2014-04-28 10:21
Is it possible to save any of them? I liked the art. Couldnt save any of them
Foon → Ludum Dare Explorer → LD29 → The Dead rest Beneath Us
By flrn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Mood | 13 | 4.32 | ||
| Coolness | 2 | 81 | ||
| Innovation | 58 | 4.03 | ||
| Audio | 62 | 3.77 | ||
| Overall | 70 | 3.89 | ||
| Graphics | 76 | 4.18 | ||
| Theme | 77 | 3.91 | ||
| Humor | 135 | 3.35 | ||
| Fun | 724 | 2.84 |
Is it possible to save any of them? I liked the art. Couldnt save any of them
Wow. The first game I rated 5 stars here...
Very nice graphics and physics but I wasn't able to even get close to saving anyone. It felt like I was missing something.
I love your idea. The game is very atmospheric, the music and the visuals are very haunting.
I played this game last night. Took me a while to understand what you were doing :) Beautiful and interesting. :)
Very hard!
It's awesome! The camera movement, the environment, the music, the rag doll characters, and even the skeletons in the menus and credit scene, all of these elements blend extremely well.
Sad thing is I could not save any of them. May be that's what the creator wants I guess :)
Great mood! Loved the audio and graphics :) It felt very cinematographic
Thanks for the feedback all! :D
Is it designed to be that you can't save anyone?
Oh God, that last one D:
I though I finally saved someone, and he gets run over by another train :(
Really cool, atmospheric game!
Great stuff!
Awesome ending! Great graphics and physics!
So sad, but so great. I replayed the first chapter several times before I realized what was going on.
Fantastic job, everything had a really nice look to it too!
Love the music, kind of a hard game though. Still, nice work.
Geez, impressive! Really really well done!!
funny as hell
Wow this was great! One of the best I've played here, even if it was hard as hell! ;)
I feel bad now :< the two last chapters were particularily well made. That's a really good one !
Interesting game. Quite sad but intelligent. I felt it as a poetry.
Superb! And why would you choose a take on the them when you can have four! Is the audio yours?
I don't think you were intending for this game to be as funny as I found it, but it had me laughing my ass off. Any game is a sort of communication between the developer and the player, and the variables in this little exchange between us lined up just right. It being your first submission, me having a very grim sense of humor; the wires in our conversation got crossed in the absolute perfect way that lead me to really enjoy this game for all the wrong reasons.
I'm not making fun of the game by any means; I just have a very grim sense of humor. The train scene? Hilarious. Thank you for making this.
Really clever and impressive execution! The models and the physics are just great!
Brilliant. Simply brilliant.
This is powerfully evocative. Even when I knew what was happening, I could not stop myself from trying.
Normally Humour and Mood are kind of mutually exclusive, but this manages both.
Really fantastic work.
Bro!!! Every one die! And I try so hard...
But nice game ^^ Good use of theme and graphics is very nice.
I like the skull
You, sir, are the puppeteer of souls. I tip my hat to you.
Amazing! The ending is just awesome.
This is the vilest game i've seen.
Not it Ludum Dare, in my entire life.
Thank you for ruining my day.
You'll still get a bunch o' stars from me anyway.
Very nicely put together and very grim, but with an evocative message.
Hm... Interesting entry. Real art I think.
Great job!
For some reason I found myself literally holding my breath on second chapter. Good job.
Quite difficult but well done.
Hey! Your torture-device-hidden-inside-a-game is featured on my "favorites" post
http://www.ludumdare.com/compo/2014/05/04/my-favorite-ld29-games/
Couldn't make it xD,
but i really enjoyed!
Nice idea served by quick little interactions! Short but really well-made!
Wow, really amazing! Loved the music, loved the art. Really great. Perfect mood. Fun was lacking a little bit, but it honestly didn't matter, I loved the art and music so much.
The idea was amazing but the execution was not.
I dont know if i was playing the right way but i couldnt save any of them.
Very frustrating
maybe my favorite game so far
do you have a website with other stuff you've made?
Didn't see that ending coming ahah !
I could not save them D: But, I love the idea and the game! I included it in part 18 of my Ludum Dare Compilation video series, if you'd like to take a look :) http://youtu.be/mAtRG2njZHE
this game is really hard. could not save anyone
wow - creepy but awesome - there was real emotion there with me trying to save them - awesome
I guess you can't actually save anyone. I tried awhile on the first chapter thinking I was doing something wrong. Kind of frustrating rather than poignant until you catch on. Also, the connection to theme is a bit thin besides the title and a few of the scenes. The wheel chair one isn't related at all. Funny how you want to save them (and try) even though it doesn't seem possible. Nice low polys and mood. Very morbid.
The dark values, blues, lighting, and overall graphics help keep up the dreary mood to the game. All of the modeling and the number of environments is very impressive for 48 hr to me.
The drawback is that it's not really "fun" nor is it meant to be I suppose...Although I did think of an achievements like "do a flip" for the underwater guy.
Also since you were going so much for mood I feel like sound fx/sound design could really have really pushed it even further. The music worked ok, but it could have been a little more depressing/moody. So little time though!
I also made a video/thoughts about this game :D http://www.twitch.tv/crefossus/c/4229741
Ghastly (but it an amazing way!)
I can see the experimental/artsy side of the concept "you can't beat death" that's why I'm rating you 5 in mood but this approach takes too much from gameplay (2 stars on fun).
I always like seeing experimental games in LD because they're more original (or at least try to be).
Oh and nice graphics :)
If you have unity pro you should experiment with camera effects like bloom, vignette or any of them.
Like the innovation
Very good graphics and music. The controls felt frustrating, as the dragging lost its effect, when the cursor hit the border of the window. Also I was able to get the last person off the tracks, but the game still recognized it as a loss.
Hey! I mentioned your game in this post- http://www.ludumdare.com/compo/2014/05/18/10-games-that-resonated-with-me/ , along with some feedback. I'd love to hear what you have to say!
That's quite dark - but we need more games where we are helpless rather than all powerful, so it's a thumbs up from me (I'm assuming they can't be saved). You did well creating and animating all these models in a short timeframe too. Chapter 5 should be attempting tax evasion :)