fassenberg 2026-04-21 02:10
It seems like the zip build might be broken — nothing happens for me :(
Foon → Ludum Dare Explorer → LD59 → Super Space Rescue Game
By ofoof, and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 829 | 2.55 | 29 | |
| Fun | 820 | 2.32 | 28 | |
| Innovation | 821 | 2.32 | 28 | |
| Theme | 790 | 2.51 | 28 | |
| Graphics | 765 | 2.48 | 30 | |
| Audio | 560 | 2.36 | 28 | |
| Mood | 751 | 2.90 | 28 |
It seems like the zip build might be broken — nothing happens for me :(
Oh! It finally worked. I’ve updated my rating. Thanks for the update!chrome_UkL6VbAzxu.png
You may need to update the game again. It opens, but I only see something in space with a radar and numbers on screen. No buttons move or react to anything. I'll have to check on this later.
this is like the third time ive built it, hopefully it works now. The start screen's visibility was set to off.
Fyi I'm getting a 404 not found on the download, you might need to reupload or put it on itch
OK the game is finally working ive been having build troubles. first time exporting with godot i guess. this is like the fourth attempt.
Nope its still kinda broken I have no clue i guess
It runs just fullscreen wont work properly, which was what the first build did, but i thought i fixed it and clearly did not
The scoring system is messed up now so i guess have fun with negative scores :crying:
Sorry to say, but it’s almost impossible to make an HTML5 version from a C# Godot project. If you want Web version choose gdscript next time :)
There is no web version. I can'T rate it because I don't download anything. There aren't even screenshots or videos. Sorry.
Good game, but I would improve the visuals
The game is working! There are missing animations but the core for a shorter is there.
web support has been added
Yay it’s working
@miclefirst thanks, I would've appreciated it if you waited to make a review the first time though
A very easy-to-understand mini-game, but it seems there's no restart button after the character dies🧐
unfortunately not lol
I didn't understand what to do and they killed me ahahaha
A good game with simple but fairly polished gameplay. The only thing I really felt was missing was audio. Overall, it’s pleasant to play.
what a psychological horror xD
fightin for me damn life in the slime zone
https://youtu.be/nZMrJJQ-q10
Pros: the element of horror is really strong Cons: 313165 tiny little cons
Those roaches were really good at sneaking up on you. Nice creepy vibes even without music, though shooting sound could have been better. I would have liked a reload button, and a restart option on the death screen would have been useful. I played through three levels before stopping once I got the hang of it. I determined the slimes were not worth shooting at.
The game felt a little raw, but I liked the mood that the light mechanics set. The cone of light could have gone a little further though, as now it seemed I got sucker-punched by the roaches.
I liked it, it feels like the foundation for something that could get really interesting with some different kinds of ships, routes, and listeners. At first I was thinking that being near the planets would be the best way to get listeners, but the red rings helped and I figured out what I was supposed to be doing. One thing is that I was hoping I could upgrade the range on one of the ships I'd already relay'd but it seemed like installing it again didn't do anything.