FoonLudum Dare ExplorerLD33 → Bite In Tandem: Euphoria

Bite In Tandem: Euphoria

By vem

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CategoryRankScoreCount
Coolness353
Audio354.11
Innovation1013.72
Fun1663.59
Mood3113.40
Overall3783.38
Humor6302.61
Graphics6923.03
Theme7953.07

Comments

maramasa 2015-08-25 10:37

Really great audio! Interesting bullet hell variation, good job!

azureaspect 2015-08-25 10:44

Nom nom nom, give me all your limbs :>
I liked the way you could grow up by eating the boss, didnt notice if the wings gave any bonus though.

happyhour 2015-08-25 10:47

Pretty challenging but I love the concept. Sick beats.

congusbongus 2015-08-25 10:48

Cool idea, although the controls were quite overwhelming as you had to aim, get close enough (but not too close) to the bullets, *and* time your attacks to the rhythm. Still it was pretty fun.

mister_melon 2015-08-25 11:03

Overall I liked this game, I found the concept very very innovative, but when it came to actual gameplay I found it a little difficult and struggled to understand at first what I had to do to "win" so to speak, as for suiting the theme I didn't find it suited it greatly but that's okay too, I really liked the visuals and the audio was amazing and it set a really good mood. Could do with some improvements theme and gameplay wise but otherwise good entry, well done.

jannesn 2015-08-25 11:05

Wow, really hard game! It was easier once I figured out that I can hold the mouse button and that the bulltets go where my mouse is :)

Took ~15 times to beat it ;)

dkoding 2015-08-25 17:28

Link is not a web version it's a download

blurryroots 2015-08-25 17:31

Crazy cool soundtrack! Really loved it ;)

crucknuk 2015-08-25 18:02

Playing with tempo is a nice idea, because you have to put yourself in danger if you want to kill the boss. Nice concept!

thingostudios 2015-08-25 18:32

Stellar audio. I was very confused once I brought the boss's health to zero-- but you're the monster, not the boss, so what you do is fittingly brutish. It's an interesting fusion of two of my favorite game genres, so I approve.

hammerfrenzy 2015-08-26 03:22

Wow. That was pretty crazy. Was a bit difficult knowing how close you needed to be to grab bullets, but overall pretty interesting take.

burgerdare 2015-08-26 22:32

wow, that was metal as hell. The shooting mechanics were exceptionally innovative, and presented in a fairly simple to understand way. The best part of this game by far, however, is the moment where you bite off the bosses limbs and get to wear them like trophies. It was a really satisfying surprise!

My only major complaint is that I feel the difficulty begins a bit high. You have a core mechanic which is completely novel, which really should be taught early in a short, easy to avoid bullet pattern.
Second,

burgerdare 2015-08-26 22:34

(oops, I was going to mention that the boss health was a little difficult to read in the middle of a heated battle, making it hard to know how far along you are, but it's not really *that* big of a problem.)

superfreak 2015-08-28 08:49

Enjoyed the sountrack and tempo of the game - was a lot of fuN!

creamybacon1 2015-08-29 16:29

I like the game, took me three tries to beat it. The mechanic were you send the bullets bat was also very cool!

flaid 2015-08-31 00:51

I really liked the idea of biting to the beat, especially because it caused me to lose focus on dodging all of the bullets.

When the creature screams and has one of its appendeges flash red, do I win? Nothing else seems to happen... so it's not exactly clear... but I think I won :)

dopplerdefekt 2015-08-31 01:15

Quite innovative concept! Altough i found i had too much stuff to pay attention too. Music is 10/10.

zephyr-raine 2015-08-31 04:16

Nice soundtrack, didn't get how the game worked at first but I had fun

mach60kas 2015-09-07 15:32

Great music, wasn't expecting the difficulty ramp at the end! I really liked this entry, you've put a lot of work into this and it's crazy fun too. Great job!

ali312 2015-09-07 15:38

Ah dat was pain for eyes! But I did it! Just went closely and ate the wings. Awesome game!

taro 2015-09-13 03:40

It would have helped from the beginning of the game if it was clarified that holding down the mouse would temporarily open the character's mouth. It was really frustrating to play the game using only taps :P.

Anyway, once I did figure that out, I did find the game to be a lot more fun and fair. I'm not a fan of the sudden respawn every time you die. It would have been nice if the death sequence was more dramatic to indicate why you've died.

Also, sound effects are totally missing!

jupiter_hadley 2015-10-19 22:28

Super neat game. I included it in my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/HYvDqXC_RQg