dvigubaipiktas 2013-08-26 17:03
Nice game, but think there could be a litle bit more
Foon → Ludum Dare Explorer → LD27 → Switching Trap
By kimidori
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 83 | ||
| Theme | 143 | 3.43 | ||
| Graphics | 324 | 3.14 | ||
| Innovation | 366 | 2.78 | ||
| Fun | 393 | 2.67 | ||
| Overall | 398 | 2.88 | ||
| Mood | 421 | 2.53 | ||
| Audio | 452 | 2.13 | ||
| Humor | 482 | 1.52 |
Nice game, but think there could be a litle bit more
Nice idea, next time start earlier ;)
Graphics are very nice (simply and effective, i love the contrast between blacks walls and the coloured background), concept is good, challenge is okay :)
A more animated avatar would improve overall
average 4 stars for me
It for me crashed when the turret things in the blue room tried to shoot ]:
I am running win8 64bit
added a web version, hope it work for you.
A nice idea for the switching theme/level. For me the jumping seemed a little wooden though but it was still enjoyable
Very good game! I think "Switching Traps" is a very appriate name btw. My end score was 2.06 I think (is that the time in minutes?). Had a little trouble with the jumping, seems like you have to wait an extra frame before the player fully touches the ground.
The visual style is cool but some animations would add a lot to the game... it feels lacking with out that.
Nice idea and graphics.
Loving the graphical style, although could have done with a bit of animation on the character I think. I like the idea, its an interesting twist on the theme. I found it a bit too easy though - it's quite generous with the starting health and the pickups. Overall well done, though!
idea and overall is good and pleasant. I personally think it's too easy to play.
control stiffness is awkward. It's all about that pause just before you landing, it feels wrong.
I afraid that it would be too hard, guess I was wrong, lessened starting health and pick up now.
also I did something to lessen the lading problem, still trying to fix it completely.
thank you for your feedback!
Interesting concept. The saw noise was pretty unbearable.
good game, the art is nice, and the gameplay is solid good work
AWESOME GAME! great work, i like when is switching between like reality's of the game? xD very fun :D
The sounds got kind of annoying after a while and the controls were a bit unresponsive. But I really liked the idea, very unique!
Nice game, I was surprised by the concept and the best part is you never can expect what is coming.
Awesome game! The idea of mode changes is very similar to my game. :D
Brilliant first Jam game. I like the minimal style and the idea, adds a bit of strategy. You also have a lot of variety in there for such a short development time. Would be good to have a more responsive character - unless it's my computer which is slow? Good work!
Nice graphics and better gameplay idea :D
I liked the black scenario mood! really minimalistic and felt good :)
nice level design!
The game has a nice look to it, and a new challenge every 10 seconds is interesting.
Start earlier next time, so you can expand on these interesting ideas! :D
Intersting game some more tweking could help it
I too love the colour scheme on this! The controls were a bit slow feeling but overall a fun little game to play! :)
Good idea and mechanic! Unfortunately for me, the saw's kind of killed my ears:(
It actually got a bit nerve wrecking at the end, when I only had one heart left and was looking for more. Good concept. Just needs to add more pressure on the player so it becomes more hectic.
Nice use of theme. Loved the changing traps and the color choices. The controls were a bit wonky and made the platforming a bit unenjoyable. Otherwise a nice entry :)
Nice work.
Intresting concept, but started getting a bit laggy when the lazers started. The jumping/collisions could've been better since he bounced a bit when landing.
Really liked the change in colors for each trap as well as the main character. Giving the direction the player is going is a nice touch.