Chrono Escape by Snail_Man 2013-08-27T17:11:00
This was great. Those guards are dicks. Well done.
Foon → Ludum Dare Explorer → Users → mikegbrown
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | Viral Attack | jam | 298 | 3.11 | 3.06 | 3.34 | 2.94 | 3.39 | 3.06 | 1.78 | 3.57 | 60 |
This was great. Those guards are dicks. Well done.
I couldn't figure out how to cut the rope! I like the concept though. Playing the skeleton upside down was a good choice.
my rhythm is terrible. It's hard on a interval of 1 second to adjust your strategy/timing. Often felt like I was falling behind but couldnt' read the text fast enough to catch up.
That was great! scored 1227.
http://imgur.com/jmoa6Yb
Already posted, but now with rating. Great job.
Really liked that. Was a little frustrating to control but the visuals and mood were just so nice. Good job.
I really like this core idea! (Also well done on gender neutrality ) With a bunch more time and a few more mechanics I could see this being a really compelling game. Well done.
On a side note, 10 seconds in hell seems to be a very small punishment for murder though. jk.
Failing the first level required a restart. Like the art style.
You forced me to restart my machine... for that you cannot be forgiven.
cute little game though. My first two plays I randomly drew the same 3 jobs and it was a bit disappointing, after that though I got to try them all.
I like they way you intro'd movement and the core loop. Enjoyable but I don't think the design was helped by the time limit implementation. Good work!
Really liked the track, and the grenade launcher is really fun to use because of the delay.
I ran out of bullets though and couldn't open a supply crate (if A opened crates that'd be good even if it didn't hurt the zombies)
Good game overall. Thanks.
Really love this game! I actually would love a version without the 10 second restriction.
Really great art, like the music as well.
Took me a while to think about sliding through the mud, was that how that worked?
Really like the opening screen and the concept. The controls were a little messy. Specifically going up stairs with the up arrow I often held it just a little too long so I would end up back downstairs. After I finally figured out how to get past the doctor I almost got burned by this. It was a funny moment though. Well done.
I liked the art style. The controls took a little getting used to, until I found it best if I just stayed still the enemies could deal that much damage as long as I shot the time cubes.
I like it. It controls similar to my submission Viral Attack (only in reverse ). Osmos was definitely an inspiration for us. Good work.
Your art is better than ours though.
Had a bit of a collision issue playing as the cop trying to run right after exiting the gate, but it's a fun little competitive game. Well done.
Fun little game. The spell is so good I never even used the melee.
I think this could be a really neat core mechanic. It took me a minute or two to find how the smaller balls orbit. but was neat to try and exploit that. Well done.
I couldn't get the paper towel in the bin for the life of me. Funny stuff though. Good work.
Great game. Really nice. Still need to wrap the story, but had enough time to rate highly :D
Very nice. Platforming on the doves was a little less fluid than I'd have liked for the theme of the piece.
I really like the core concept of building up this little rigidbody ship, but the having to add to it every 10 seconds was interrupting. I was enjoying getting a feeling for the ship but right as I started to learn a little I was interrupted again.
Really cool though.
Really like the destructible terrain. I like the way you chose to do the physics on the ship.
unfinished and buggy. :D but nice attempt.