creamsicle42 2023-01-09 22:09
Very cute game, I loved the art. The game did feel a little pointless without an end goal, but the core mechanic is an interesting idea!
Foon → Ludum Dare Explorer → LD52 → Little Witch's Herbary
By mde, wastedsince99, Sabomball, deathlymad and lord-blackheart
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.33 | 14 | ||
| Fun | 3.41 | 14 | ||
| Innovation | 3.79 | 14 | ||
| Theme | 4.00 | 14 | ||
| Graphics | 4.12 | 14 | ||
| Audio | 3.00 | 14 | ||
| Humor | 2.75 | 14 | ||
| Mood | 3.50 | 14 |
Very cute game, I loved the art. The game did feel a little pointless without an end goal, but the core mechanic is an interesting idea!
I liked the atmosphere of this game! The mechanics are nice as well.
I was always surprised when loosing because I had no cards left: it was not clear to me how to anticipate this. Also, I would have liked some kind of scoring in order to make me want to play again and again to beat my score.
Nice concept, good execution, I love the card/paper art-style, really fits the game. I found the win-loss condition a bit confusing - like previously mentioned, the running out of cards mechanic is a bit abrupt and I didn't understand how I ran out. Either way, nice game and potentially worth polishing further!
I love the graphics but I guess I don't understand the rules because my plants die randomly (at least for me)
I love the graphics but I guess I don't understand the rules because my plants die randomly (at least for me)
@owca Thanks for your feedback. I guess we didn't make that clear enough: You can see which seasons a plant will not survive on their cards or if you hover over them. The rose for example will only die in winter. (Plants also die if you don't harvest them)
Once I got the hang of the mechanics I got into a pretty good flow. Some sort of score would've been nice, so I could tell if I did better than my previous try.
Heads up that if you try to fullscreen it on an ultrawide it cuts off some pretty important information.
Fantastic-looking game, great job! I enjoyed playing a lot. I wish there was a score, but besides that, this is very imaginative and cool.
I love the idea of this game and I particularly like the animation of the clock. It's a very original concept. Unfortunately, I wasn't really able to figure out how to play. I couldn't figure out how to remove the fallow, and the game kept ending when I still had cards.
Hey,
the running out of cards is a problem we encountered too. its depending on the draw pile. normally you should have enough. we couldnt find the root cause, in the end it was a balancing issue.
We didnt had ultrawide in mind in our tight time, sorry. fullscreen was implemented in the last few hours and no one of us has one.
@manan There is a card called "Deadshroom" that sets adjacent fallow tiles back to usable, it states the effect on the card. You could also grow "Corpseflowers" next to them, but that doesn't clear them.
I really dig the idea, it's cool twist on a traditional "end turn" in card games. Also nice work on the clock model and those card arts <3
Great game!
What a lovely little game. Took me a second to realize I could pick each individual season and I was longing a little bit for some nice chill background music. No matter though, I had a great time playing and will likely come back to this one. Good work!