love this ambientation for a bullet hell game! Some textures of the enviroment made me dizzy, but nevertheless you have done a really good job. Congrats!
PD: how can i see my score? :P
Foon → Ludum Dare Explorer → LD40 → Nanonator
By rac-games, Knorz, Jeb, hybitous, cptn-b, Cornarius, DaniE, step4, el.seyf and WeKri
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 539 | 3.48 | 27 | |
| Fun | 486 | 3.40 | 27 | |
| Innovation | 921 | 2.76 | 27 | |
| Theme | 767 | 3.18 | 27 | |
| Graphics | 469 | 3.66 | 27 | |
| Audio | 204 | 3.64 | 27 | |
| Humor | 484 | 3.10 | 21 | |
| Mood | 322 | 3.58 | 25 |
I love this ambientation for a bullet hell game! Some textures of the enviroment made me dizzy, but nevertheless you have done a really good job. Congrats!
PD: how can i see my score? :P
You will have to look it up in the titlescreen
An actual intro sequence. Cool. I don't see the connection to the theme though.
A good game!
There are a few problems though: * You can't skip the intro sequence * No reset button after you died * The shield doesn't last long * Volume slider doesn't work
Also, the game is pretty generic, in my opinion.
Funny game and curious theme! Something I found interesting is that every time you die the game is not reset, but it is marked by points. It hurts but not frustrating. Some button to exit while playing? Good good good! <3
really liked the intro and presentation. led really well into the game. loved the music and sound effects. graphics were also great. although the pulsating effect could have been reduced a bit - it really makes you a bit dizzy (as others have pointed out). otherwise really well done! good job :)
Cool bullet hell game, I think the player hitbox should be more highlighted. The bloodcells confused me for the first seconds of the game haha, I thought I had to avoid them, but I figured it out fast enough =) Nice work!
bright style) 3d model super as well as bright sound) fire lasers look wonderful) :smile:
I also got confused by the bloodcells and tried to dodge them at first. And then I ignored the yellow projectiles... In any case, some of the patterns were cool, especially the boss.
Amazing game! Sorry that Ludum Dare 40 was such a horrendous experience :( But at least the game was great.
The game looks nice (if a little creepy at first glance), the controls are tight, the gameplay is very enjoyable and the music is awesome! You all even took the effort to make an intro sequence.
All in all, this has been probably my favorite Ludum Dare 40 game so far! One last note, my score was 730
Nice game you have here. SUPER WELL DONE!
Come check out my game if you like! https://ldjam.com/events/ludum-dare/40/virus-detected
This game looks really cool! Especially I liked the background animation, falling blood cells, robot model and visual effects. Music is very suitable for the atmosphere of the game. Except that enemies in the form of green worms could look more interesting. I think that enemies should have health scales, but this is my subjective opinion. And enemies shoot too often, especially those that shoot in a straight line. Without the use of a shield, you can not kill them, you just have to stand and wait until it reloads. In general, it seemed to me that some packs of enemies shoot so many shells that they can not be passed without death. Anyway, that's a very good game! Congrats!
PS. I played in the Post Jam Version
Cool and Nice game, kuddos to your efforts guys :)
nice scroll shooter
cool! gets pretty difficult which is good
The background, the intro, the particle effects and the music is overall good. The gameplay is okay, but for me the game felt really unfinished. I would have preferred less content, and a more polished gameplay. But overall it is still a fine LD game.