FoonLudum Dare ExplorerLD27 → Celly

Celly

By jimmydelaney19

View on Wayback Machine

CategoryRankScoreCount
Coolness357
Mood413.78
Graphics1083.97
Fun1153.38
Audio1503.26
Overall1863.35
Innovation2343.10
Humor3092.35
Theme3792.90

Comments

psychomonster 2013-08-27 02:27

Remembers me of Spore or something like that... or is it Osmos... doesnt matter... Your game is super nice... great mood fantastic gameplay. I like it ;)

2013-08-27 04:49

Woo! Great work on the project Jimmy, looking forward to next Jam.

amidos2006 2013-08-27 13:08

Nice graphics :) and simple game but I didn't like the day night transition :( sometimes I die in the transition

Also I died one time when the level started becz there was a big one at the spawn point

mikegbrown 2013-08-27 13:54

I like it. It controls similar to my submission Viral Attack (only in reverse ). Osmos was definitely an inspiration for us. Good work.

Your art is better than ours though.

jupiter_hadley 2013-08-27 17:23

LOVE THE GAME!!! This game is great, cute graphics, a fun relaxing game to play and a great entry. I featured it in a compilation video on Ludum Dare 27 games, if you want to check it out, http://www.youtube.com/watch?v=y3_qdYR_Vsw

hd408 2013-08-27 21:12

Tried really hard to crash the level 5, but that's just too difficult.

Could've use 10 seconds indicator in every level, if you ask me.

Excellent audio and mood.

2013-08-27 23:05

@HD408 The music actually serves as the 10 second indicator.

Every phrase of the song (4 measures of 3 beats each) is equal to 10 seconds exactly. But we didn't do well in translating that across to the player regretfully <_<

andrewshouldice 2013-08-27 23:22

Nice work. It feels good to move around and I love the pickup sound effect.

grooveman 2013-08-28 00:03

Very peaceful to look at and play, though the death messages feel kinda out-of-tone with the rest of the game.

jellycakes 2013-08-28 00:17

That was a really nice game to play. The art looked pretty, the music matched, the gameplay was addictive. It was pretty good entry. Nice job on this.

zillix 2013-08-28 06:46

very pretty and relaxing! the different death descriptions were a nice touch

codifeye 2013-08-28 07:31

I love the graphics, the background is great and the other little cells you collect. Nice job!

larzan 2013-08-28 11:12

Looks beatiful, nice to play, although the fact that you are blind for a second after switching worlds makes your survival a bit random. just as in real life i guess..
Good and fitting music.

nickw 2013-08-28 11:21

This was great, really enjoyed the atmosphere. Nice music and visuals. Very relaxing game.

muciojadpl 2013-08-28 13:15

I like it, game is very relaxing me ;) Cheers!

kunonooni 2013-08-29 00:32

What an awesome game! Great job the both of you!

netmute 2013-08-29 18:36

Very atmospheric. The huge red things creeped me out :)
Reminded me of Osmos.

01010111 2013-08-30 01:44

The lighting and mood in this game is phenomenal - great work!

sengi 2013-08-31 13:45

Fantastically cool looking! Sound - the bomb! I fell in love with this game!

tigerj 2013-09-01 04:06

really fun and original entry. Great work.

lokarunith 2013-09-01 15:07

Woo! One of the best in the fun category, I played the last level for hours! There are 2 glitches, one was actually fun and the other was a bit of a bother. The respawn mechanism is not very accurate so sometimes we respawn in the outside area of the main square, it was actually fun as on the outside tere are not so much enemies and I can grow larger without being eaten. 2nd, sometimes one of te sounds freezes for 20 seconds or more but then it fades.

It was really a great entry, I just wish I could grow ultra big but before I can reach that size there is allways some red cell that grows the size of the moon and fills the screen.

jimmydelaney19 2013-09-01 15:23

@ Lokarunith

Nice! I'm really glad you liked the game! We are still working on the game, and both the issues you mentioned have been addressed.

The current version has no border around the map now. It is endless level with no bounds. The sound not fading out has also been fixed(I'm pretty sure). We've also fixed the spawn logic a bit to make sure enemies don't spawn right on you. The day night transition has been altered so that the player never completely loses vision. Lots of other small tweaks to fish AI and things.

Maybe I should post a post jam web build?

mlinus 2013-09-01 20:55

I really loved this game. Fun idea, well implemented, good sounds and music, nice graphics, yeah, really great. Well done! :D

I would have prefered if I didn't have to hold down the mouse button while moving, but as the keyboard controls were really great I used that instead, so no big problem. :)

lokarunith 2013-09-01 21:31

@JimmyDelaney19: I would be very pleased if you did that, thank you.

Could you tell me what were your influences? I really loved the concept and I want to know if there are more games with the same idea, the only game that I played that was similar to this one was flOw.

jimmydelaney19 2013-09-01 21:36

@Lokarunith The only real influence was Osmos. I never played flOw but heard about it. People also say it reminds them of spore, which I never played either.

I'll try get a new web build up by Tuesday at the latest. I'm currently trying to optimize it for iOS and Android.

antidote 2013-09-02 20:01

Good game :) tried first with mouse, that was really awkward to move, but then when I tried with the arrow keys it got way easier xD

xrm0 2013-09-15 12:11

good game