remus 2023-10-03 01:06
Game doesn't load on the LD page and https://chaineddreamer.itch.io/bitter-retirement does this: Screenshot 2023-10-03 at 3.06.38.png
Foon → Ludum Dare Explorer → LD54 → Bitter Retirement
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1051 | 2.89 | 49 | |
| Fun | 938 | 2.92 | 50 | |
| Innovation | 1100 | 2.34 | 50 | |
| Theme | 1108 | 2.39 | 49 | |
| Graphics | 875 | 2.94 | 50 | |
| Humor | 347 | 3.34 | 47 | |
| Mood | 1002 | 2.72 | 49 |
Game doesn't load on the LD page and https://chaineddreamer.itch.io/bitter-retirement does this: Screenshot 2023-10-03 at 3.06.38.png
Sorry, I couldn't get your game to launch.
Looks like the game doesn't run in Firefox, but it runs in Chrome just fine!
For me it worked, the graphics could be better and the gameplay is lacking however for a first game on ludum dare I find this game is great! I also find that it didn't fit the theme, don't be discouraged to practice, I'll see you next ludum dare maybe?
this is so funny. i love throwing boxes in the ocean. i had a good time playing this
Was able to play it! This was a lot of fun. Had an angel guy launch one of my boxes into orbit, then I didn't get a new box. I was like, I guess I broke it! And just before I restarted, the box descended again and smacked me in the face. Hijinks.
@remus @axelrod777 I fixed the issue for the game not loading on itch. I hope you try it. Thank you all for the feedback.
I like the thing when the boxes started to fly them selves. the system worked without my help (: thx for the game!
Maybe I found a bug, because one of the angel-fairy threw away the box in the air in the ocean direction and then the box didn't returned near the factory, so I didn't know how to continue to play. I found pretty easy to throw the boxes in the ocean, maybe if touching the obstacles could give a harm it would be more challenging! :)
funny game! love the physics one of the angels launched a box with light speed to the right so i never got a new box :(
The Idea is quite fun, but the gameplay wasn't that entertaining for me. Still a nice start for your first entry. Hope we will se you next Jam
Welcome to LD! Solid first entry. Simple, easy to understand mechanic and controls. I love it when I can just load the game and play without having to read a bunch of complicated rules and then try to remember then when I actually get to the gameplay. Great job! Looking forward to seeing more games from you :)
I liked the idea of the game and it was fun trying to get past the winged guys. If you ever want to improve the game, maybe you could add more ways to hit the box. Every time one of those guys send a box flying back I wanted to kick it back to them soooo bad. Kind of like a mid-air pong with toxic waste hahaha :smile:
Nice first entry, congratulations! :clap:
Nice entry. sadly no audio, which would have improved it a lot.
one "issue" i had... why lift and throw, when you can just push? really made it easy...
A very basic game imo. Physics is sometimes a bit janky. No to much to say, was fun for a few minutes!
That's an encouraging start. With some progression and some additionnal player mechanics you could really hook up the player. Keep up the good work!
Short and sweet. Gameplay is simple but engaging. The physics are fun. However, one thing that would make the game more difficult, is if the angels knocked the box out of your hands. I could stand on the edge and toss the boxes into the ocean no problemo. Even basic sounds would really amp up the atmosphere. Loved the smoke stack. The boxes could look more toxic.
Nice first entry!
Just spent a few minutes throwing boxes into the ocean, nice chill game. Good job!
The graphics are simple, but they look very original and handcrafted. It's fun to play some boxes, but I'd like to calculate how much I'm messing up the ocean, some kind of score. I would also like to hit the angel and have him knocked over or thrown into the water. A first entry and a good job. There are already basic mechanics ready. Just need to add punctuation and a few things. The hardest thing ever achieved, something fun. As for the topic, I think I'm completely off topic. Even though there is only one screen, the space feels very open and not at all limited. But it's fun.
