anstabo 2018-08-14 12:19
The theme is well interpreted, quite literally in fact. Tell me one good reason why can't we cut the bullets in half :( ? Cool little game ! You would gain in quality if you took time to polish the graphism.
Foon → Ludum Dare Explorer → LD42 → Keyboard warrior
By Pla, balka, bmiki and ango97
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 371 | 3.59 | 51 | |
| Fun | 340 | 3.49 | 52 | |
| Innovation | 49 | 4.00 | 52 | |
| Theme | 287 | 3.85 | 52 | |
| Graphics | 375 | 3.75 | 51 | |
| Audio | 546 | 2.97 | 49 | |
| Humor | 448 | 2.85 | 48 | |
| Mood | 285 | 3.47 | 50 |
The theme is well interpreted, quite literally in fact. Tell me one good reason why can't we cut the bullets in half :( ? Cool little game ! You would gain in quality if you took time to polish the graphism.
Rly nice and original concept :0 Also rly cool graphics and animations in my opinion! Amazing game dude lol
The graphics are simple but effective! I really like the style. It took a while to find the artistic direction of our game. How long did it take for you?
good game and i get confused with controls
Amazing. Thats one way think of the theme. Running out of Spacebar. Graphics are actually really cool. Why have fancy graphics if the game doesn´t need em? Took me a while to understand that key was missing already. Really confusing.
Great idea, really fit the theme. Graphics are simple but looks fine for me. Really good job.
Really great concept. Fits the theme very well. Graphics look good and original.
really cool concept and art style was really good and very distinct
I like the graphics but the control is really challenging and sometimes confusing.
A really cool concept, graphics are nice and the way to play is really original, to have to change the touch and everything, great idea!
nice man, cool concept
I love the idea of running out of the keys. I makes everything so lopsided hahaha
Ha, I love the literal keyboard interpretation of running out of space! I wish I had thought of it ;) Also, I think your art style is fantastic. The animation looked so smooth and natural. Well executed!
Good game. Cool art:)
Nice and original concept, got stuck fighting against my keyboard instead of ennemies, kinda cool :)
i really loved this game i think the idea is so great! I don't know if you know of Bennet Foddy's work (QWOP, Getting Over It), but he talks about utilising the computer keyboard by designing games specifically for it, rather than using the keyboard as a controller substitute, and this is a great example of that. really great stuff! beautiful hand drawn animations as well! big score from me :)
Really cool game. Very nice art and animations too. Gets challenging pretty fast. Great job!
Thank you all for the great feedback. The team's artist is overjoyed! We've experimented with hand-drawn graphics a little in the past but following this success I am pretty certain that this will be the direction we'll follow in the future too. And I'll keep bringing overly literal interpretations of themes. They are the most fun to come up with! And yes, @sam-machell those are great games. QWOP is a true legend.
this was great! I really enjoyed the animations and the overall aesthetic. kept on searching my keyboard for the right keys. smart interpretation of the theme! good job!
I love everything about this... except my own lack of skills to play this :) (my high-score was about 2500).
Really a cool idea!!! And I really loved the graphical part, it works very well. A suggestion for improvement would have to change the weapon from axe to firearm when a letter has been exhausted.
Good concept :)
I liked this game! I liked your take on the theme, and the idea gameplay-wise was rather fun, especially since I had someone watching me play and failed. In the end it gets too confusing and difficult but I guess that's the idea, so well done. The art was pretty and coherent as well, congratulations :)
Nice take on the theme. Challenging but fun, thanks to animations and sound design.
Really nice graphic style.
Control scheme does get a lot wierd after a while. :smile: Though it doesn't seem to re-assign space, so you only run out of it once... So the theme is not totally implemented. :smile:
This is like playing twister on a keyboard. It starts easy but it becomes crazy after a while. I really like the sketch aesthetic and the sound effects. Good job.
@hilvon We made it so that it exhausts every single key first. If it needs to roll a new random one and all keys have been used, it resets the availability of every key. Granted, it's pretty hard to survive long enough for that to happen :)
Interesting take on the theme! I really liked the art style and the game quickly became very difficult. I appreciate how you drew all the current controls on the bottom left of the screen, it saved me several times, haha
wow! the main mechanic is really innovative. but the visual feeddback for key changes and the keyboard was easier to see
This is a bloody Twisted :D
I can't tell you how this game is hard to play on a azerty keyboard, the GUI just baited the shit out of me each time haha ! I like your game mecanism and it makes the game really tedious to play, that's an innovative and literal take !
I was really marveled by the art work (hand drawn is really beautiful !), and I'm really glad to see a game that uses an interface or GUI element as a kinda actual gameplay element, since it shows us the mapping + how many times before the function switches place on the keyboard !
Good job for this game :)
Really fun to play ! I like how you used the theme !
The WebGL site's down! Thought you might wanna know (I'll try the windows build in the meantime)
This caught me off guard in a good way! It gets extremely challenging once your controls get completely remapped. In my opinion it happens a bit too quickly, but that's just a balancing issue.
The style that you picked was consistent and rather pretty, quite refreshing to see!
Great job, keep it up!
WebGL is still down.
I tried the windows build since Web isnt working.
This game is frustrating as hell... But a surprising take on the theme. I loved the style of the graphics and animations.
changing up all the keys makes this almost impossible to play, I think maybe a short break in the action to allow the player to get used to the new controls would help improve that.
I really enjoyed checking this game out! The core mechanic is super clever (though frustrating haha) and it was super fun to figure out new controls every so often. The art was really charming, and sounds created great ambiance and added a lot of character to the game, so awesome job. I loved it!
Animations were great, I really liked the art style.
Nice game, I hope to see more updates and improvments sooner. If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got: https://ldjam.com/events/ludum-dare/42/spacelab-42
Well, the title reflect the main mechanic as indeed, for a moment a smashed my hands on the keyboard trying to survive! very well done ;)
Linux link won't open :(
Great concept! Nice take on the theme, assets are awesome! (lacking a bit on sound side, but oh well, it's a jam)
Cheers!