spike-studio 2021-10-05 02:37
Love the idea of each weapon being a dual weapon, would be cool to see you continue this into a small game :)
Foon → Ludum Dare Explorer → LD49 → Gunstable
By chesh-wf, zain, rohan-akki, bekab, Lucyren and junomontgo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1205 | 3.15 | 35 | |
| Fun | 1023 | 3.16 | 35 | |
| Innovation | 1463 | 2.39 | 35 | |
| Theme | 1225 | 2.97 | 35 | |
| Graphics | 1259 | 2.81 | 35 | |
| Audio | 671 | 3.25 | 34 | |
| Humor | 1040 | 2.46 | 30 | |
| Mood | 1200 | 2.93 | 34 |
Love the idea of each weapon being a dual weapon, would be cool to see you continue this into a small game :)
Its fun, reminded me of Boxhead, I like the variety of weapons
Nice entry! very fun to play. cool take on a top down shooter, the way it's set up you really need to change weapons a lot and use the secondary fire and keep an eye out for a lot of things at once, it's very well designed i liked it a lot! Would have wished for different enemy behaviours but such is the life of a game jam right? Very well done, congratulations! Would also like to add that i personally loved the wild west theme and the sound design is also incredible
Like the art style in the main game, would have been nice to see this same style carry throughout the interface and different scenes. Top down shooting games are always a win in my books.
Fun game! Made it to 600 points (is that good? lol) The weapon variety is super fun and the music fits perfectly points.PNG
good game! could be a bit harder, but i like the idea of having to balance weapon usage! 128800.PNG
Music is fun and the concept has potential. Some more visual feedback for damaging enemies would be nice, and more variety with the enemies would really push this game to some interesting heights!
Fun game played until I got 2000 points. It would be fun to be able to buy the guns with points and upgrade them.
Wow, this is my favorite so far, I love the variety of weapons I can use and it fits the theme very well, good job!
Welp after 1000 points I realized I could switch weapons, and after 3000 points I got bored. Fun game though. Repairing my weapons became quite tedious but I think there should have been some quicker moving enemies.
I guess you can just play endlessly - I didn't manage to find an end :wink:
I liked the different guns and how they worked. Fire/ice spitter was my personal favorite. I think it would be more interesting if the player would have to get those different guns during the game, not just be given them all from the start. It would give a sense of progress and give you something to look forward too. Right now, after you've seen all three types of enemies, nothing else changes. And that makes any game stale after a while., especially the endless one.
I also found it quite amusing that when one of my guns broke, all of them were broken. Gun empathy? :laughing:
Some feedback on dealing / taking damage (like simple flashing, for example) would be a great addition.
You should add some enemies that stop you from just kiting
Nice idea the balance of weapons but I think it need some different enemies that you can't outrun. Also the enemies deals not enought damage.
I quite enjoyed the game, although it got cut short when I pressed "Ctrl+w"..... on firefox..... which closes the window... the more you know... oh well... The music matched the scenery. Only "criticism" I can provide is the rotation of the gun. It would have been the cherry on top if it would have been mirrored instead of belly-up.
Quite a fun little top down shooter.
Pretty fun top down shooter, although I think it could've used some more varied AI
Nice work! Fun and creative concept. I always like combat games with weapon switching.
Weapon switching mechanic is cool, and the presentation is super charming. Cool music (the ambient passage maybe comes in and out a bit bluntly). Should me more difficult - too easy to kite enemies, able to stay at full HP constantly, and it's easy to fall into a groove of switching between the pistol and the energy beam. Lost interest without losing. Even so, it was good fun for a few minutes nonetheless. Nice work!
Pretty solid shooter! Trying out different weapons was fun, would have loved for there to have been more motivation to use them - like enemies dropping ammo for certain weapons for example. I found myself just using the energy beam in the end as I was mowing down groups of enemies. Still, it was a fun jam entry, well done!
I like the thought that's gone into the weapons here. They're all varied, and none of them are useless, so it's fun to try out all sorts of different combinations to see what works. Plus, it's also fun to manage that many resources at once.
I would say that a top priority for additions would be new types of enemies. As it is it's way to easy to kite them indefinitely. Speaking of enemies, somehow I got to 1307 points and they stopped spawning.
I love the spaghetti western theming we have going on here!
I like the concept! The game switching is nice! I would add some visuals when you are getting bit will add more to the mood. Overall nicely made!
music fits really well and for the gameplay is just too good... my score was 356 in 21 minutes :laughing:
It was fun trying to figure out what each gun did and what it's strengths and weaknesses were. Other than cooling off your gun, I couldn't figure out if the Ice blast did anything at all, though.
very fun and addicting gameplay i really wanted a score above 1000