FoonLudum Dare ExplorerLD59 → Soul Beat

Soul Beat

By Wandering-Composer, semenov and bravolama

View on ldjam.com

CategoryRankScoreCount
Overall1224.0030
Fun3003.5729
Innovation1603.8230
Theme1344.2130
Graphics924.4430
Audio1144.0328
Mood1754.0529

Comments

eden-zorro 2026-04-20 20:58

I survived! The graphics confused me, but the atmosphere was quite interesting. It kept me expecting a jumpscare the whole time... Well done!

toshiy 2026-04-21 03:52

My respects to the visual! The overall atmosphere makes you tense and that's cool!

ilya-kr 2026-04-21 05:54

Great idea, absolutely spot on. The graphics are great, and it's clear from the start what to do.

sinemual 2026-04-21 05:57

A truly immersive gaming experience! It’s so atmospheric! The music, visuals, and gameplay all complement each other perfectly!

awwwz 2026-04-21 09:26

love the mood and the visual! makes me feel intense. great theme

red-horde-games 2026-04-21 09:38

Nice visuals and atmosphere!

gotlib 2026-04-21 10:22

Memorable atmosphere, but the gameplay could have been better

2026-04-21 10:30

cool meachanic, but I would involve some fines for using the beat, so you would need to rely on your memory a bit more. Cool mood and atmosphere btw!

2026-04-21 14:01

Visual, audio, gameplay, overall is really good

bobanko 2026-04-21 15:24

nice graphics, but too repetative sound design

hardytryer 2026-04-21 20:11

Great concept and visuals. The idea of tying the dissipation of darkness to the heartbeat is excellent. I couldn’t finish the game because the enemy hitboxes are ruthless. Oh, and the trail left by the player, referencing an electrocardiogram line, is a really nice touch.

alexandr-gerya 2026-04-21 20:22

AMMMM

alexandr-gerya 2026-04-21 20:22

IIII

alexandr-gerya 2026-04-21 20:23

DEATHH

fkjaha 2026-04-22 10:58

Very nice art style, both 3d and 2d art are perfect for the game. I wish there was more to play, game's atmosphere is too good to end it so quickly.

yury-vetur 2026-04-22 13:48

Клевая игра, залип!

2026-04-22 21:48

The game’s visuals are actually very captivating. I also really like the idea with the pulse. Maybe in some moments I would add a bit more drama - people tend to reflect on their lives before death, wondering whether they truly lived a good life. It might be interesting to show some moments from the character’s past while we guide them through the maze, adding more depth and letting the player decide whether it’s worth fighting to survive. But those are just some thoughts out loud. The game turned out interesting!

zastegnushka 2026-04-22 23:56

Interesting visual decision, I liked it

kanhao 2026-04-23 06:07

This is an absolute work of art! I absolutely love the visual and musical style, and the way enemy sound positions are designed is really clever. It’s incredible that you finished this in just three days! My only issue is that the controls feel unresponsive when playing on the web version.

pipetto 2026-04-23 07:10

I really like the visual presentation! The sounds, the darkness, and the depleting pulse all create a strong sense of tension.

yugimuto 2026-05-02 10:01

Игра реально классная! Затягивает геймплеем, стилем, звуками, я несколько раз пытался, но у меня так и не вышло пройти)

ao-85 2026-05-04 21:19

I would involve some fines for using the beat, so you would need to rely on your memory a bit more. Cool mood and atmosphere!

2026-05-06 09:36

This is a really cool game with a vibe that feels perfectly dark and moody. The core concept is truly unique, and I haven't seen anything quite like it in this jam! I really enjoyed how the atmosphere complements the gameplay mechanics. Great job on creating such a standout and original project!

lesdremlet 2026-05-06 16:28

Nice graphic and atmosphere

kirill-balak 2026-05-06 20:03

Interesting visuals and atmosphere.

I didn’t immediately understand how to get past the first enemy. At first, I ran into a wall when I followed the green signal, so I went back and tried to sneak around him whenever he looked away 🙂

In the end, after several attempts, I tried following the green light again and finally understood how the game is supposed to be played. I finished it completely