FoonLudum Dare ExplorerLD40 → Stranded alone

Stranded alone

By bluesypompanno

View on ldjam.com

CategoryRankScoreCount
Overall10292.8734
Fun9722.7733
Innovation11172.2334
Theme10482.6633
Graphics8363.0133
Audio6622.4533
Humor8752.2330
Mood8742.8733

Comments

vovin 2017-12-05 15:10

Solid entry, even if a bit rough a round the edges. One thing though: maybe set a title card for your entry and add a screenshot to the description, so people can get a feel on what to expect. I think that might get more potential players interested in your game.

antoine-vion 2017-12-05 15:18

i love the final anim !

machocodes 2017-12-05 15:47

Could use some small improvement but overall it’s a great game

afroant 2017-12-05 19:10

I didn't mean to start a war! :P Beating it took way too long. I liked the crystals models!

kappaix 2017-12-06 21:14

Interesting game - would have been great to have more visual/audio feedback to know when you are damaging enemies/crystals and the music loop is a little bit short, making it repetitive. Did enjoy kiting around a big horde of enemies though.

Well done!

mrtnldm 2017-12-06 21:24

Couldn't figure out how to advance and didn't get how it relates to the theme. The menu button didn't work when I died.

beebo-studios 2017-12-07 18:14

Nice game. Feels pretty well-rounded. Since all you do is shooting, i'd suggest to make enemies harder and farming faster to have rounds be shorter.

julianeder33 2017-12-08 14:51

Nice Game... but it gets repetitive to fast... you probably should have changed the time to finish the game by decreasing build costs and how many times you have to shoot a crystal before destroying is

charlez245 2017-12-08 14:59

A great entry! I found the game to be an enjoyable experience, but it could've used a bit more polish. Specifically, it would've been nice to have some sort of on-screen notification for when you were doing damage. Other than that, the models were great! :thumbsup:

manbeardgames 2017-12-08 16:00

Good start of a game. Controls are simple and intuitive, and the objective is clear. Would be a nice addition if you could make it so as your shooting the crystals they change slightly to show damage. I wasn't sure at first if I had to keep shooting them or something else in order to harvest them.

Enemy AI was pretty simple, but it did it's job. They were easy to dodge if I didn't need to get the circuits for oxygen. Maybe try making them a bit more dangerous somehow.

I found that the blue platform would sometimes not let me on to drop off the resource there. I would clip on the edge of it and had to walk around it to find a spot to get up on it. Did not have this happen with the brown one.

I was also able to continue walking into a crystal which eventually made my character move up on top of it. Not sure if this is intended to as a way to get around the enemies or not.

Also, towards the end, the enemies stopped taking damage. They keep spawning, but I was unable to hit them.

kramdar 2017-12-08 19:10

Good simple concept makes for a good experience. I'm not sure if picking up more stuff makes you slower or not it's a little tough to tell. With a little polish it would make a great game. In addition to the points of improvement mentioned by others I think moving where the enemies spawn from every so often would help keep players on their toes. Good job getting it done for the jam!

azathothep 2017-12-08 19:18

Pretty nice game ! Just a few things : the goal is not very clear at the beginning, I think you should have added a small visual feedback when you hit a crystal because I didn't thought I needed to destroy them. Complete the game is really too long, it feels like an artificially length. And please, the music is toooooo repetitive, for a game of this length ! :-: Otherwise there is really nice graphics ! And in general the game is fun :)

falak 2017-12-09 20:58

This game is good. Good luck :)

cayleblucas 2017-12-16 09:16

Really enjoyable game :)