Foon → Ludum Dare Explorer → Users → GreatPasta

GreatPasta

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202659Signal🤖Radar Alertjam4663.523.263.123.413.823.673.75

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by GreatPasta

GreatPasta leaves an average of 20.0 feedback comments each event.

LD59 — Signal (20)

the_Core by remusnomos 2026-04-26T09:40:21Z ♥ 0

at first I thought that something had to be done with the crystals)) by control: usually Q - down, E - up

hostile cosmos by unfavorable_enhancer 2026-04-25T21:15:53Z ♥ 1

too many mechanics are thrown at the player at once. it is necessary to gradually add them one at a time. I didn't understand how to turn or if it was even possible.

SIGNUM by fkjaha 2026-04-25T05:28:38Z ♥ 1

Thank you, I really enjoyed it.

Kiipu by Zathnic 2026-04-25T04:42:26Z ♥ 1

When I looked at the picture, I thought it was going to be very bad, but it turned out to be good. I really liked the mechanics of maintaining the height of the jump, just like candy. sticking to walls is convenient

R.P.S.G.F. by mr.kvinter 2026-04-23T10:58:47Z ♥ 1

A great game, an unconventional approach. I liked it very much. The sound of card selection only hurts my ears.

Bug: It is impossible to duplicate the opponent's card due to the text background. The card cannot be selected.

Hollow_Walls by Edouard Bautz 2026-04-22T13:12:41Z ♥ 0

It's a good atmosphere. Monsters are scary.

Planchette by Accelerate0814 2026-04-22T13:00:16Z ♥ 2

white text on the background of a white phone or circle is hard to read. need a backing

the control on the phone is inconvenient. You can either make it completely touch-based or completely push-button.

it is better to display on the screen that X is to remove the phone

I didn't get to the riddle, I was killed by the ghost from the message. and I didn't even have time to read it. I tried to play it a second time, but the text won't skip

Overall, it's not bad

Sea Star by stepa 2026-04-22T09:36:45Z ♥ 1

Закрывающаяся дверь запихала меня в бочку и я не смог выбраться))

Smoky this Story by Libra_Nix 2026-04-22T08:43:57Z ♥ 1

Хорошая рисовка.

Озвучка внезапно очень хороша, я не знаю, что это нейросеть или живой человек, но очень органично воспринимается.

Видно что делали с референса Акабос, но Акабос берет странностью происходящего, тут этого нет. Просто волк в подворотне, напоминает скорее зверополис.

Нехватка времени на полишинг не портит игру, прекрасно видно, что просто не хватило времени.

Для джема я бы все таки уменьшил количество пузырей для прогресса.

---

Good drawing.

The voice acting is suddenly very good, I do not know if it is a neural network or a living person, but it is very organically perceived.

You can see what was done with the Akabos reference, but Akabos takes the strangeness of what is happening, there is no such thing. It's just a wolf in a doorway, more like Zootopia.

The lack of time for polishing does not spoil the game, it is perfectly clear that there simply was not enough time.

For jam, I would still reduce the number of bubbles to make progress.

Trainsmission by WiredOverload 2026-04-21T21:37:54Z ♥ 1

That's a great idea. But of course the enemies need to be designated somehow, I thought because of a bug my units don't want to beat for some reason.

Hive Rescue by RelicTooth 2026-04-21T21:23:19Z ♥ 2

It's a good 2d platformer. I didn't understand why I should switch between characters. I think it would be nice to illustrate why this is necessary.

THE SIGNAL by Mark Swinimer 2026-04-21T21:16:13Z ♥ 0

It's a good little game. The usual maze mechanics have been interestingly beaten. I didn't understand why the move was made step-by-step.

RESCUE by Andrey Angaev 2026-04-21T20:37:50Z ♥ 2

It's a good platformer. I didn't figure out how to get to the second big island. Why do they change the viewing angle when running in all games? It's inconvenient.

a Saunter by kukaracila215 2026-04-21T20:13:30Z ♥ 3

There's almost nothing in this game, but it works. in the sense that it is interesting to go through it. It's amazing to me. suddenly, a nice, enjoyable project. the car is wonderful. I didn't understand why the man was waving his hand next to the bushes. like

MORSE SHOOTER by AstroAceOne 2026-04-21T19:24:23Z ♥ 1

A fun game. I enjoyed playing the first session. if you add some kind of meta progression, it would be great.

Signal&Conquer by DZO 2026-04-21T15:33:37Z ♥ 1

The idea is interesting, but the difficulty is greatly overestimated, I die almost immediately when meeting an opponent. I tried to order them to shoot and bring the enemies to the fire of the allies, but it's not convenient to tell your own people to shoot into the distance, you need to set a target for everyone.

Echo Escape by Shlolo 2026-04-21T15:19:40Z ♥ 1

It's a good game. The idea is simple, but it works. The monster surprised me with its appearance.

Once More In Ocean by Magnetism 2026-04-21T14:22:13Z ♥ 0

I launched the web version on itch.io The game shows a lighthouse, and then only a black screen and the sound of water

LD59 SIGNAL STRIKE by GARYglhf 2026-04-21T14:13:05Z ♥ 1

It's nice to remember "desert strike" after so many years)

Deep Sea by Enver Arco 2026-04-21T13:37:14Z ♥ 0

A long journey with nothing in it. It was promising in the beginning, but it's a pity that there wasn't enough time for more.