I really enjoyed the suprises but couldnt get to much further to see what might be ahead. The cockroaches were great, never thought I would say it but there it is :D
Well, this was nice, I never really manage to complete a game jam witch such complete games :D This felt like a decent prototype that you can build on. With some random upgrades and stuff like that, you could end up with a unique yet familiar game that is fun to play and might even be addictive :D
This was interesting really. Did found everything in 100 secs. Tought about how I would go about doing something similar. At least for me this is something original, never seen before. Good job.
This is realistic! I too go around without sleep for days. The only part that needs further work is when you forget to sleep, you should just sleep on the desk. :D Good job
I really liked this overall. Felt like a real game that I can find stuff and do stuff rather than janky game jam game. Liked it. Good job. Only problem for me is the bullets dont really feel like bullets and I cannot see them most of the time.
I have played till the day 26. I figured if you close the quest prize page without completing it, you can practically generate infinite items. I figured you can stack the items on the table. Non the less, since the customer number does not increase, you eventually lose. I think the plan was great but it needed to be cut short as game jam games often do. Nice job tough, had fun.
One of the games that I really enjoyed playing. Using only one button as input makes it easy to experiment. The limited visual field is also a good idea considering the theme. Took me a little bit to get used to the movement but otherwise a good idea implemented nicely.
Offline game jam is a very nice idea. I did a similar challange but I choose a game engine that I dont know, love2d, and a language that I dont know, lua, and tried my best to learn and build something in 48 hours. Next time I might do a offlien jam with something I have slight understanding of maybe.
The game itself works like a charm, I liked the feeling of old schoolness. Good job I would say.
Overall, polished and fun to play. Probably will be on the top places of this event. Well done :) Btw. I didn't need any further tutorial or something, got the idea, played and finished.
This was fun. The ballance of the game was on point for me. Many times I lost the game lacking only 1 energy, or 1 card, or 1 connection point.. I liked it
It is a good idea and can be used as an interactive documentary for kids. It can be filled with lots of real information and I can see a kid going through this and learning a lot about the Mariana. The stuff with green waves is also good mechanic. The only downside for me is the audio. No matter how low I set my volume it still made me uncomfortable and not in the good way :D
Nice feeling of depths in the space. To me depth is some place that you start to lose your hope of return. I did something about the space too but I tried to learn a new engine (love2d) and make the game, so couldn't do much of what I planned. Way less poslihed than this. Good job overall, liked it.
LD57 — Depths (16)
Turtles All The Way Down by VerttiXPertti 2025-04-13T21:01:35Z ♥ 0
One of my favorites this is. Ekran görüntüsü 2025-04-14 000004.png
I really enjoyed the suprises but couldnt get to much further to see what might be ahead. The cockroaches were great, never thought I would say it but there it is :D
Sewer Shift by Saryah 2025-04-13T20:46:14Z ♥ 2
This was really nice to see, you don't really expect decent voice acting in game jams, but when you do find them, it sure feels good.
DownThread by eyedromeda 2025-04-13T20:30:22Z ♥ 1
Well, this was nice, I never really manage to complete a game jam witch such complete games :D This felt like a decent prototype that you can build on. With some random upgrades and stuff like that, you could end up with a unique yet familiar game that is fun to play and might even be addictive :D
Focus Hunt by dhim 2025-04-10T21:44:19Z ♥ 1
This was interesting really. Did found everything in 100 secs. Tought about how I would go about doing something similar. At least for me this is something original, never seen before. Good job.
Work-Life Balance by sarellano 2025-04-10T21:38:50Z ♥ 1
This is realistic! I too go around without sleep for days. The only part that needs further work is when you forget to sleep, you should just sleep on the desk. :D Good job
Cave Hunter by GeoBlackrU 2025-04-09T08:08:16Z ♥ 2
I really liked this overall. Felt like a real game that I can find stuff and do stuff rather than janky game jam game. Liked it. Good job. Only problem for me is the bullets dont really feel like bullets and I cannot see them most of the time.
Artery by Phlip45 2025-04-08T09:35:25Z ♥ 1
Good job for the theme use and the feeling. Spend some time trying to find stuff. Did found a fish. Good job overall.
Deep Point by Garywiss 2025-04-08T09:13:52Z ♥ 1
I liked your planet. I too did something with space and had to draw a planet. :D
Deep Guild by argensis 2025-04-07T21:33:14Z ♥ 1
I have played till the day 26. I figured if you close the quest prize page without completing it, you can practically generate infinite items. I figured you can stack the items on the table. Non the less, since the customer number does not increase, you eventually lose. I think the plan was great but it needed to be cut short as game jam games often do. Nice job tough, had fun.
ONLY GO DOWN by jefvel 2025-04-07T20:59:01Z ♥ 2
One of the games that I really enjoyed playing. Using only one button as input makes it easy to experiment. The limited visual field is also a good idea considering the theme. Took me a little bit to get used to the movement but otherwise a good idea implemented nicely.
Down climber (Pico-8) by Prunus Padis 2025-04-07T15:16:40Z ♥ 1
Offline game jam is a very nice idea. I did a similar challange but I choose a game engine that I dont know, love2d, and a language that I dont know, lua, and tried my best to learn and build something in 48 hours. Next time I might do a offlien jam with something I have slight understanding of maybe.
The game itself works like a charm, I liked the feeling of old schoolness. Good job I would say.
Hail Mary by YouCarryOats 2025-04-07T15:06:31Z ♥ 1
Clever use of theme :D But too much text around, tried to get the hang of it by myself and managed to throw some decent balls xd
Ribux - Spelunker delux by daandruff 2025-04-07T14:58:37Z ♥ 1
Overall, polished and fun to play. Probably will be on the top places of this event. Well done :) Btw. I didn't need any further tutorial or something, got the idea, played and finished.
Deep Protocol by elykx 2025-04-07T14:21:19Z ♥ 1
Ekran görüntüsü 2025-04-07 171921.png
This was fun. The ballance of the game was on point for me. Many times I lost the game lacking only 1 energy, or 1 card, or 1 connection point.. I liked it
The Trench by atsh 2025-04-07T13:06:55Z ♥ 1
It is a good idea and can be used as an interactive documentary for kids. It can be filled with lots of real information and I can see a kid going through this and learning a lot about the Mariana. The stuff with green waves is also good mechanic. The only downside for me is the audio. No matter how low I set my volume it still made me uncomfortable and not in the good way :D
Where Stars Forget Your Name by Vladcfg 2025-04-07T12:48:12Z ♥ 2
Nice feeling of depths in the space. To me depth is some place that you start to lose your hope of return. I did something about the space too but I tried to learn a new engine (love2d) and make the game, so couldn't do much of what I planned. Way less poslihed than this. Good job overall, liked it.