Now I know who polluted the planet in my game! It's this guy:
Capture 2.PNG
It's funny! And it becomes challenging towards the end when there are more angels. I used a little hack that worked in most cases: I pushed the boxes right under the angels. It's worth putting some kind of barrier on the shore to prevent that :smile:
Very great for a first commission, the game is actually too simple if you just grab the box and go under the angels by foot and release when you are behind them. I think the player should be punished for this kind of behaviour (like destroying the box when angels touch it) or rewarding the intended mechanic, like style point if the box have done a close call or something similar.
Keep the good work mate :thumbsup:
Nice first entry. Looks great and was fun.
Congratz on your first LD entry! Some thoughts:
- I like how there is an end goal to this. The gameplay itself felt a bit stale at a certain point, but because there was a counter, I knew when to expect the next part of the game: retiring - The game could use some sound effects. Even simple bleep and bloop sounds really makes a diffrence in the polishing. This site could be useful for that: https://sfxr.me/ - There should be a punishment for standing directly below the flying angels. Now I could walk right under them and throw the box. Sometimes the box would fly all over the place, which was funny, but mostly I succeeded into throwing it into the ocean. - The gameplay could have been a bit more immersive by providing diffrent things to throw into the ocean. Like furnature or other objects. Just to spice it up a bit :-)
Great entry overall, you can be proud!
I get stuck. My box fall out the map :)
boxless.PNG
I wished the game became more complext, cause I think you could make a very addictive game with this type of gameplay. Also there wasn't much incentive to throw the box when you could just get it under the enemies. Fun game still.
Good job on your first jam game! I really like the bouncy physics. Like other people have said walking up to the ocean with a box makes it really easy to win but when there are 4 angels it feels almost impossible to throw them in the ocean from a distance. But I'm sure you've learned a lot and I'd love to see what you make in the next jam!
Good jod for a first game! it does get repetitive quite fast, but still quite fun
Great job, and congratulations on submitting your first entry! The concept is simple and clear, a smart move for your first jam entry. The challenge of the game was unfortunately nullified as I could just walk all the way up to the beach and throw it, negating the other angels that eventually spawned entirely. It really ended up just being a 30x repeat of the same action.
The art is basic, but clear and pretty cute. I do wish there were sound effects though. All in all, a solid first attempt, just wish there was a little more to the game play. Nice!
Good job for your first game! I think I had a bug because crates stop spawning at one point, otherwise it was cool!
The idea of the game is fun and different, I love the idea of being the "villain" and polluting the ocean. The mechanics are simple but effective, especially when the angels start to appear. It would have been great to have audio to complete the experience. I quickly learned that I could just push the boxes, making it a little easier. It would be cool to have a counter of how many boxes were thrown into the ocean or some kind of score. Anyway, for your first jam, you did a great job. I can't wait to see more of your games in the future!
really a clean pixel art and loved the colour contrast overall. As for the gameplay, u made a good use of the game physics. would have been a plus point, if theres a game hint on how to progress further. I only found out what to do after playing 2 min. but loved the concept. good one.
Liked the pixel art, fun little game for sure.
Hi :) Welcome ! Great job for the first game !
I had a little bug because crates stop spawning, it's not a big deal
I like this concept, good job team :D
My box fell out of the map as well when the demon anti pollution pushed down on it, WHAT, CAN'T POLLUTE >????
I couldn't tell if the box I've thrown were successful or not since another box were dropped right after it's gone. I could assume I did it right since I couldn't see any progress bar or anything. At first I tried tossing boxes to the sea but then I decided to either: 1. Walk toward the sea while carrying a box then toss the box to the sea. 2. Push a box to the sea. It's way easier to dump boxes by doing any of those.
oddly very fun ! ^^ I avoided angels for a long part of my game before discovering that touching them wasn't fatal ^^" ( (I imagine it was planned but you ran out of time to implement it)
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