FoonLudum Dare ExplorerLD41 → Dance Masters of the Universe

Dance Masters of the Universe

By emptybutton

View on ldjam.com

CategoryRankScoreCount
Overall6482.7328
Fun5822.7627
Innovation6942.1627
Theme7062.0227
Graphics5072.8427
Humor2642.8725
Mood5772.5227

Comments

viridiangames 2018-04-24 01:47

Fun! But I'm not sure how well it fits the theme. I guess the setting is a ballerina studio that is being invaded by demons? It's also quite difficult; if you don't kill the spawners quickly you soon get overwhelmed and your powers are not that powerful. Also, some music would have been nice!

On the other hand, the ballerina and enemies were drawn and animated well and all the mechanics worked properly. So a good effort.

nicksmaddog 2018-04-24 01:51

Fun game! I was disappointed there was no "You win!" after killing everything.

jlv 2018-04-24 01:54

Trying desperately to survive against the swarming monsters was pretty fun, the 3 abilities allow for some nice gameplay ! Kudos for the protagonist (these moves !) and the theme, I had a smile on my lips during the whole playthrough. The game would hugely benefit from mouse-based controls though.

aengusm 2018-04-24 01:55

Pretty fun! I would say it could actually do with being a little more difficult, as it was I was able to finish the game (e.g. beat anything and all the portals) on my first try, and there was no end game screen or anything. Might also be nice to have some background music.

Also, although the abilities were interesting and overall the combat worked well enough, the actual ability graphics didn't really fit in stylistically.

microwerx 2018-04-24 06:17

Interesting concept. It would be helpful to explain that the last direction you head is the direction you fire. It's easy to be overwhelmed by enemies and have no way to win/lose rather than just dying. I was really hoping the dancing was going to be a bigger part of the mechanic.

unentokku 2018-04-24 11:13

Pretty nice, reminds me of Devil Daggers.

derek-brouwer 2018-04-24 21:25

Pretty good! I didn't understand how gameplay fit into the theme, but the gameplay was fun anyway, and everything else was done well in the time you did it. So great work! :)

emptybutton 2018-04-25 01:05

@ViridianGames @Derek Brouwer Yeah my original plan was a family friendly hack and slash, but I didn't really accomplish that. I was going for a Captain Eo (https://www.youtube.com/watch?v=ONRTzWy26Ko&) thing, but I sort of fizzled out on a lot of the theming stuff early on.

mrwillowb 2018-04-25 05:18

fun easy game

magmafortress 2018-04-25 05:43

Nice. I feel like it'd be a lot more fun if I could move and attack at the same time - maybe with mouse aiming?

steve-sparkes 2018-04-26 03:09

I'd love to see this further developed with rhythm-based interactions! Perhaps using moves at certain times according to the beat of the music would boost their power? A good submission for the game jam, good job!

patvanmackelberg 2018-04-28 02:04

Neat idea! I like the little dancing dudes :P

windowwasher 2018-04-28 15:54

Not a bad little game. My only complaint would be I often didn't know which way I was facing.

matt-pattabhi 2018-04-28 20:41

Woooo nice game

wwhnl 2018-04-28 21:56

is there a mac build for this game? would love to play!

automatonvx 2018-04-29 00:06

pretty fun arena hack and slash, didn't get the theme too much, the demons were pretty cute, some music would have been nice especially given the dance theme

candlesan 2018-04-29 20:49

The animation on the movement was definitely ballerina style. I like the design on the abilities I think it makes sense to have the short and long range attacks on no cooldown and moderate cooldown, respectively.

It was a bit difficult to aim my laswer where I wanted. The enemies moved in a more continuous fashion, whereas my movement steps were in discrete chunks. This made aiming my weaponry sometimes difficult. Couple this with a lack of facing. I can understand maybe you didn't want to have to draw multiple facing animations. Perhaps one way to solve this would just a single dot or "forward" vector line drawn on top that points in the direction you're going to shoot next.

mektidas 2018-05-02 02:36

i'm not sure if there was 2 genres there, but the game war really funny and hard xD Great work! hope to see you in the next LD